Historia zmian

Autor SHA1 Wiadomość Data
  Maugre e56e219515 Implement Blinn-Phong model and material 4 lat temu
  Daniel Salvadori c33b64e820 Optimize phong_model 6 lat temu
  Daniel Salvadori 22b5641863 Remove completed TODO 6 lat temu
  Daniel Salvadori 5c74c654d0 Fix grazing light rays issue 6 lat temu
  Daniel Salvadori 973727e925 Make Phong the Standard material. 6 lat temu
  Daniel Salvadori 5fcf703c82 Optimize and clean shaders 6 lat temu
  Daniel Salvadori 3b93189cbb cleanup/docs 7 lat temu
  leonsal f2e8d9152f changing shaders preprocessing... 8 lat temu
  leonsal 6d47c8aa75 changing shaders preprocessing... 8 lat temu