danaugrs 2436e39e34 use trilinear filtering by default 7 лет назад
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include 2436e39e34 use trilinear filtering by default 7 лет назад
README.md f2e8d9152f changing shaders preprocessing... 8 лет назад
basic_fragment.glsl 6d47c8aa75 changing shaders preprocessing... 8 лет назад
basic_vertex.glsl 6d47c8aa75 changing shaders preprocessing... 8 лет назад
panel_fragment.glsl 3d9211ec5f improved edit/label/font and panel shader 7 лет назад
panel_vertex.glsl 6d47c8aa75 changing shaders preprocessing... 8 лет назад
phong_fragment.glsl 3edc93f100 changing shaders preprocessing... 8 лет назад
phong_vertex.glsl 6d47c8aa75 changing shaders preprocessing... 8 лет назад
physical_fragment.glsl dfd37f3a1b pbr improvements 7 лет назад
physical_vertex.glsl 9516690de4 improved pbr shaders 7 лет назад
point_fragment.glsl c2c5ea02f5 changed point shader to use macro 8 лет назад
point_vertex.glsl 01e8fec3a1 changing shaders preprocessing... 8 лет назад
shaders.go 29a5ff33c8 cleanup/docs/golint 7 лет назад
sources.go 2436e39e34 use trilinear filtering by default 7 лет назад
sprite_fragment.glsl 6d47c8aa75 changing shaders preprocessing... 8 лет назад
sprite_vertex.glsl 6d47c8aa75 changing shaders preprocessing... 8 лет назад
standard_fragment.glsl 3edc93f100 changing shaders preprocessing... 8 лет назад
standard_vertex.glsl 6d47c8aa75 changing shaders preprocessing... 8 лет назад

README.md

This directory contains GLSL shaders used by the engine

If any shader in this directory or include 'chunk' in the "include" subdirectory is modified or a new shader or chunk is added or removed it is necessary to execute:

go generate

in this directory to update the "sources.go" file. It will invoke the "g3nshaders" command which will read the shaders and include files and generate the "sources.go" file.

To install "g3nshaders" change to the "tools/g3nshaders" directory from the engine "root" and execute: "go install".