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README.md f2e8d9152f changing shaders preprocessing... 8 vuotta sitten
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basic_vertex.glsl 6d47c8aa75 changing shaders preprocessing... 8 vuotta sitten
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physical_fragment.glsl dfd37f3a1b pbr improvements 7 vuotta sitten
physical_vertex.glsl 9516690de4 improved pbr shaders 7 vuotta sitten
point_fragment.glsl c2c5ea02f5 changed point shader to use macro 8 vuotta sitten
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README.md

This directory contains GLSL shaders used by the engine

If any shader in this directory or include 'chunk' in the "include" subdirectory is modified or a new shader or chunk is added or removed it is necessary to execute:

go generate

in this directory to update the "sources.go" file. It will invoke the "g3nshaders" command which will read the shaders and include files and generate the "sources.go" file.

To install "g3nshaders" change to the "tools/g3nshaders" directory from the engine "root" and execute: "go install".