Commit History

Author SHA1 Message Date
  Daniel Salvadori 7b89285c3b Various fixes and improvements 3 years ago
  Maugre e56e219515 Implement Blinn-Phong model and material 4 years ago
  Daniel Salvadori c33b64e820 Optimize phong_model 6 years ago
  Daniel Salvadori bf87e32ba5 Fix constant texture indexing for points 6 years ago
  Daniel Salvadori 5c74c654d0 Fix grazing light rays issue 6 years ago
  Daniel Salvadori 643d63832d Remove unnecessary extension declaration 6 years ago
  Daniel Salvadori 4fba891551 Remove completed TODO 6 years ago
  Daniel Salvadori a6db6017ca Fix constant texture indexing and add workaround for gl_FrontFacing 6 years ago
  Daniel Salvadori 0aab5201c3 Fix gnarly shader problem (camDir should not be normalized before interpolation) 6 years ago
  Daniel Salvadori 973727e925 Make Phong the Standard material. 6 years ago
  Daniel Salvadori e1a3ee35ac Remove old sprite shaders 6 years ago
  Daniel Salvadori 5fcf703c82 Optimize and clean shaders 6 years ago
  Daniel Salvadori 90f4f0f128 Convert multiline defines into GLSL functions 6 years ago
  Daniel Salvadori cf98332151 Add precision qualifiers and fix floats 6 years ago
  Daniel Salvadori b7cc1e54cd fixed bone shader chunks 7 years ago
  Daniel Salvadori 9233aba005 implemented skinning and glTF loading of rigged meshes 7 years ago
  Daniel Salvadori f4f56a52b9 fixed loading of glTF morph animations 7 years ago
  Daniel Salvadori 4afe69c400 implemented morphtargets 7 years ago
  Daniel Salvadori 9e48c7ee3e cleanup/docs 7 years ago
  danaugrs c2e7b112e2 modified pbr shader to use texture() instead of deprecated texture2D() 7 years ago
  danaugrs 2436e39e34 use trilinear filtering by default 7 years ago
  danaugrs dfd37f3a1b pbr improvements 7 years ago
  danaugrs 6d8ef0f9ff pbr improvements 7 years ago
  danaugrs adab8aaad1 improved pbr shader and material 7 years ago
  danaugrs 9516690de4 improved pbr shaders 7 years ago
  danaugrs 0e49c32c43 merged with master 7 years ago
  danaugrs 3d9211ec5f improved edit/label/font and panel shader 7 years ago
  danaugrs 29a5ff33c8 cleanup/docs/golint 7 years ago
  leonsal 9de1b24c35 pbr material dev... 8 years ago
  leonsal 5af03ea7a6 pbr material dev... 8 years ago