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Remove unnecessary extension declaration

Daniel Salvadori пре 6 година
родитељ
комит
643d63832d
2 измењених фајлова са 0 додато и 2 уклоњено
  1. 0 1
      renderer/shaders/sources.go
  2. 0 1
      renderer/shaders/standard_fragment.glsl

+ 0 - 1
renderer/shaders/sources.go

@@ -1040,7 +1040,6 @@ void main() {
     vec3 camDir = normalize(-Position.xyz);
     vec3 camDir = normalize(-Position.xyz);
 
 
     // Workaround for gl_FrontFacing
     // Workaround for gl_FrontFacing
-    #extension GL_OES_standard_derivatives : enable
     vec3 fdx = dFdx(Position.xyz);
     vec3 fdx = dFdx(Position.xyz);
     vec3 fdy = dFdy(Position.xyz);
     vec3 fdy = dFdy(Position.xyz);
     vec3 faceNormal = normalize(cross(fdx,fdy));
     vec3 faceNormal = normalize(cross(fdx,fdy));

+ 0 - 1
renderer/shaders/standard_fragment.glsl

@@ -62,7 +62,6 @@ void main() {
     vec3 camDir = normalize(-Position.xyz);
     vec3 camDir = normalize(-Position.xyz);
 
 
     // Workaround for gl_FrontFacing
     // Workaround for gl_FrontFacing
-    #extension GL_OES_standard_derivatives : enable
     vec3 fdx = dFdx(Position.xyz);
     vec3 fdx = dFdx(Position.xyz);
     vec3 fdy = dFdy(Position.xyz);
     vec3 fdy = dFdy(Position.xyz);
     vec3 faceNormal = normalize(cross(fdx,fdy));
     vec3 faceNormal = normalize(cross(fdx,fdy));