Daniel Salvadori 90f4f0f128 Convert multiline defines into GLSL functions преди 6 години
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include 90f4f0f128 Convert multiline defines into GLSL functions преди 6 години
README.md f2e8d9152f changing shaders preprocessing... преди 8 години
basic_fragment.glsl cf98332151 Add precision qualifiers and fix floats преди 6 години
basic_vertex.glsl 6d47c8aa75 changing shaders preprocessing... преди 8 години
panel_fragment.glsl cf98332151 Add precision qualifiers and fix floats преди 6 години
panel_vertex.glsl cf98332151 Add precision qualifiers and fix floats преди 6 години
phong_fragment.glsl 90f4f0f128 Convert multiline defines into GLSL functions преди 6 години
phong_vertex.glsl cf98332151 Add precision qualifiers and fix floats преди 6 години
physical_fragment.glsl c2e7b112e2 modified pbr shader to use texture() instead of deprecated texture2D() преди 7 години
physical_vertex.glsl 9233aba005 implemented skinning and glTF loading of rigged meshes преди 7 години
point_fragment.glsl 90f4f0f128 Convert multiline defines into GLSL functions преди 6 години
point_vertex.glsl 01e8fec3a1 changing shaders preprocessing... преди 8 години
shaders.go 9e48c7ee3e cleanup/docs преди 7 години
sources.go 90f4f0f128 Convert multiline defines into GLSL functions преди 6 години
sprite_fragment.glsl cf98332151 Add precision qualifiers and fix floats преди 6 години
sprite_vertex.glsl cf98332151 Add precision qualifiers and fix floats преди 6 години
standard_fragment.glsl 90f4f0f128 Convert multiline defines into GLSL functions преди 6 години
standard_vertex.glsl cf98332151 Add precision qualifiers and fix floats преди 6 години

README.md

This directory contains GLSL shaders used by the engine

If any shader in this directory or include 'chunk' in the "include" subdirectory is modified or a new shader or chunk is added or removed it is necessary to execute:

go generate

in this directory to update the "sources.go" file. It will invoke the "g3nshaders" command which will read the shaders and include files and generate the "sources.go" file.

To install "g3nshaders" change to the "tools/g3nshaders" directory from the engine "root" and execute: "go install".