Daniel Salvadori 385579c565 Merge branch 'master' into physics 7 anos atrás
..
array.go 2427110420 implemented animation framework 7 anos atrás
box2.go 194239b198 fixed misspellings 7 anos atrás
box3.go c9e60f8512 gofmt -s 7 anos atrás
color.go 753095026f cleanup 7 anos atrás
color4.go cfa0935fbe docs/lint fixes 8 anos atrás
frustum.go 77ea848ccd improved docs 7 anos atrás
line3.go 24a6be044c docs/lint fixes 7 anos atrás
math.go 753095026f cleanup 7 anos atrás
matrix3.go 96c54cf987 physics dev (body, math32) 7 anos atrás
matrix4.go 385579c565 Merge branch 'master' into physics 7 anos atrás
plane.go c9e60f8512 gofmt -s 7 anos atrás
quaternion.go 96c54cf987 physics dev (body, math32) 7 anos atrás
ray.go c2ab02db87 docs/lint fixes 8 anos atrás
sphere.go 94657712eb docs/lint fixes 8 anos atrás
spline.go 3585b36aec first import 8 anos atrás
triangle.go 690273855c cleanup/docs/golint 7 anos atrás
vector2.go f581f0c8e7 physics dev (constraint, equation, solver) 7 anos atrás
vector3.go 62b6ba6f1e physics dev (narrowphase, broadphase, simulation, body, ...) 7 anos atrás
vector4.go f581f0c8e7 physics dev (constraint, equation, solver) 7 anos atrás