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updated README.md

Daniel Salvadori 7 yıl önce
ebeveyn
işleme
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1 değiştirilmiş dosya ile 7 ekleme ve 5 silme
  1. 7 5
      audio/windows/README.md

+ 7 - 5
audio/windows/README.md

@@ -9,12 +9,14 @@ The G3N engine audio support currently depends on the following external librari
 
 
 These libraries are easily installed in Linux systems using the distribution package manager.
 These libraries are easily installed in Linux systems using the distribution package manager.
 
 
-For compiling `G3N` for windows, the directory `<GOPATH>/src/github.com/g3n/engine/audio/windows`
-contains the sources of these libraries, and the subdirectory `bin` contains compiled `dlls`,
-used during the link process. For running an application which uses `G3N`, you will need
-to copy these dlls to the directory from which will run your application.
+For Windows, the directory `<GOPATH>/src/github.com/g3n/engine/audio/windows`
+contains the sources of these libraries, and the subdirectory `bin` contains the compiled DLLs,
+used during the link process. To run a G3N application in Windows you will need
+to copy these DLLs to the directory from which you will run your application.
 It is recommended to avoid copying them to the Windows system directory.
 It is recommended to avoid copying them to the Windows system directory.
 
 
+## Building the DLLs from source
+
 The library sources were obtained from:
 The library sources were obtained from:
 - http://kcat.strangesoft.net/openal-releases/openal-soft-1.18.2.tar.bz2
 - http://kcat.strangesoft.net/openal-releases/openal-soft-1.18.2.tar.bz2
 - http://downloads.xiph.org/releases/ogg/libogg-1.3.3.zip
 - http://downloads.xiph.org/releases/ogg/libogg-1.3.3.zip
@@ -23,7 +25,7 @@ The library sources were obtained from:
 The original file `libvorbis-1.3.5/win32/VS2010/libogg.props` was changed to setup
 The original file `libvorbis-1.3.5/win32/VS2010/libogg.props` was changed to setup
 `libogg` version and location.
 `libogg` version and location.
 
 
-If you want to build the `dlls` from source instead of using the supplied `dlls` you
+If you want to build the DLLs from source instead of using the supplied DLLs you
 can use the following procedure:
 can use the following procedure:
 
 
 1. Download and install *Microsoft Studio Community* from https://www.visualstudio.com/downloads/.
 1. Download and install *Microsoft Studio Community* from https://www.visualstudio.com/downloads/.