menu.go 20 KB

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  1. // Copyright 2016 The G3N Authors. All rights reserved.
  2. // Use of this source code is governed by a BSD-style
  3. // license that can be found in the LICENSE file.
  4. package gui
  5. import (
  6. "github.com/g3n/engine/gui/assets"
  7. "github.com/g3n/engine/math32"
  8. "github.com/g3n/engine/window"
  9. "time"
  10. )
  11. type Menu struct {
  12. Panel // embedded panel
  13. styles *MenuStyles // pointer to current styles
  14. bar bool // true for menu bar
  15. items []*MenuItem // menu items
  16. autoOpen bool // open sub menus when mouse over if true
  17. mitem *MenuItem // parent menu item for sub menu
  18. }
  19. // MenuBodyStyle describes the style of the menu body
  20. type MenuBodyStyle struct {
  21. Border BorderSizes
  22. Paddings BorderSizes
  23. BorderColor math32.Color4
  24. BgColor math32.Color
  25. FgColor math32.Color
  26. }
  27. // MenuBodyStyles describes all styles of the menu body
  28. type MenuBodyStyles struct {
  29. Normal MenuBodyStyle
  30. Over MenuBodyStyle
  31. Focus MenuBodyStyle
  32. Disabled MenuBodyStyle
  33. }
  34. // MenuStyles describes all styles of the menu body and menu item
  35. type MenuStyles struct {
  36. Body *MenuBodyStyles // Menu body styles
  37. Item *MenuItemStyles // Menu item styles
  38. }
  39. // MenuItem is an option of a Menu
  40. type MenuItem struct {
  41. Panel // embedded panel
  42. styles *MenuItemStyles // pointer to current styles
  43. menu *Menu // pointer to parent menu
  44. licon *Label // optional left icon label
  45. label *Label // optional text label (nil for separators)
  46. shortcut *Label // optional shorcut text label
  47. ricon *Label // optional right internal icon label for submenu
  48. id string // optional text id
  49. icode int // icon code (if icon is set)
  50. submenu *Menu // pointer to optional associated sub menu
  51. keyMods window.ModifierKey // shortcut key modifier
  52. keyCode window.Key // shortcut key code
  53. disabled bool // item disabled state
  54. selected bool // selection state
  55. }
  56. // MenuItemStyle describes the style of a menu item
  57. type MenuItemStyle struct {
  58. Border BorderSizes
  59. Paddings BorderSizes
  60. BorderColor math32.Color4
  61. BgColor math32.Color
  62. FgColor math32.Color
  63. IconPaddings BorderSizes
  64. ShortcutPaddings BorderSizes
  65. RiconPaddings BorderSizes
  66. }
  67. // MenuItemStyles describes all the menu item styles
  68. type MenuItemStyles struct {
  69. Normal MenuItemStyle
  70. Over MenuItemStyle
  71. Disabled MenuItemStyle
  72. Separator MenuItemStyle
  73. }
  74. var mapKeyModifier = map[window.ModifierKey]string{
  75. window.ModShift: "Shift",
  76. window.ModControl: "Ctrl",
  77. window.ModAlt: "Alt",
  78. }
  79. var mapKeyText = map[window.Key]string{
  80. window.KeyApostrophe: "'",
  81. window.KeyComma: ",",
  82. window.KeyMinus: "-",
  83. window.KeyPeriod: ".",
  84. window.KeySlash: "/",
  85. window.Key0: "0",
  86. window.Key1: "1",
  87. window.Key2: "2",
  88. window.Key3: "3",
  89. window.Key4: "4",
  90. window.Key5: "5",
  91. window.Key6: "6",
  92. window.Key7: "7",
  93. window.Key8: "8",
  94. window.Key9: "9",
  95. window.KeySemicolon: ";",
  96. window.KeyEqual: "=",
  97. window.KeyA: "A",
  98. window.KeyB: "B",
  99. window.KeyC: "C",
  100. window.KeyD: "D",
  101. window.KeyE: "E",
  102. window.KeyF: "F",
  103. window.KeyG: "G",
  104. window.KeyH: "H",
  105. window.KeyI: "I",
  106. window.KeyJ: "J",
  107. window.KeyK: "K",
  108. window.KeyL: "L",
  109. window.KeyM: "M",
  110. window.KeyN: "N",
  111. window.KeyO: "O",
  112. window.KeyP: "P",
  113. window.KeyQ: "Q",
  114. window.KeyR: "R",
  115. window.KeyS: "S",
  116. window.KeyT: "T",
  117. window.KeyU: "U",
  118. window.KeyV: "V",
  119. window.KeyW: "W",
  120. window.KeyX: "X",
  121. window.KeyY: "Y",
  122. window.KeyZ: "Z",
  123. window.KeyF1: "F1",
  124. window.KeyF2: "F2",
  125. window.KeyF3: "F3",
  126. window.KeyF4: "F4",
  127. window.KeyF5: "F5",
  128. window.KeyF6: "F6",
  129. window.KeyF7: "F7",
  130. window.KeyF8: "F8",
  131. window.KeyF9: "F9",
  132. window.KeyF10: "F10",
  133. window.KeyF11: "F11",
  134. window.KeyF12: "F12",
  135. }
  136. // NewMenuBar creates and returns a pointer to a new empty menu bar
  137. func NewMenuBar() *Menu {
  138. m := NewMenu()
  139. m.bar = true
  140. m.Panel.Subscribe(OnMouseOut, m.onMouse)
  141. return m
  142. }
  143. // NewMenu creates and returns a pointer to a new empty vertical menu
  144. func NewMenu() *Menu {
  145. m := new(Menu)
  146. m.Panel.Initialize(0, 0)
  147. m.styles = &StyleDefault.Menu
  148. m.items = make([]*MenuItem, 0)
  149. m.Panel.Subscribe(OnCursorEnter, m.onCursor)
  150. m.Panel.Subscribe(OnCursorLeave, m.onCursor)
  151. m.Panel.Subscribe(OnKeyDown, m.onKey)
  152. m.Panel.Subscribe(OnResize, m.onResize)
  153. m.update()
  154. return m
  155. }
  156. // AddOption creates and adds a new menu item to this menu with the
  157. // specified text and returns the pointer to the created menu item.
  158. func (m *Menu) AddOption(text string) *MenuItem {
  159. mi := newMenuItem(text, m.styles.Item)
  160. m.Panel.Add(mi)
  161. m.items = append(m.items, mi)
  162. mi.menu = m
  163. m.recalc()
  164. return mi
  165. }
  166. // AddSeparator creates and adds a new separator to the menu
  167. func (m *Menu) AddSeparator() *MenuItem {
  168. mi := newMenuItem("", m.styles.Item)
  169. m.Panel.Add(mi)
  170. m.items = append(m.items, mi)
  171. mi.menu = m
  172. m.recalc()
  173. return mi
  174. }
  175. // AddMenu creates and adds a new menu item to this menu with the
  176. // specified text and sub menu.
  177. // Returns the pointer to the created menu item.
  178. func (m *Menu) AddMenu(text string, subm *Menu) *MenuItem {
  179. mi := newMenuItem(text, m.styles.Item)
  180. m.Panel.Add(mi)
  181. m.items = append(m.items, mi)
  182. mi.submenu = subm
  183. mi.submenu.SetVisible(false)
  184. mi.submenu.SetBounded(false)
  185. mi.submenu.mitem = mi
  186. mi.submenu.autoOpen = true
  187. mi.menu = m
  188. if !m.bar {
  189. mi.ricon = NewIconLabel(string(assets.PlayArrow))
  190. mi.Panel.Add(mi.ricon)
  191. }
  192. mi.Panel.Add(mi.submenu)
  193. mi.update()
  194. m.recalc()
  195. return mi
  196. }
  197. // RemoveItem removes the specified menu item from this menu
  198. func (m *Menu) RemoveItem(mi *MenuItem) {
  199. }
  200. // onCursor process subscribed cursor events
  201. func (m *Menu) onCursor(evname string, ev interface{}) {
  202. if evname == OnCursorEnter {
  203. m.root.SetKeyFocus(m)
  204. }
  205. m.root.StopPropagation(StopAll)
  206. }
  207. // onKey process subscribed key events
  208. func (m *Menu) onKey(evname string, ev interface{}) {
  209. sel := m.selectedPos()
  210. kev := ev.(*window.KeyEvent)
  211. switch kev.Keycode {
  212. // Select next enabled menu item
  213. case window.KeyDown:
  214. if sel < 0 {
  215. return
  216. }
  217. mi := m.items[sel]
  218. // Select next enabled menu item
  219. if m.bar {
  220. // If selected item is not a sub menu, ignore
  221. if mi.submenu == nil {
  222. return
  223. }
  224. // Sets autoOpen and selects sub menu
  225. m.autoOpen = true
  226. mi.update()
  227. m.root.SetKeyFocus(mi.submenu)
  228. mi.submenu.setSelectedPos(0)
  229. return
  230. }
  231. // Select next enabled menu item for vertical menu
  232. next := m.nextItem(sel)
  233. m.setSelectedPos(next)
  234. // Up -> Previous item for vertical menus
  235. case window.KeyUp:
  236. if sel < 0 {
  237. return
  238. }
  239. if m.bar {
  240. return
  241. }
  242. prev := m.prevItem(sel)
  243. m.setSelectedPos(prev)
  244. // Left -> Previous menu item for menu bar
  245. case window.KeyLeft:
  246. if sel < 0 {
  247. return
  248. }
  249. // For menu bar, select previous menu item
  250. if m.bar {
  251. prev := m.prevItem(sel)
  252. m.setSelectedPos(prev)
  253. return
  254. }
  255. // If menu has parent menu item
  256. if m.mitem != nil {
  257. if m.mitem.menu.bar {
  258. sel := m.mitem.menu.selectedPos()
  259. prev := m.mitem.menu.prevItem(sel)
  260. m.mitem.menu.setSelectedPos(prev)
  261. } else {
  262. m.mitem.menu.setSelectedItem(m.mitem)
  263. }
  264. m.root.SetKeyFocus(m.mitem.menu)
  265. return
  266. }
  267. // Right -> Next menu bar item || Next sub menu
  268. case window.KeyRight:
  269. if sel < 0 {
  270. return
  271. }
  272. mi := m.items[sel]
  273. // For menu bar, select next menu item
  274. if m.bar {
  275. next := m.nextItem(sel)
  276. m.setSelectedPos(next)
  277. return
  278. }
  279. // Enter into sub menu
  280. if mi.submenu != nil {
  281. m.root.SetKeyFocus(mi.submenu)
  282. mi.submenu.setSelectedPos(0)
  283. return
  284. }
  285. // If parent menu of this menu item is bar menu
  286. if m.mitem != nil && m.mitem.menu.bar {
  287. sel := m.mitem.menu.selectedPos()
  288. next := m.mitem.menu.nextItem(sel)
  289. m.mitem.menu.setSelectedPos(next)
  290. m.root.SetKeyFocus(m.mitem.menu)
  291. }
  292. // Enter -> Select menu option
  293. case window.KeyEnter:
  294. if sel < 0 {
  295. return
  296. }
  297. mi := m.items[sel]
  298. mi.activate()
  299. // Check for menu items shortcuts
  300. default:
  301. var root *Menu
  302. if sel < 0 {
  303. root = m
  304. } else {
  305. mi := m.items[sel]
  306. root = mi.rootMenu()
  307. }
  308. found := root.checkKey(kev)
  309. if found == nil {
  310. return
  311. }
  312. if found.submenu == nil {
  313. found.activate()
  314. return
  315. }
  316. if found.menu.bar {
  317. found.menu.autoOpen = true
  318. }
  319. found.menu.setSelectedItem(found)
  320. }
  321. }
  322. // onMouse process subscribed mouse events for the menu
  323. func (m *Menu) onMouse(evname string, ev interface{}) {
  324. // Clear menu bar after some time, to give time for menu items
  325. // to receive onMouse events.
  326. m.Root().SetTimeout(1*time.Millisecond, nil, func(arg interface{}) {
  327. m.autoOpen = false
  328. m.setSelectedPos(-1)
  329. })
  330. }
  331. // onResize process menu onResize events
  332. func (m *Menu) onResize(evname string, ev interface{}) {
  333. if m.bar {
  334. m.recalcBar(false)
  335. }
  336. }
  337. // checkKey checks if this menu and any of its children contains
  338. // a menu item with the specified key shortcut
  339. func (m *Menu) checkKey(kev *window.KeyEvent) *MenuItem {
  340. for i := 0; i < len(m.items); i++ {
  341. mi := m.items[i]
  342. if mi.keyCode == kev.Keycode && mi.keyMods == kev.Mods {
  343. return mi
  344. }
  345. if mi.submenu != nil {
  346. found := mi.submenu.checkKey(kev)
  347. if found != nil {
  348. return found
  349. }
  350. }
  351. }
  352. return nil
  353. }
  354. // setSelectedPos sets the menu item at the specified position as selected
  355. // and all others as not selected.
  356. func (m *Menu) setSelectedPos(pos int) {
  357. for i := 0; i < len(m.items); i++ {
  358. mi := m.items[i]
  359. if i == pos {
  360. mi.selected = true
  361. } else {
  362. mi.selected = false
  363. }
  364. // If menu item has a sub menu, unselects the sub menu options recursively
  365. if mi.submenu != nil {
  366. mi.submenu.setSelectedPos(-1)
  367. }
  368. mi.update()
  369. }
  370. }
  371. // setSelectedItem sets the specified menu item as selected
  372. // and all others as not selected
  373. func (m *Menu) setSelectedItem(mitem *MenuItem) {
  374. for i := 0; i < len(m.items); i++ {
  375. mi := m.items[i]
  376. if mi == mitem {
  377. mi.selected = true
  378. } else {
  379. mi.selected = false
  380. }
  381. // If menu item has a sub menu, unselects the sub menu options recursively
  382. if mi.submenu != nil {
  383. mi.submenu.setSelectedItem(nil)
  384. }
  385. mi.update()
  386. }
  387. }
  388. // selectedPos returns the position of the current selected menu item
  389. // Returns -1 if no item selected
  390. func (m *Menu) selectedPos() int {
  391. for i := 0; i < len(m.items); i++ {
  392. mi := m.items[i]
  393. if mi.selected {
  394. return i
  395. }
  396. }
  397. return -1
  398. }
  399. // nextItem returns the position of the next enabled option from the
  400. // specified position
  401. func (m *Menu) nextItem(pos int) int {
  402. res := 0
  403. for i := pos + 1; i < len(m.items); i++ {
  404. mi := m.items[i]
  405. if mi.disabled || mi.label == nil {
  406. continue
  407. }
  408. res = i
  409. break
  410. }
  411. return res
  412. }
  413. // prevItem returns the position of previous enabled menu item from
  414. // the specified position
  415. func (m *Menu) prevItem(pos int) int {
  416. res := len(m.items) - 1
  417. for i := pos - 1; i >= 0 && i < len(m.items); i-- {
  418. mi := m.items[i]
  419. if mi.disabled || mi.label == nil {
  420. continue
  421. }
  422. res = i
  423. break
  424. }
  425. return res
  426. }
  427. // update updates the menu visual state
  428. func (m *Menu) update() {
  429. m.applyStyle(&m.styles.Body.Normal)
  430. }
  431. // applyStyle applies the specified menu body style
  432. func (m *Menu) applyStyle(mbs *MenuBodyStyle) {
  433. m.SetBordersFrom(&mbs.Border)
  434. m.SetBordersColor4(&mbs.BorderColor)
  435. m.SetPaddingsFrom(&mbs.Paddings)
  436. m.SetColor(&mbs.BgColor)
  437. }
  438. // recalc recalculates the positions of this menu internal items
  439. // and the content width and height of the menu
  440. func (m *Menu) recalc() {
  441. if m.bar {
  442. m.recalcBar(true)
  443. return
  444. }
  445. // Find the maximum icon and label widths
  446. minWidth := float32(0)
  447. iconWidth := float32(0)
  448. labelWidth := float32(0)
  449. shortcutWidth := float32(0)
  450. riconWidth := float32(0)
  451. for i := 0; i < len(m.items); i++ {
  452. mi := m.items[i]
  453. minWidth = mi.MinWidth()
  454. // Separator
  455. if mi.label == nil {
  456. continue
  457. }
  458. // Left icon width
  459. if mi.licon != nil && mi.licon.width > iconWidth {
  460. iconWidth = mi.licon.width
  461. }
  462. // Option label width
  463. if mi.label.width > labelWidth {
  464. labelWidth = mi.label.width
  465. }
  466. // Shortcut label width
  467. if mi.shortcut != nil && mi.shortcut.width > shortcutWidth {
  468. shortcutWidth = mi.shortcut.width
  469. }
  470. // Right icon (submenu indicator) width
  471. if mi.ricon != nil && mi.ricon.width > riconWidth {
  472. riconWidth = mi.ricon.width
  473. }
  474. }
  475. width := minWidth + iconWidth + labelWidth + shortcutWidth + riconWidth
  476. // Sets the position and width of the menu items
  477. // The height is defined by the menu item itself
  478. px := float32(0)
  479. py := float32(0)
  480. for i := 0; i < len(m.items); i++ {
  481. mi := m.items[i]
  482. mi.SetPosition(px, py)
  483. mh := mi.minHeight()
  484. py += mh
  485. mi.SetSize(width, mh)
  486. mi.recalc(iconWidth, labelWidth, shortcutWidth)
  487. }
  488. m.SetContentSize(width, py)
  489. }
  490. // recalcBar recalculates the positions of this MenuBar internal items
  491. // If setSize is true it also sets the size of the menu bar
  492. func (m *Menu) recalcBar(setSize bool) {
  493. // Calculate the maximum item height
  494. height := float32(0)
  495. for i := 0; i < len(m.items); i++ {
  496. mi := m.items[i]
  497. if mi.minHeight() > height {
  498. height = mi.minHeight()
  499. }
  500. }
  501. // Calculates the y position of the items to center inside the menu panel
  502. py := (m.ContentHeight() - height) / 2
  503. if py < 0 {
  504. py = 0
  505. }
  506. // Sets the position of each item
  507. px := float32(0)
  508. for i := 0; i < len(m.items); i++ {
  509. mi := m.items[i]
  510. mi.SetPosition(px, py)
  511. width := float32(0)
  512. width = mi.minWidth()
  513. mi.SetSize(width, height)
  514. px += mi.Width()
  515. }
  516. // Sets the size of this menu if requested
  517. if setSize {
  518. m.SetContentSize(px, height)
  519. }
  520. }
  521. // newMenuItem creates and returns a pointer to a new menu item
  522. // with the specified text.
  523. func newMenuItem(text string, styles *MenuItemStyles) *MenuItem {
  524. mi := new(MenuItem)
  525. mi.Panel.Initialize(0, 0)
  526. mi.styles = styles
  527. if text != "" {
  528. mi.label = NewLabel(text)
  529. mi.Panel.Add(mi.label)
  530. mi.Panel.Subscribe(OnCursorEnter, mi.onCursor)
  531. mi.Panel.Subscribe(OnCursorLeave, mi.onCursor)
  532. mi.Panel.Subscribe(OnMouseDown, mi.onMouse)
  533. }
  534. mi.update()
  535. return mi
  536. }
  537. // SetIcon sets the left icon of this menu item
  538. // If an image was previously set it is replaced by this icon
  539. func (mi *MenuItem) SetIcon(icode int) *MenuItem {
  540. mi.licon = NewIconLabel(string(icode))
  541. mi.Panel.Add(mi.licon)
  542. mi.update()
  543. return mi
  544. }
  545. // SetImage sets the left image of this menu item
  546. // If an icon was previously set it is replaced by this image
  547. func (mi *MenuItem) SetImage(img *Image) {
  548. }
  549. // SetText sets the text of this menu item
  550. func (mi *MenuItem) SetText(text string) *MenuItem {
  551. if mi.label == nil {
  552. return mi
  553. }
  554. mi.label.SetText(text)
  555. mi.update()
  556. mi.menu.recalc()
  557. return mi
  558. }
  559. // SetShortcut sets the keyboard shortcut of this menu item
  560. func (mi *MenuItem) SetShortcut(mods window.ModifierKey, key window.Key) *MenuItem {
  561. if mapKeyText[key] == "" {
  562. panic("Invalid menu shortcut key")
  563. }
  564. mi.keyMods = mods
  565. mi.keyCode = key
  566. // If parent menu is a menu bar, nothing more to do
  567. if mi.menu.bar {
  568. return mi
  569. }
  570. // Builds shortcut text
  571. text := ""
  572. if mi.keyMods&window.ModShift != 0 {
  573. text = mapKeyModifier[window.ModShift]
  574. }
  575. if mi.keyMods&window.ModControl != 0 {
  576. if text != "" {
  577. text += "+"
  578. }
  579. text += mapKeyModifier[window.ModControl]
  580. }
  581. if mi.keyMods&window.ModAlt != 0 {
  582. if text != "" {
  583. text += "+"
  584. }
  585. text += mapKeyModifier[window.ModAlt]
  586. }
  587. if text != "" {
  588. text += "+"
  589. }
  590. text += mapKeyText[key]
  591. // Creates and adds shortcut label
  592. mi.shortcut = NewLabel(text)
  593. mi.Panel.Add(mi.shortcut)
  594. mi.update()
  595. mi.menu.recalc()
  596. return mi
  597. }
  598. // SetSubmenu sets an associated sub menu item for this menu item
  599. func (mi *MenuItem) SetSubmenu(smi *MenuItem) *MenuItem {
  600. return mi
  601. }
  602. // SetEnabled sets the enabled state of this menu item
  603. func (mi *MenuItem) SetEnabled(enabled bool) *MenuItem {
  604. mi.disabled = !enabled
  605. mi.update()
  606. return mi
  607. }
  608. // SetId sets this menu item string id which can be used to identify
  609. // the selected menu option.
  610. func (mi *MenuItem) SetId(id string) *MenuItem {
  611. mi.id = id
  612. return mi
  613. }
  614. // Id returns this menu item current id
  615. func (mi *MenuItem) Id() string {
  616. return mi.id
  617. }
  618. // IdPath returns a slice with the path of menu items ids to this menu item
  619. func (mi *MenuItem) IdPath() []string {
  620. // Builds lists of menu items ids
  621. path := []string{mi.id}
  622. menu := mi.menu
  623. for menu.mitem != nil {
  624. path = append(path, menu.mitem.id)
  625. menu = menu.mitem.menu
  626. }
  627. // Reverse and returns id list
  628. res := make([]string, 0, len(path))
  629. for i := len(path) - 1; i >= 0; i-- {
  630. res = append(res, path[i])
  631. }
  632. return res
  633. }
  634. // onCursor processes subscribed cursor events over the menu item
  635. func (mi *MenuItem) onCursor(evname string, ev interface{}) {
  636. switch evname {
  637. case OnCursorEnter:
  638. mi.menu.setSelectedItem(mi)
  639. case OnCursorLeave:
  640. }
  641. }
  642. // onMouse processes subscribed mouse events over the menu item
  643. func (mi *MenuItem) onMouse(evname string, ev interface{}) {
  644. switch evname {
  645. case OnMouseDown:
  646. // MenuBar option
  647. if mi.menu.bar {
  648. mi.menu.autoOpen = !mi.menu.autoOpen
  649. if mi.submenu != nil && mi.submenu.Visible() {
  650. mi.submenu.SetVisible(false)
  651. mi.root.SetKeyFocus(mi.menu)
  652. } else {
  653. mi.update()
  654. }
  655. }
  656. if mi.submenu != nil {
  657. return
  658. }
  659. mi.activate()
  660. }
  661. }
  662. // activate activates this menu item dispatching OnClick events
  663. func (mi *MenuItem) activate() {
  664. rm := mi.rootMenu()
  665. if rm.bar {
  666. rm.autoOpen = false
  667. }
  668. rm.setSelectedPos(-1)
  669. mi.root.SetKeyFocus(rm)
  670. mi.dispatchAll(OnClick, mi)
  671. }
  672. // rootMenu returns the root menu for this menu item
  673. func (mi *MenuItem) rootMenu() *Menu {
  674. root := mi.menu
  675. for root.mitem != nil {
  676. root = root.mitem.menu
  677. }
  678. return root
  679. }
  680. // dispatchAll dispatch the specified event for this menu item
  681. // and all its parents
  682. func (mi *MenuItem) dispatchAll(evname string, ev interface{}) {
  683. mi.Dispatch(evname, ev)
  684. pmenu := mi.menu
  685. for {
  686. pmenu.Dispatch(evname, ev)
  687. if pmenu.mitem == nil {
  688. break
  689. }
  690. pmenu = pmenu.mitem.menu
  691. }
  692. }
  693. // update updates the menu item visual state
  694. func (mi *MenuItem) update() {
  695. // Separator
  696. if mi.label == nil {
  697. mi.applyStyle(&mi.styles.Separator)
  698. return
  699. }
  700. // Disabled item
  701. if mi.disabled {
  702. mi.applyStyle(&mi.styles.Disabled)
  703. return
  704. }
  705. // Selected item
  706. if mi.selected {
  707. mi.applyStyle(&mi.styles.Over)
  708. if mi.submenu != nil && mi.menu.autoOpen {
  709. mi.menu.SetTopChild(mi)
  710. mi.submenu.SetVisible(true)
  711. if mi.menu != nil && mi.menu.bar {
  712. mi.submenu.SetPosition(0, mi.Height()-2)
  713. } else {
  714. mi.submenu.SetPosition(mi.Width()-2, 0)
  715. }
  716. }
  717. return
  718. }
  719. // If this menu item has a sub menu and the sub menu is not active,
  720. // hides the sub menu
  721. if mi.submenu != nil {
  722. mi.submenu.SetVisible(false)
  723. }
  724. mi.applyStyle(&mi.styles.Normal)
  725. }
  726. // applyStyle applies the specified menu item style
  727. func (mi *MenuItem) applyStyle(mis *MenuItemStyle) {
  728. mi.SetBordersFrom(&mis.Border)
  729. mi.SetBordersColor4(&mis.BorderColor)
  730. mi.SetPaddingsFrom(&mis.Paddings)
  731. mi.SetColor(&mis.BgColor)
  732. if mi.licon != nil {
  733. mi.licon.SetPaddingsFrom(&mis.IconPaddings)
  734. }
  735. if mi.label != nil {
  736. mi.label.SetColor(&mis.FgColor)
  737. }
  738. if mi.shortcut != nil {
  739. mi.shortcut.SetPaddingsFrom(&mis.ShortcutPaddings)
  740. }
  741. if mi.ricon != nil {
  742. mi.ricon.SetPaddingsFrom(&mis.RiconPaddings)
  743. }
  744. }
  745. // recalc recalculates the positions of this menu item internal panels
  746. func (mi *MenuItem) recalc(iconWidth, labelWidth, shortcutWidth float32) {
  747. // Separator
  748. if mi.label == nil {
  749. return
  750. }
  751. if mi.licon != nil {
  752. py := (mi.label.height - mi.licon.height) / 2
  753. mi.licon.SetPosition(0, py)
  754. }
  755. mi.label.SetPosition(iconWidth, 0)
  756. if mi.shortcut != nil {
  757. mi.shortcut.SetPosition(iconWidth+labelWidth, 0)
  758. }
  759. if mi.ricon != nil {
  760. mi.ricon.SetPosition(iconWidth+labelWidth+shortcutWidth, 0)
  761. }
  762. }
  763. // minHeight returns the minimum height of this menu item
  764. func (mi *MenuItem) minHeight() float32 {
  765. mh := mi.MinHeight()
  766. if mi.label == nil {
  767. return mh + 1
  768. }
  769. mh += mi.label.height
  770. return mh
  771. }
  772. // minWidth returns the minimum width of this menu item
  773. func (mi *MenuItem) minWidth() float32 {
  774. mw := mi.MinWidth()
  775. if mi.label == nil {
  776. return mw + 1
  777. }
  778. mw += mi.label.width
  779. return mw
  780. }