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- // Copyright 2016 The G3N Authors. All rights reserved.
- // Use of this source code is governed by a BSD-style
- // license that can be found in the LICENSE file.
- package gui
- import (
- "fmt"
- "io/ioutil"
- "os"
- "path/filepath"
- "sort"
- "strconv"
- "strings"
- "github.com/g3n/engine/gui/assets/icon"
- "github.com/g3n/engine/math32"
- "github.com/g3n/engine/window"
- "gopkg.in/yaml.v2"
- )
- // Builder builds GUI objects from a declarative description in YAML format
- type Builder struct {
- desc map[string]*descPanel // parsed descriptions
- imgpath string // base path for image panels files
- objpath strStack // stack of object names being built (used for error messages)
- }
- // descLayout contains all layout attributes
- type descLayout struct {
- Type string // Type of the layout: HBox, VBox, Grid, Dock, others...
- Cols int // Number of columns for Grid layout
- Spacing float32 // Spacing in pixels for HBox and VBox
- AlignH string // HBox group alignment type
- AlignV string // VBox group alignment type
- MinHeight bool // HBox, VBox minimum height flag
- MinWidth bool // HBox, VBox minimum width flag
- ExpandH bool // Grid
- ExpandV bool // Grid
- }
- // descLayoutParam describes all layout parameters types
- type descLayoutParams struct {
- Expand *float32 // HBox, VBox expand factor
- ColSpan int // Grid layout colspan
- AlignH string // horizontal alignment
- AlignV string // vertical alignment
- Edge string // Dock layout edge: top,right,bottom,left,center
- }
- // descPanel describes all panel types
- type descPanel struct {
- Type string // Gui object type: Panel, Label, Edit, etc ...
- Name string // Optional name for identification
- Position string // Optional position as: x y | x,y
- Width *float32 // Optional width (default = 0)
- Height *float32 // Optional height (default = 0)
- AspectWidth *float32 // Optional aspectwidth (default = nil)
- AspectHeight *float32 // Optional aspectwidth (default = nil)
- Margins string // Optional margins as 1 or 4 float values
- Borders string // Optional borders as 1 or 4 float values
- BorderColor string // Optional border color as name or 3 or 4 float values
- Paddings string // Optional paddings as 1 or 4 float values
- Color string // Optional color as 1 or 4 float values
- Enabled *bool
- Visible *bool
- Renderable *bool
- Imagefile string // For Panel, Button
- Layout *descLayout // Optional pointer to layout
- LayoutParams *descLayoutParams // Optional layout parameters
- Text string // Label, Button
- Icons string // Label
- BgColor string // Label
- FontColor string // Label
- FontSize *float32 // Label
- FontDPI *float32 // Label
- LineSpacing *float32 // Label
- PlaceHolder string // Edit
- MaxLength *uint // Edit
- Icon string // Button
- Group string // RadioButton
- Checked bool // CheckBox, RadioButton
- ImageLabel *descPanel // DropDown
- Items []*descPanel // Menu, MenuBar
- Shortcut string // Menu
- Value *float32 // Slider
- ScaleFactor *float32 // Slider
- Title string // Window
- Resizable string // Window resizable borders
- parent *descPanel // used internally
- }
- const (
- descTypePanel = "panel"
- descTypeImagePanel = "imagepanel"
- descTypeLabel = "label"
- descTypeImageLabel = "imagelabel"
- descTypeButton = "button"
- descTypeCheckBox = "checkbox"
- descTypeRadioButton = "radiobutton"
- descTypeEdit = "edit"
- descTypeVList = "vlist"
- descTypeHList = "hlist"
- descTypeDropDown = "dropdown"
- descTypeHSlider = "hslider"
- descTypeVSlider = "vslider"
- descTypeHSplitter = "hsplitter"
- descTypeVSplitter = "vsplitter"
- descTypeTree = "tree"
- descTypeTreeNode = "node"
- descTypeMenuBar = "menubar"
- descTypeMenu = "menu"
- descTypeWindow = "window"
- descTypeHBoxLayout = "hbox"
- descTypeVBoxLayout = "vbox"
- descTypeGridLayout = "grid"
- descTypeDockLayout = "dock"
- fieldMargins = "margins"
- fieldBorders = "borders"
- fieldBorderColor = "bordercolor"
- fieldPaddings = "paddings"
- fieldColor = "color"
- fieldBgColor = "bgcolor"
- )
- const (
- aPOS = 1 << iota // attribute position
- aSIZE = 1 << iota // attribute size
- aNAME = 1 << iota // attribute name
- aMARGINS = 1 << iota // attribute margins widths
- aBORDERS = 1 << iota // attribute borders widths
- aBORDERCOLOR = 1 << iota // attribute border color
- aPADDINGS = 1 << iota // attribute paddings widths
- aCOLOR = 1 << iota // attribute panel bgcolor
- aENABLED = 1 << iota // attribute enabled for events
- aRENDER = 1 << iota // attribute renderable
- aVISIBLE = 1 << iota // attribute visible
- asPANEL = 0xFF // attribute set for panels
- asWIDGET = aPOS | aNAME | aENABLED | aVISIBLE // attribute set for widgets
- asBUTTON = aPOS | aSIZE | aNAME | aENABLED | aVISIBLE // attribute set for buttons
- )
- // maps align name with align parameter
- var mapAlignName = map[string]Align{
- "none": AlignNone,
- "left": AlignLeft,
- "right": AlignRight,
- "width": AlignWidth,
- "top": AlignTop,
- "bottom": AlignBottom,
- "height": AlignHeight,
- "center": AlignCenter,
- }
- // maps edge name (dock layout) with edge parameter
- var mapEdgeName = map[string]int{
- "top": DockTop,
- "right": DockRight,
- "bottom": DockBottom,
- "left": DockLeft,
- "center": DockCenter,
- }
- // maps resize border name (window) with parameter value
- var mapResizable = map[string]Resizable{
- "top": ResizeTop,
- "right": ResizeRight,
- "bottom": ResizeBottom,
- "left": ResizeLeft,
- "all": ResizeAll,
- }
- // NewBuilder creates and returns a pointer to a new gui Builder object
- func NewBuilder() *Builder {
- return new(Builder)
- }
- // ParseString parses a string with gui objects descriptions in YAML format
- // It there was a previously parsed description, it is cleared.
- func (b *Builder) ParseString(desc string) error {
- // Try assuming the description contains a single root panel
- var dp descPanel
- err := yaml.Unmarshal([]byte(desc), &dp)
- if err != nil {
- return err
- }
- if dp.Type != "" {
- b.desc = make(map[string]*descPanel)
- b.desc[""] = &dp
- b.setupDescTree(&dp)
- return nil
- }
- // Try assuming the description is a map of panels
- var dpm map[string]*descPanel
- err = yaml.Unmarshal([]byte(desc), &dpm)
- if err != nil {
- return err
- }
- b.desc = dpm
- for _, v := range dpm {
- b.setupDescTree(v)
- }
- return nil
- }
- // ParseFile parses a file with gui objects descriptions in YAML format
- // It there was a previously parsed description, it is cleared.
- func (b *Builder) ParseFile(filepath string) error {
- // Reads all file data
- f, err := os.Open(filepath)
- if err != nil {
- return err
- }
- data, err := ioutil.ReadAll(f)
- if err != nil {
- return err
- }
- err = f.Close()
- if err != nil {
- return err
- }
- // Parses file data
- return b.ParseString(string(data))
- }
- // Names returns a sorted list of names of top level previously parsed objects.
- // Only objects with defined types are returned.
- // If there is only a single object with no name, its name is returned
- // as an empty string
- func (b *Builder) Names() []string {
- var objs []string
- for name, pd := range b.desc {
- if pd.Type != "" {
- objs = append(objs, name)
- }
- }
- sort.Strings(objs)
- return objs
- }
- // Build builds a gui object and all its children recursively.
- // The specified name should be a top level name from a
- // from a previously parsed description
- // If the descriptions contains a single object with no name,
- // It should be specified the empty string to build this object.
- func (b *Builder) Build(name string) (IPanel, error) {
- pd, ok := b.desc[name]
- if !ok {
- return nil, fmt.Errorf("Object name:%s not found", name)
- }
- b.objpath.clear()
- b.objpath.push(pd.Name)
- return b.build(pd, nil)
- }
- // Sets the path for image panels relative image files
- func (b *Builder) SetImagepath(path string) {
- b.imgpath = path
- }
- // build builds the gui object from the specified description.
- // All its children are also built recursively
- // Returns the built object or an error
- func (b *Builder) build(pd *descPanel, iparent IPanel) (IPanel, error) {
- var err error
- var pan IPanel
- switch pd.Type {
- case descTypePanel:
- pan, err = b.buildPanel(pd)
- case descTypeImagePanel:
- pan, err = b.buildImagePanel(pd)
- case descTypeLabel:
- pan, err = b.buildLabel(pd)
- case descTypeImageLabel:
- pan, err = b.buildImageLabel(pd)
- case descTypeButton:
- pan, err = b.buildButton(pd)
- case descTypeCheckBox:
- pan, err = b.buildCheckBox(pd)
- case descTypeRadioButton:
- pan, err = b.buildRadioButton(pd)
- case descTypeEdit:
- pan, err = b.buildEdit(pd)
- case descTypeVList:
- pan, err = b.buildVList(pd)
- case descTypeHList:
- pan, err = b.buildHList(pd)
- case descTypeDropDown:
- pan, err = b.buildDropDown(pd)
- case descTypeHSlider:
- pan, err = b.buildSlider(pd, true)
- case descTypeVSlider:
- pan, err = b.buildSlider(pd, false)
- case descTypeHSplitter:
- pan, err = b.buildSplitter(pd, true)
- case descTypeVSplitter:
- pan, err = b.buildSplitter(pd, false)
- case descTypeTree:
- pan, err = b.buildTree(pd)
- case descTypeMenuBar:
- pan, err = b.buildMenu(pd, false, true)
- case descTypeMenu:
- pan, err = b.buildMenu(pd, false, false)
- case descTypeWindow:
- pan, err = b.buildWindow(pd)
- default:
- err = fmt.Errorf("Invalid panel type:%s", pd.Type)
- }
- if err != nil {
- return nil, err
- }
- if iparent != nil {
- iparent.GetPanel().Add(pan)
- }
- return pan, nil
- }
- // buildPanel builds a gui object of type: "Panel"
- func (b *Builder) buildPanel(dp *descPanel) (IPanel, error) {
- // Builds panel and set attributes
- width, height := b.size(dp)
- pan := NewPanel(width, height)
- err := b.setAttribs(dp, pan, asPANEL)
- if err != nil {
- return nil, err
- }
- // Builds panel children recursively
- for i := 0; i < len(dp.Items); i++ {
- item := dp.Items[i]
- b.objpath.push(item.Name)
- child, err := b.build(item, pan)
- b.objpath.pop()
- if err != nil {
- return nil, err
- }
- pan.Add(child)
- }
- return pan, nil
- }
- // buildImagePanel builds a gui object of type: "ImagePanel"
- func (b *Builder) buildImagePanel(pd *descPanel) (IPanel, error) {
- // Imagefile must be supplied
- if pd.Imagefile == "" {
- return nil, b.err("Imagefile", "Imagefile must be supplied")
- }
- // If path is not absolute join with user supplied image base path
- path := pd.Imagefile
- if !filepath.IsAbs(path) {
- path = filepath.Join(b.imgpath, path)
- }
- // Builds panel and set common attributes
- panel, err := NewImage(path)
- if err != nil {
- return nil, err
- }
- err = b.setAttribs(pd, panel, asPANEL)
- if err != nil {
- return nil, err
- }
- // AspectWidth and AspectHeight attributes
- if pd.AspectWidth != nil {
- panel.SetContentAspectWidth(*pd.AspectWidth)
- }
- if pd.AspectHeight != nil {
- panel.SetContentAspectHeight(*pd.AspectHeight)
- }
- // Builds panel children recursively
- for i := 0; i < len(pd.Items); i++ {
- item := pd.Items[i]
- b.objpath.push(item.Name)
- child, err := b.build(item, panel)
- b.objpath.pop()
- if err != nil {
- return nil, err
- }
- panel.Add(child)
- }
- return panel, nil
- }
- // buildLabel builds a gui object of type: "Label"
- func (b *Builder) buildLabel(pd *descPanel) (IPanel, error) {
- // Builds label with icon or text font
- var label *Label
- icons, err := b.parseIconNames("icons", pd.Icons)
- if err != nil {
- return nil, err
- }
- if icons != "" {
- label = NewLabel(icons, true)
- } else {
- label = NewLabel(pd.Text)
- }
- // Sets common attributes
- err = b.setAttribs(pd, label, asPANEL)
- if err != nil {
- return nil, err
- }
- // Set optional background color
- c, err := b.parseColor(fieldBgColor, pd.BgColor)
- if err != nil {
- return nil, err
- }
- if c != nil {
- label.SetBgColor4(c)
- }
- // Set optional font color
- c, err = b.parseColor("fontcolor", pd.FontColor)
- if err != nil {
- return nil, err
- }
- if c != nil {
- label.SetColor4(c)
- }
- // Sets optional font size
- if pd.FontSize != nil {
- label.SetFontSize(float64(*pd.FontSize))
- }
- // Sets optional font dpi
- if pd.FontDPI != nil {
- label.SetFontDPI(float64(*pd.FontDPI))
- }
- // Sets optional line spacing
- if pd.LineSpacing != nil {
- label.SetLineSpacing(float64(*pd.LineSpacing))
- }
- return label, nil
- }
- // buildImageLabel builds a gui object of type: ImageLabel
- func (b *Builder) buildImageLabel(pd *descPanel) (IPanel, error) {
- // Builds image label and set common attributes
- imglabel := NewImageLabel(pd.Text)
- err := b.setAttribs(pd, imglabel, asPANEL)
- if err != nil {
- return nil, err
- }
- // Sets optional icon(s)
- icons, err := b.parseIconNames("icons", pd.Icons)
- if err != nil {
- return nil, err
- }
- if icons != "" {
- imglabel.SetIcon(icons)
- }
- return imglabel, nil
- }
- // buildButton builds a gui object of type: Button
- func (b *Builder) buildButton(pd *descPanel) (IPanel, error) {
- // Builds button and set commont attributes
- button := NewButton(pd.Text)
- err := b.setAttribs(pd, button, asBUTTON)
- if err != nil {
- return nil, err
- }
- // Sets optional icon
- if pd.Icon != "" {
- cp, err := b.parseIconName("icon", pd.Icon)
- if err != nil {
- return nil, err
- }
- button.SetIcon(cp)
- }
- // Sets optional image from file
- // If path is not absolute join with user supplied image base path
- if pd.Imagefile != "" {
- path := pd.Imagefile
- if !filepath.IsAbs(path) {
- path = filepath.Join(b.imgpath, path)
- }
- err := button.SetImage(path)
- if err != nil {
- return nil, err
- }
- }
- return button, nil
- }
- // buildCheckBox builds a gui object of type: CheckBox
- func (b *Builder) buildCheckBox(pd *descPanel) (IPanel, error) {
- // Builds check box and set commont attributes
- cb := NewCheckBox(pd.Text)
- err := b.setAttribs(pd, cb, asWIDGET)
- if err != nil {
- return nil, err
- }
- cb.SetValue(pd.Checked)
- return cb, nil
- }
- // buildRadioButton builds a gui object of type: RadioButton
- func (b *Builder) buildRadioButton(pd *descPanel) (IPanel, error) {
- // Builds check box and set commont attributes
- rb := NewRadioButton(pd.Text)
- err := b.setAttribs(pd, rb, asWIDGET)
- if err != nil {
- return nil, err
- }
- // Sets optional radio button group
- if pd.Group != "" {
- rb.SetGroup(pd.Group)
- }
- rb.SetValue(pd.Checked)
- return rb, nil
- }
- // buildEdit builds a gui object of type: "Edit"
- func (b *Builder) buildEdit(dp *descPanel) (IPanel, error) {
- // Builds button and set attributes
- width, _ := b.size(dp)
- edit := NewEdit(int(width), dp.PlaceHolder)
- err := b.setAttribs(dp, edit, asWIDGET)
- if err != nil {
- return nil, err
- }
- edit.SetText(dp.Text)
- return edit, nil
- }
- // buildVList builds a gui object of type: VList
- func (b *Builder) buildVList(dp *descPanel) (IPanel, error) {
- // Builds list and set commont attributes
- width, height := b.size(dp)
- list := NewVList(width, height)
- err := b.setAttribs(dp, list, asWIDGET)
- if err != nil {
- return nil, err
- }
- // Builds list children
- for i := 0; i < len(dp.Items); i++ {
- item := dp.Items[i]
- b.objpath.push(item.Name)
- child, err := b.build(item, list)
- b.objpath.pop()
- if err != nil {
- return nil, err
- }
- list.Add(child)
- }
- return list, nil
- }
- // buildHList builds a gui object of type: VList
- func (b *Builder) buildHList(dp *descPanel) (IPanel, error) {
- // Builds list and set commont attributes
- width, height := b.size(dp)
- list := NewHList(width, height)
- err := b.setAttribs(dp, list, asWIDGET)
- if err != nil {
- return nil, err
- }
- // Builds list children
- for i := 0; i < len(dp.Items); i++ {
- item := dp.Items[i]
- b.objpath.push(item.Name)
- child, err := b.build(item, list)
- b.objpath.pop()
- if err != nil {
- return nil, err
- }
- list.Add(child)
- }
- return list, nil
- }
- // buildDropDown builds a gui object of type: DropDown
- func (b *Builder) buildDropDown(pd *descPanel) (IPanel, error) {
- // If image label attribute defined use it, otherwise
- // uses default value.
- var imglabel *ImageLabel
- if pd.ImageLabel != nil {
- pd.ImageLabel.Type = descTypeImageLabel
- ipan, err := b.build(pd.ImageLabel, nil)
- if err != nil {
- return nil, err
- }
- imglabel = ipan.(*ImageLabel)
- } else {
- imglabel = NewImageLabel("")
- }
- // Builds drop down and set common attributes
- width, _ := b.size(pd)
- dd := NewDropDown(width, imglabel)
- err := b.setAttribs(pd, dd, asWIDGET)
- if err != nil {
- return nil, err
- }
- // Builds drop down children
- for i := 0; i < len(pd.Items); i++ {
- item := pd.Items[i]
- item.Type = descTypeImageLabel
- b.objpath.push(item.Name)
- child, err := b.build(item, dd)
- b.objpath.pop()
- if err != nil {
- return nil, err
- }
- dd.Add(child.(*ImageLabel))
- }
- return dd, nil
- }
- // buildSlider builds a gui object of type: HSlider or VSlider
- func (b *Builder) buildSlider(pd *descPanel, horiz bool) (IPanel, error) {
- // Builds slider and sets its position
- width, height := b.size(pd)
- var slider *Slider
- if horiz {
- slider = NewHSlider(width, height)
- } else {
- slider = NewVSlider(width, height)
- }
- err := b.setAttribs(pd, slider, asWIDGET)
- if err != nil {
- return nil, err
- }
- // Sets optional text
- if pd.Text != "" {
- slider.SetText(pd.Text)
- }
- // Sets optional scale factor
- if pd.ScaleFactor != nil {
- slider.SetScaleFactor(*pd.ScaleFactor)
- }
- // Sets optional value
- if pd.Value != nil {
- slider.SetValue(*pd.Value)
- }
- return slider, nil
- }
- // buildSplitter builds a gui object of type: HSplitterr or VSplitter
- func (b *Builder) buildSplitter(pd *descPanel, horiz bool) (IPanel, error) {
- // Builds splitter and sets its common attributes
- width, height := b.size(pd)
- var splitter *Splitter
- if horiz {
- splitter = NewHSplitter(width, height)
- } else {
- splitter = NewVSplitter(width, height)
- }
- err := b.setAttribs(pd, splitter, asWIDGET)
- if err != nil {
- return nil, err
- }
- return splitter, nil
- }
- // buildTree builds a gui object of type: Tree
- func (b *Builder) buildTree(dp *descPanel) (IPanel, error) {
- // Builds tree and sets its common attributes
- width, height := b.size(dp)
- tree := NewTree(width, height)
- err := b.setAttribs(dp, tree, asWIDGET)
- if err != nil {
- return nil, err
- }
- // Internal function to build tree nodes recursively
- var buildItems func(dp *descPanel, pnode *TreeNode) error
- buildItems = func(dp *descPanel, pnode *TreeNode) error {
- for i := 0; i < len(dp.Items); i++ {
- item := dp.Items[i]
- // Item is a tree node
- if item.Type == "" || item.Type == descTypeTreeNode {
- var node *TreeNode
- if pnode == nil {
- node = tree.AddNode(item.Text)
- } else {
- node = pnode.AddNode(item.Text)
- }
- err := buildItems(item, node)
- if err != nil {
- return err
- }
- continue
- }
- // Other controls
- ipan, err := b.build(item, nil)
- if err != nil {
- return err
- }
- if pnode == nil {
- tree.Add(ipan)
- } else {
- pnode.Add(ipan)
- }
- }
- return nil
- }
- // Build nodes
- err = buildItems(dp, nil)
- if err != nil {
- return nil, err
- }
- return tree, nil
- }
- // buildMenu builds a gui object of type: Menu or MenuBar from the
- // specified panel descriptor.
- func (b *Builder) buildMenu(pd *descPanel, child, bar bool) (IPanel, error) {
- // Builds menu bar or menu
- var menu *Menu
- if bar {
- menu = NewMenuBar()
- } else {
- menu = NewMenu()
- }
- // Only sets attribs for top level menus
- if !child {
- err := b.setAttribs(pd, menu, asWIDGET)
- if err != nil {
- return nil, err
- }
- }
- // Builds and adds menu items
- for i := 0; i < len(pd.Items); i++ {
- item := pd.Items[i]
- // Item is another menu
- if item.Type == descTypeMenu {
- subm, err := b.buildMenu(item, true, false)
- if err != nil {
- return nil, err
- }
- menu.AddMenu(item.Text, subm.(*Menu))
- continue
- }
- // Item is a separator
- if item.Type == "Separator" {
- menu.AddSeparator()
- continue
- }
- // Item must be a menu option
- mi := menu.AddOption(item.Text)
- // Set item optional icon(s)
- icons, err := b.parseIconNames("icon", item.Icon)
- if err != nil {
- return nil, err
- }
- if icons != "" {
- mi.SetIcon(string(icons))
- }
- // Sets optional menu item shortcut
- err = b.setMenuShortcut(mi, "shortcut", item.Shortcut)
- if err != nil {
- return nil, err
- }
- }
- return menu, nil
- }
- // buildWindow builds a gui object of type: Window from the
- // specified panel descriptor.
- func (b *Builder) buildWindow(dp *descPanel) (IPanel, error) {
- // Builds window and sets its common attributes
- width, height := b.size(dp)
- win := NewWindow(width, height)
- err := b.setAttribs(dp, win, asWIDGET)
- if err != nil {
- return nil, err
- }
- // Title attribute
- win.SetTitle(dp.Title)
- // Parse resizable borders
- if dp.Resizable != "" {
- parts := strings.Fields(dp.Resizable)
- var res Resizable
- for _, name := range parts {
- v, ok := mapResizable[name]
- if !ok {
- return nil, b.err("resizable", "Invalid resizable name:"+name)
- }
- res |= v
- }
- win.SetResizable(res)
- }
- // Builds window client panel children recursively
- for i := 0; i < len(dp.Items); i++ {
- item := dp.Items[i]
- b.objpath.push(item.Name)
- child, err := b.build(item, win)
- b.objpath.pop()
- if err != nil {
- return nil, err
- }
- win.Add(child)
- }
- return win, nil
- }
- // setAttribs sets common attributes from the description to the specified panel
- // The attributes which are set can be specified by the specified bitmask.
- func (b *Builder) setAttribs(pd *descPanel, ipan IPanel, attr uint) error {
- panel := ipan.GetPanel()
- // Set optional position
- if attr&aPOS != 0 && pd.Position != "" {
- va, err := b.parseFloats("position", pd.Position, 2, 2)
- if va == nil || err != nil {
- return err
- }
- panel.SetPosition(va[0], va[1])
- }
- // Set optional size
- if attr&aSIZE != 0 {
- if pd.Width != nil {
- panel.SetWidth(*pd.Width)
- }
- if pd.Height != nil {
- panel.SetHeight(*pd.Height)
- }
- }
- // Set optional margin sizes
- if attr&aMARGINS != 0 {
- bs, err := b.parseBorderSizes(fieldMargins, pd.Margins)
- if err != nil {
- return err
- }
- if bs != nil {
- panel.SetMarginsFrom(bs)
- }
- }
- // Set optional border sizes
- if attr&aBORDERS != 0 {
- bs, err := b.parseBorderSizes(fieldBorders, pd.Borders)
- if err != nil {
- return err
- }
- if bs != nil {
- panel.SetBordersFrom(bs)
- }
- }
- // Set optional border color
- if attr&aBORDERCOLOR != 0 {
- c, err := b.parseColor(fieldBorderColor, pd.BorderColor)
- if err != nil {
- return err
- }
- if c != nil {
- panel.SetBordersColor4(c)
- }
- }
- // Set optional paddings sizes
- if attr&aPADDINGS != 0 {
- bs, err := b.parseBorderSizes(fieldPaddings, pd.Paddings)
- if err != nil {
- return err
- }
- if bs != nil {
- panel.SetPaddingsFrom(bs)
- }
- }
- // Set optional color
- if attr&aCOLOR != 0 {
- c, err := b.parseColor(fieldColor, pd.Color)
- if err != nil {
- return err
- }
- if c != nil {
- panel.SetColor4(c)
- }
- }
- if attr&aNAME != 0 && pd.Name != "" {
- panel.SetName(pd.Name)
- }
- if attr&aVISIBLE != 0 && pd.Visible != nil {
- panel.SetVisible(*pd.Visible)
- }
- if attr&aENABLED != 0 && pd.Enabled != nil {
- panel.SetEnabled(*pd.Enabled)
- }
- if attr&aRENDER != 0 && pd.Renderable != nil {
- panel.SetRenderable(*pd.Renderable)
- }
- err := b.setLayoutParams(pd, ipan)
- if err != nil {
- return err
- }
- return b.setLayout(pd, ipan)
- }
- // setLayoutParams sets the optional layout params attribute for specified the panel
- func (b *Builder) setLayoutParams(dp *descPanel, ipan IPanel) error {
- // If layout params not declared, nothing to do
- if dp.LayoutParams == nil {
- return nil
- }
- // Get the parent layout
- if dp.parent == nil {
- return b.err("layoutparams", "No parent defined")
- }
- playout := dp.parent.Layout
- if playout == nil {
- return b.err("layoutparams", "Parent does not have layout")
- }
- panel := ipan.GetPanel()
- dlp := dp.LayoutParams
- // HBoxLayout parameters
- if playout.Type == descTypeHBoxLayout {
- // Creates layout parameter
- params := HBoxLayoutParams{Expand: 0, AlignV: AlignTop}
- // Sets optional expand parameter
- if dlp.Expand != nil {
- params.Expand = *dlp.Expand
- }
- // Sets optional align parameter
- if dlp.AlignV != "" {
- align, ok := mapAlignName[dlp.AlignV]
- if !ok {
- return b.err("align", "Invalid align name:"+dlp.AlignV)
- }
- params.AlignV = align
- }
- panel.SetLayoutParams(¶ms)
- return nil
- }
- // VBoxLayout parameters
- if playout.Type == descTypeVBoxLayout {
- // Creates layout parameter
- params := VBoxLayoutParams{Expand: 0, AlignH: AlignLeft}
- // Sets optional expand parameter
- if dlp.Expand != nil {
- params.Expand = *dlp.Expand
- }
- // Sets optional align parameter
- if dlp.AlignH != "" {
- align, ok := mapAlignName[dlp.AlignH]
- if !ok {
- return b.err("align", "Invalid align name:"+dlp.AlignH)
- }
- params.AlignH = align
- }
- panel.SetLayoutParams(¶ms)
- return nil
- }
- // GridLayout parameters
- if playout.Type == descTypeGridLayout {
- // Creates layout parameter
- params := GridLayoutParams{
- ColSpan: 0,
- AlignH: AlignNone,
- AlignV: AlignNone,
- }
- params.ColSpan = dlp.ColSpan
- // Sets optional alignh parameter
- if dlp.AlignH != "" {
- align, ok := mapAlignName[dlp.AlignH]
- if !ok {
- return b.err("alignh", "Invalid align name:"+dlp.AlignH)
- }
- params.AlignH = align
- }
- // Sets optional alignv parameter
- if dlp.AlignV != "" {
- align, ok := mapAlignName[dlp.AlignV]
- if !ok {
- return b.err("alignv", "Invalid align name:"+dlp.AlignV)
- }
- params.AlignV = align
- }
- panel.SetLayoutParams(¶ms)
- return nil
- }
- // DockLayout parameters
- if playout.Type == descTypeDockLayout {
- if dlp.Edge != "" {
- edge, ok := mapEdgeName[dlp.Edge]
- if !ok {
- return b.err("edge", "Invalid edge name:"+dlp.Edge)
- }
- params := DockLayoutParams{Edge: edge}
- panel.SetLayoutParams(¶ms)
- return nil
- }
- }
- return b.err("layoutparams", "Invalid parent layout:"+playout.Type)
- }
- // setLayout sets the optional panel layout and layout parameters
- func (b *Builder) setLayout(dp *descPanel, ipan IPanel) error {
- // If layout types not declared, nothing to do
- if dp.Layout == nil {
- return nil
- }
- dl := dp.Layout
- panel := ipan.GetPanel()
- // HBox layout
- if dl.Type == descTypeHBoxLayout {
- hbl := NewHBoxLayout()
- hbl.SetSpacing(dl.Spacing)
- if dl.AlignH != "" {
- align, ok := mapAlignName[dl.AlignH]
- if !ok {
- return b.err("align", "Invalid align name:"+dl.AlignV)
- }
- hbl.SetAlignH(align)
- }
- hbl.SetMinHeight(dl.MinHeight)
- hbl.SetMinWidth(dl.MinWidth)
- panel.SetLayout(hbl)
- return nil
- }
- // VBox layout
- if dl.Type == descTypeVBoxLayout {
- vbl := NewVBoxLayout()
- vbl.SetSpacing(dl.Spacing)
- if dl.AlignV != "" {
- align, ok := mapAlignName[dl.AlignV]
- if !ok {
- return b.err("align", "Invalid align name:"+dl.AlignV)
- }
- vbl.SetAlignV(align)
- }
- vbl.SetMinHeight(dl.MinHeight)
- vbl.SetMinWidth(dl.MinWidth)
- panel.SetLayout(vbl)
- return nil
- }
- // Grid layout
- if dl.Type == descTypeGridLayout {
- // Number of columns
- if dl.Cols == 0 {
- return b.err("cols", "Invalid number of columns:"+dl.AlignH)
- }
- grl := NewGridLayout(dl.Cols)
- // Global horizontal alignment
- if dl.AlignH != "" {
- alignh, ok := mapAlignName[dl.AlignH]
- if !ok {
- return b.err("alignh", "Invalid horizontal align:"+dl.AlignH)
- }
- grl.SetAlignH(alignh)
- }
- // Global vertical alignment
- if dl.AlignV != "" {
- alignv, ok := mapAlignName[dl.AlignV]
- if !ok {
- return b.err("alignv", "Invalid vertical align:"+dl.AlignH)
- }
- grl.SetAlignV(alignv)
- }
- // Expansion flags
- grl.SetExpandH(dl.ExpandH)
- grl.SetExpandV(dl.ExpandV)
- panel.SetLayout(grl)
- return nil
- }
- // Dock layout
- if dl.Type == descTypeDockLayout {
- dockl := NewDockLayout()
- panel.SetLayout(dockl)
- return nil
- }
- return b.err("layout", "Invalid layout type:"+dl.Type)
- }
- func (b *Builder) setMenuShortcut(mi *MenuItem, fname, field string) error {
- field = strings.Trim(field, " ")
- if field == "" {
- return nil
- }
- parts := strings.Split(field, "+")
- var mods window.ModifierKey
- for i := 0; i < len(parts)-1; i++ {
- switch parts[i] {
- case "Shift":
- mods |= window.ModShift
- case "Ctrl":
- mods |= window.ModControl
- case "Alt":
- mods |= window.ModAlt
- default:
- return b.err(fname, "Invalid shortcut:"+field)
- }
- }
- // The last part must be a key
- key := parts[len(parts)-1]
- for kcode, kname := range mapKeyText {
- if kname == key {
- mi.SetShortcut(mods, kcode)
- return nil
- }
- }
- return b.err(fname, "Invalid shortcut:"+field)
- }
- // parseBorderSizes parses a string field which can contain one float value or
- // float values. In the first case all borders has the same width
- func (b *Builder) parseBorderSizes(fname, field string) (*BorderSizes, error) {
- va, err := b.parseFloats(fname, field, 1, 4)
- if va == nil || err != nil {
- return nil, err
- }
- if len(va) == 1 {
- return &BorderSizes{va[0], va[0], va[0], va[0]}, nil
- }
- return &BorderSizes{va[0], va[1], va[2], va[3]}, nil
- }
- // parseColor parses a string field which can contain a color name or
- // a list of 3 or 4 float values for the color components
- func (b *Builder) parseColor(fname, field string) (*math32.Color4, error) {
- // Checks if field is empty
- field = strings.Trim(field, " ")
- if field == "" {
- return nil, nil
- }
- // If string has 1 or 2 fields it must be a color name and optional alpha
- parts := strings.Fields(field)
- if len(parts) == 1 || len(parts) == 2 {
- // First part must be a color name
- if !math32.IsColor(parts[0]) {
- return nil, b.err(fname, fmt.Sprintf("Invalid color name:%s", parts[0]))
- }
- c := math32.ColorName(parts[0])
- c4 := math32.Color4{c.R, c.G, c.B, 1}
- if len(parts) == 2 {
- val, err := strconv.ParseFloat(parts[1], 32)
- if err != nil {
- return nil, b.err(fname, fmt.Sprintf("Invalid float32 value:%s", parts[1]))
- }
- c4.A = float32(val)
- }
- return &c4, nil
- }
- // Accept 3 or 4 floats values
- va, err := b.parseFloats(fname, field, 3, 4)
- if err != nil {
- return nil, err
- }
- if len(va) == 3 {
- return &math32.Color4{va[0], va[1], va[2], 1}, nil
- }
- return &math32.Color4{va[0], va[1], va[2], va[3]}, nil
- }
- // parseIconNames parses a string with a list of icon names or codepoints and
- // returns a string with the icons codepoints encoded in UTF8
- func (b *Builder) parseIconNames(fname, field string) (string, error) {
- text := ""
- parts := strings.Fields(field)
- for i := 0; i < len(parts); i++ {
- cp, err := b.parseIconName(fname, parts[i])
- if err != nil {
- return "", err
- }
- text = text + string(cp)
- }
- return text, nil
- }
- // parseIconName parses a string with an icon name or codepoint in hex
- // and returns the icon codepoints value and an error
- func (b *Builder) parseIconName(fname, field string) (string, error) {
- // Try name first
- cp := icon.Codepoint(field)
- if cp != "" {
- return cp, nil
- }
- // Try to parse as hex value
- cp2, err := strconv.ParseUint(field, 16, 32)
- if err != nil {
- return "", b.err(fname, fmt.Sprintf("Invalid icon codepoint value/name:%v", field))
- }
- return string(cp2), nil
- }
- // parseFloats parses a string with a list of floats with the specified size
- // and returns a slice. The specified size is 0 any number of floats is allowed.
- // The individual values can be separated by spaces or commas
- func (b *Builder) parseFloats(fname, field string, min, max int) ([]float32, error) {
- // Checks if field is empty
- field = strings.Trim(field, " ")
- if field == "" {
- return nil, nil
- }
- // Separate individual fields
- var parts []string
- if strings.Index(field, ",") < 0 {
- parts = strings.Fields(field)
- } else {
- parts = strings.Split(field, ",")
- }
- if len(parts) < min || len(parts) > max {
- return nil, b.err(fname, "Invalid number of float32 values")
- }
- // Parse each field value and appends to slice
- var values []float32
- for i := 0; i < len(parts); i++ {
- val, err := strconv.ParseFloat(strings.Trim(parts[i], " "), 32)
- if err != nil {
- return nil, b.err(fname, err.Error())
- }
- values = append(values, float32(val))
- }
- return values, nil
- }
- // err creates and returns an error for the current object, field name and with the specified message
- func (b *Builder) err(fname, msg string) error {
- return fmt.Errorf("Error in object:%s field:%s -> %s", b.objpath.path(), fname, msg)
- }
- // setupDescTree sets the types of all description tree elements to lower case and
- // sets the items "parent" attribute pointing the respective parent description
- func (b *Builder) setupDescTree(dp *descPanel) {
- dp.Type = strings.ToLower(dp.Type)
- if dp.Layout != nil {
- dp.Layout.Type = strings.ToLower(dp.Layout.Type)
- }
- for i := 0; i < len(dp.Items); i++ {
- dp.Items[i].parent = dp
- b.setupDescTree(dp.Items[i])
- }
- }
- // Returns the width and height attributes of the specified descriptor
- // if defined or the defaul value (0).
- func (b *Builder) size(dp *descPanel) (float32, float32) {
- var width, height float32
- if dp.Width != nil {
- width = *dp.Width
- }
- if dp.Height != nil {
- height = *dp.Height
- }
- return width, height
- }
- // strStack is a stack of strings
- type strStack struct {
- stack []string
- }
- // clear removes all elements from the stack
- func (ss *strStack) clear() {
- ss.stack = []string{}
- }
- // push pushes a string to the top of the stack
- func (ss *strStack) push(v string) {
- ss.stack = append(ss.stack, v)
- }
- // pop removes and returns the string at the top of the stack.
- // Returns an empty string if the stack is empty
- func (ss *strStack) pop() string {
- if len(ss.stack) == 0 {
- return ""
- }
- length := len(ss.stack)
- v := ss.stack[length-1]
- ss.stack = ss.stack[:length-1]
- return v
- }
- // path returns a string composed of all the strings in the
- // stack separated by a forward slash.
- func (ss *strStack) path() string {
- return strings.Join(ss.stack, "/")
- }
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