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- // Copyright 2016 The G3N Authors. All rights reserved.
- // Use of this source code is governed by a BSD-style
- // license that can be found in the LICENSE file.
- package gui
- // TabBar is a panel which can contain other panels organized
- // as horizontal tabs.
- type TabBar struct {
- Panel // Embedded panel
- tabs []*Tab // Array of tabs
- selected int // Index of the selected tab
- }
- // Tab describes and individual tab from the TabBar
- type Tab struct {
- header Panel // Tab header
- label *Label // Tab optional label
- icon *Label // Tab optional icon
- img *Image // Tab optional image
- content Panel // User content panel
- }
- // NewTabBar creates and returns a pointer to a new TabBar widget
- // with the specified width and height
- func NewTabBar(width, height float32) *TabBar {
- return nil
- }
- // AddTab creates and adds a new tab with the specified text
- // at end of this TabBar list of tabs.
- func (tb *TabBar) AddTab(text string) *Tab {
- return tb.InsertTab(text, len(tb.tabs))
- }
- // InsertTab creates and inserts a new tab at the specified position
- // from left to right.
- // Return nil if the position is invalid
- func (tb *TabBar) InsertTab(text string, pos int) *Tab {
- if pos < 0 || pos > len(tb.tabs) {
- return nil
- }
- tab := new(Tab)
- tb.tabs = append(tb.tabs, nil)
- copy(tb.tabs[pos+1:], tb.tabs[pos:])
- tb.tabs[pos] = tab
- return tab
- }
- // RemoveTab removes the tab at the specified position in the TabBar.
- // Returns the pointer of the removed tab or nil if the position is invalid.
- func (tb *TabBar) RemoveTab(pos int) *Tab {
- if pos < 0 || pos >= len(tb.tabs) {
- return nil
- }
- tab := tb.tabs[pos]
- // Remove tab from array
- copy(tb.tabs[pos:], tb.tabs[pos+1:])
- tb.tabs[len(tb.tabs)-1] = nil
- tb.tabs = tb.tabs[:len(tb.tabs)-1]
- // Checks if tab was selected
- if tb.selected == pos {
- }
- return tab
- }
- // TabCount returns the current number of tabs
- func (tb *TabBar) TabCount() int {
- return len(tb.tabs)
- }
- // TabAt returns the pointer of the Tab object at the specified index.
- // Return nil if the index is invalid
- func (tb *TabBar) TabAt(idx int) *Tab {
- if idx < 0 || idx >= len(tb.tabs) {
- return nil
- }
- return tb.tabs[idx]
- }
- // SetSelected sets the selected tab of the TabBar to the tab with the specified position.
- // Returns the pointer of the selected tab or nil if the position is invalid.
- func (tb *TabBar) SetSelected(pos int) *Tab {
- if pos < 0 || pos >= len(tb.tabs) {
- return nil
- }
- tb.selected = pos
- return tb.tabs[pos]
- }
- // recalc recalculates and updates the positions of all tabs
- func (tb *TabBar) recalc() {
- }
- //
- // Tab methods
- //
- // SetText sets the text of the tab header
- func (tab *Tab) SetText(text string) *Tab {
- return tab
- }
- // SetIcon sets the icon of the tab header
- func (tab *Tab) SetIcon(icon string) *Tab {
- return tab
- }
- // Panel returns a pointer to the specified tab content panel
- func (tab *Tab) Panel() *Panel {
- return &tab.content
- }
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