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- // Copyright 2016 The G3N Authors. All rights reserved.
- // Use of this source code is governed by a BSD-style
- // license that can be found in the LICENSE file.
- package gui
- import (
- "github.com/g3n/engine/math32"
- "github.com/g3n/engine/window"
- )
- // Scroller is the GUI element that allows scrolling of a target IPanel.
- // A scroller can have up to two scrollbars, one vertical and one horizontal.
- // The vertical scrollbar, if any, can be located either on the left or on the right.
- // The horizontal scrollbar, if any, can be located either on the top or on the bottom.
- // The interlocking of the scrollbars (which happens when both scrollbars are visible) can be configured.
- // Whether each scrollbar overlaps the content can also be configured (useful for transparent UIs).
- type Scroller struct {
- Panel // Embedded panel
- mode ScrollMode // ScrollMode specifies which scroll directions are allowed
- target IPanel // The IPanel that will be scrolled through
- hscroll *ScrollBar // Horizontal scrollbar (may be nil)
- vscroll *ScrollBar // Vertical scrollbar (may be nil)
- style *ScrollerStyle // The current style
- corner *Panel // The optional corner panel (can be visible when scrollMode==Both, interlocking==None, corner=true)
- cursorOver bool // Cursor is over the scroller
- }
- // ScrollMode specifies which scroll directions are allowed.
- type ScrollMode int
- // The various scroll modes.
- const (
- ScrollNone = ScrollMode(0x00) // No scrolling allowed
- ScrollVertical = ScrollMode(0x01) // Vertical scrolling allowed
- ScrollHorizontal = ScrollMode(0x02) // Horizontal scrolling allowed
- ScrollBoth = ScrollMode(ScrollVertical | ScrollHorizontal) // Both vertical and horizontal scrolling allowed
- )
- // ScrollbarInterlocking specifies what happens where the vertical and horizontal scrollbars meet.
- type ScrollbarInterlocking int
- // The three scrollbar interlocking types.
- const (
- ScrollbarInterlockingNone = ScrollbarInterlocking(iota) // No scrollbar interlocking
- ScrollbarInterlockingVertical // Vertical scrollbar takes precedence
- ScrollbarInterlockingHorizontal // Horizontal scrollbar takes precedence
- )
- // ScrollbarPosition specifies where the scrollbar is located.
- // For the vertical scrollbar it specifies whether it's added to the left or to the right.
- // For the horizontal scrollbar it specifies whether it's added to the top or to the bottom.
- type ScrollbarPosition int
- // The four possible scrollbar positions.
- const (
- ScrollbarLeft = ScrollbarPosition(iota) // Scrollbar is positioned on the left of the scroller
- ScrollbarRight // Scrollbar is positioned on the right of the scroller
- ScrollbarTop // Scrollbar is positioned on the top of the scroller
- ScrollbarBottom // Scrollbar is positioned on the bottom of the scroller
- )
- // ScrollerStyle contains the styling of a Scroller
- type ScrollerStyle struct {
- PanelStyle // Embedded PanelStyle
- VerticalScrollbar ScrollerScrollbarStyle // The style of the vertical scrollbar
- HorizontalScrollbar ScrollerScrollbarStyle // The style of the horizontal scrollbar
- CornerPanel PanelStyle // The style of the corner panel
- ScrollbarInterlocking ScrollbarInterlocking // Specifies what happens where the vertical and horizontal scrollbars meet
- CornerCovered bool // True indicates that the corner panel should be visible when appropriate
- }
- // ScrollerScrollbarStyle is the set of style options for a scrollbar that is part of a scroller.
- type ScrollerScrollbarStyle struct {
- ScrollBarStyle // Embedded ScrollBarStyle (TODO, should be ScrollBarStyle*S*, implement style logic)
- Position ScrollbarPosition // Specifies the positioning of the scrollbar
- Broadness float32 // Broadness of the scrollbar
- OverlapContent bool // Specifies whether the scrollbar is shown above the content area
- AutoSizeButton bool // Specifies whether the scrollbar button size is adjusted based on content/view proportion
- }
- // TODO these configuration variables could be made part of a global engine configuration object in the future
- // They should not be added to style since they are not style changes and not to the struct since they are global
- // ScrollModifierKey is the ModifierKey that changes the scrolling direction from vertical to horizontal when pressed
- const ScrollModifierKey = window.ModShift
- // NewScroller creates and returns a pointer to a new Scroller with the specified
- // target IPanel and ScrollMode.
- func NewScroller(width, height float32, mode ScrollMode, target IPanel) *Scroller {
- s := new(Scroller)
- s.initialize(width, height, mode, target)
- return s
- }
- // initialize initializes this scroller and can be called by other types which embed a scroller
- func (s *Scroller) initialize(width, height float32, mode ScrollMode, target IPanel) {
- s.Panel.Initialize(s, width, height)
- s.style = &StyleDefault().Scroller
- s.target = target
- s.Panel.Add(s.target)
- s.mode = mode
- s.Subscribe(OnResize, s.onResize)
- s.Subscribe(OnScroll, s.onScroll)
- s.Update()
- }
- // SetScrollMode sets the scroll mode
- func (s *Scroller) SetScrollMode(mode ScrollMode) {
- s.mode = mode
- s.Update()
- }
- // ScrollMode returns the current scroll mode
- func (s *Scroller) ScrollMode() ScrollMode {
- return s.mode
- }
- // SetScrollbarInterlocking sets the scrollbar interlocking mode
- func (s *Scroller) SetScrollbarInterlocking(interlocking ScrollbarInterlocking) {
- s.style.ScrollbarInterlocking = interlocking
- s.Update()
- }
- // ScrollbarInterlocking returns the current scrollbar interlocking mode
- func (s *Scroller) ScrollbarInterlocking() ScrollbarInterlocking {
- return s.style.ScrollbarInterlocking
- }
- // SetCornerCovered specifies whether the corner covering panel is shown when appropriate
- func (s *Scroller) SetCornerCovered(state bool) {
- s.style.CornerCovered = state
- s.Update()
- }
- // CornerCovered returns whether the corner covering panel is being shown when appropriate
- func (s *Scroller) CornerCovered() bool {
- return s.style.CornerCovered
- }
- // SetVerticalScrollbarPosition sets the position of the vertical scrollbar (i.e. left or right)
- func (s *Scroller) SetVerticalScrollbarPosition(pos ScrollbarPosition) {
- s.style.VerticalScrollbar.Position = pos
- s.recalc()
- }
- // VerticalScrollbarPosition returns the current position of the vertical scrollbar (i.e. left or right)
- func (s *Scroller) VerticalScrollbarPosition() ScrollbarPosition {
- return s.style.VerticalScrollbar.Position
- }
- // SetHorizontalScrollbarPosition sets the position of the horizontal scrollbar (i.e. top or bottom)
- func (s *Scroller) SetHorizontalScrollbarPosition(pos ScrollbarPosition) {
- s.style.HorizontalScrollbar.Position = pos
- s.recalc()
- }
- // HorizontalScrollbarPosition returns the current position of the horizontal scrollbar (i.e. top or bottom)
- func (s *Scroller) HorizontalScrollbarPosition() ScrollbarPosition {
- return s.style.HorizontalScrollbar.Position
- }
- // SetVerticalScrollbarOverlapping specifies whether the vertical scrollbar overlaps the content area
- func (s *Scroller) SetVerticalScrollbarOverlapping(state bool) {
- s.style.VerticalScrollbar.OverlapContent = state
- s.Update()
- }
- // VerticalScrollbarOverlapping returns whether the vertical scrollbar overlaps the content area
- func (s *Scroller) VerticalScrollbarOverlapping() bool {
- return s.style.VerticalScrollbar.OverlapContent
- }
- // SetHorizontalScrollbarOverlapping specifies whether the horizontal scrollbar overlaps the content area
- func (s *Scroller) SetHorizontalScrollbarOverlapping(state bool) {
- s.style.HorizontalScrollbar.OverlapContent = state
- s.Update()
- }
- // HorizontalScrollbarOverlapping returns whether the horizontal scrollbar overlaps the content area
- func (s *Scroller) HorizontalScrollbarOverlapping() bool {
- return s.style.HorizontalScrollbar.OverlapContent
- }
- // SetVerticalScrollbarAutoSizeButton specifies whether the vertical scrollbar button is sized automatically
- func (s *Scroller) SetVerticalScrollbarAutoSizeButton(state bool) {
- s.style.VerticalScrollbar.AutoSizeButton = state
- if s.vscroll != nil {
- if state == false {
- s.vscroll.SetButtonSize(s.style.VerticalScrollbar.ScrollBarStyle.ButtonLength)
- }
- s.recalc()
- }
- }
- // VerticalScrollbarAutoSizeButton returns whether the vertical scrollbar button is sized automatically
- func (s *Scroller) VerticalScrollbarAutoSizeButton() bool {
- return s.style.VerticalScrollbar.AutoSizeButton
- }
- // SetHorizontalScrollbarAutoSizeButton specifies whether the horizontal scrollbar button is sized automatically
- func (s *Scroller) SetHorizontalScrollbarAutoSizeButton(state bool) {
- s.style.HorizontalScrollbar.AutoSizeButton = state
- if s.hscroll != nil {
- if state == false {
- s.hscroll.SetButtonSize(s.style.HorizontalScrollbar.ScrollBarStyle.ButtonLength)
- }
- s.recalc()
- }
- }
- // HorizontalScrollbarAutoSizeButton returns whether the horizontal scrollbar button is sized automatically
- func (s *Scroller) HorizontalScrollbarAutoSizeButton() bool {
- return s.style.HorizontalScrollbar.AutoSizeButton
- }
- // SetVerticalScrollbarBroadness sets the broadness of the vertical scrollbar
- func (s *Scroller) SetVerticalScrollbarBroadness(broadness float32) {
- s.style.VerticalScrollbar.Broadness = broadness
- if s.vscroll != nil {
- s.vscroll.SetWidth(broadness)
- s.Update()
- }
- }
- // VerticalScrollbarBroadness returns the broadness of the vertical scrollbar
- func (s *Scroller) VerticalScrollbarBroadness() float32 {
- return s.style.VerticalScrollbar.Broadness
- }
- // SetHorizontalScrollbarBroadness sets the broadness of the horizontal scrollbar
- func (s *Scroller) SetHorizontalScrollbarBroadness(broadness float32) {
- s.style.HorizontalScrollbar.Broadness = broadness
- if s.hscroll != nil {
- s.hscroll.SetHeight(broadness)
- s.Update()
- }
- }
- // HorizontalScrollbarBroadness returns the broadness of the horizontal scrollbar
- func (s *Scroller) HorizontalScrollbarBroadness() float32 {
- return s.style.HorizontalScrollbar.Broadness
- }
- // ScrollTo scrolls the target panel such that the specified target point is centered on the scroller's view area
- func (s *Scroller) ScrollTo(x, y float32) {
- // TODO
- }
- // onScroll receives mouse scroll events when this scroller has the scroll focus (set by OnMouseEnter)
- func (s *Scroller) onScroll(evname string, ev interface{}) {
- sev := ev.(*window.ScrollEvent)
- vScrollVisible := (s.vscroll != nil) && s.vscroll.Visible()
- hScrollVisible := (s.hscroll != nil) && s.hscroll.Visible()
- mult := float32(1) / float32(10)
- offsetX := sev.Xoffset * mult
- offsetY := sev.Yoffset * mult
- // If modifier key is pressed (left shift by default) - then scroll in the horizontal direction
- if sev.Mods&ScrollModifierKey > 0 {
- if math32.Abs(offsetY) > math32.Abs(offsetX) {
- offsetX = offsetY
- }
- offsetY = 0
- }
- log.Error("X: %v, Y: %v", offsetX, offsetY)
- if vScrollVisible {
- if hScrollVisible {
- // Both scrollbars are present - scroll both
- s.vscroll.SetValue(float32(s.vscroll.Value()) - offsetY)
- s.hscroll.SetValue(float32(s.hscroll.Value()) - offsetX)
- } else {
- // Only vertical scrollbar present - scroll it
- s.vscroll.SetValue(float32(s.vscroll.Value()) - offsetY)
- }
- } else if hScrollVisible {
- // Only horizontal scrollbar present - scroll it
- s.hscroll.SetValue(float32(s.hscroll.Value()) - offsetX)
- }
- s.recalc()
- }
- // onResize receives resize events
- func (s *Scroller) onResize(evname string, ev interface{}) {
- s.Update()
- }
- // setVerticalScrollbarVisible sets the vertical scrollbar visible, creating and initializing it if it's the first time
- func (s *Scroller) setVerticalScrollbarVisible() {
- if s.vscroll == nil {
- s.vscroll = NewVScrollBar(s.style.VerticalScrollbar.Broadness, 0)
- s.vscroll.applyStyle(&s.style.VerticalScrollbar.ScrollBarStyle)
- s.vscroll.Subscribe(OnChange, s.onScrollBarEvent)
- s.Add(s.vscroll)
- }
- s.vscroll.SetVisible(true)
- }
- // setVerticalScrollbarVisible sets the horizontal scrollbar visible, creating and initializing it if it's the first time
- func (s *Scroller) setHorizontalScrollbarVisible() {
- if s.hscroll == nil {
- s.hscroll = NewHScrollBar(0, s.style.HorizontalScrollbar.Broadness)
- s.hscroll.applyStyle(&s.style.HorizontalScrollbar.ScrollBarStyle)
- s.hscroll.Subscribe(OnChange, s.onScrollBarEvent)
- s.Add(s.hscroll)
- }
- s.hscroll.SetVisible(true)
- }
- // updateScrollbarsVisibility updates the visibility of the scrollbars and corner panel, creating them if necessary.
- // This method should be called when either the target panel changes size or when either the scroll mode or
- // style of the Scroller changes.
- func (s *Scroller) updateScrollbarsVisibility() {
- // Obtain the size of the target panel
- targetWidth := s.target.Width()
- targetHeight := s.target.Height()
- // If vertical scrolling is enabled and the vertical scrollbar should be visible
- if (s.mode&ScrollVertical > 0) && (targetHeight > s.content.Height) {
- s.setVerticalScrollbarVisible()
- } else if s.vscroll != nil {
- s.vscroll.SetVisible(false)
- s.vscroll.SetValue(0)
- }
- // If horizontal scrolling is enabled and the horizontal scrollbar should be visible
- if (s.mode&ScrollHorizontal > 0) && (targetWidth > s.content.Width) {
- s.setHorizontalScrollbarVisible()
- } else if s.hscroll != nil {
- s.hscroll.SetVisible(false)
- s.hscroll.SetValue(0)
- }
- // If both scrollbars can be visible we need to check whether we should show the corner panel and also whether
- // any scrollbar's presence caused the other to be required. The latter is a literal and figurative edge case
- // that happens when the target panel is larger than the content in one dimension but smaller than the content
- // in the other, and in the dimension that it is smaller than the content, the difference is less than the width
- // of the scrollbar. In that case we need to show both scrollbars to allow viewing of the complete target panel.
- if s.mode == ScrollBoth {
- vScrollVisible := (s.vscroll != nil) && s.vscroll.Visible()
- hScrollVisible := (s.hscroll != nil) && s.hscroll.Visible()
- // Check if adding any of the scrollbars ended up covering an edge of the target. If that's the case,
- // then show the other scrollbar as well (if the covering scrollbar's style is set to non-overlapping).
- // If the vertical scrollbar is visible and covering the target (and its style is not set to overlap)
- if vScrollVisible && (targetWidth > (s.content.Width - s.vscroll.width)) && !s.style.VerticalScrollbar.OverlapContent {
- s.setHorizontalScrollbarVisible() // Show the other scrollbar too
- }
- // If the horizontal scrollbar is visible and covering the target (and its style is not set to overlap)
- if hScrollVisible && (targetHeight > (s.content.Height - s.hscroll.height)) && !s.style.HorizontalScrollbar.OverlapContent {
- s.setVerticalScrollbarVisible() // Show the other scrollbar too
- }
- // Update visibility variables since they may have changed
- vScrollVisible = (s.vscroll != nil) && s.vscroll.Visible()
- hScrollVisible = (s.hscroll != nil) && s.hscroll.Visible()
- // If both vertical and horizontal scrolling is enabled, and the style specifies no interlocking
- // and a corner panel, and both scrollbars are visible - then the corner panel should be visible
- if (s.style.ScrollbarInterlocking == ScrollbarInterlockingNone) && s.style.CornerCovered && vScrollVisible && hScrollVisible {
- if s.corner == nil {
- s.corner = NewPanel(s.vscroll.width, s.hscroll.height)
- s.corner.ApplyStyle(&s.style.CornerPanel)
- s.Add(s.corner)
- }
- s.corner.SetVisible(true)
- } else if s.corner != nil {
- s.corner.SetVisible(false)
- }
- }
- }
- // onScrollEvent is called when the scrollbar value changes
- func (s *Scroller) onScrollBarEvent(evname string, ev interface{}) {
- s.recalc()
- }
- // recalc recalculates the positions and sizes of the scrollbars and corner panel,
- // updates the size of the scrollbar buttons, and repositions the target panel
- func (s *Scroller) recalc() {
- // The multipliers of the scrollbars' [0,1] values.
- // After applied, they will give the correct target panel position.
- // They can be thought of as the range of motion of the target panel in each axis
- multHeight := s.target.Height() - s.content.Height
- multWidth := s.target.Width() - s.content.Width
- var targetX, targetY float32
- var offsetX, offsetY float32
- vScrollVisible := (s.mode&ScrollVertical > 0) && (s.vscroll != nil) && s.vscroll.Visible()
- hScrollVisible := (s.mode&ScrollHorizontal > 0) && (s.hscroll != nil) && s.hscroll.Visible()
- // If the vertical scrollbar is visible
- if vScrollVisible {
- s.recalcV() // Recalculate scrollbar size/position (checks for the other scrollbar's presence)
- targetY = -float32(s.vscroll.Value())
- // If we don't want it to overlap the content area
- if s.style.VerticalScrollbar.OverlapContent == false {
- // Increase the target's range of X motion by the width of the vertical scrollbar
- multWidth += s.vscroll.width
- // If the vertical scrollbar is on the left we also want to add an offset to the target panel
- if s.style.VerticalScrollbar.Position == ScrollbarLeft {
- offsetX += s.vscroll.width
- }
- }
- }
- // If the horizontal scrollbar is visible
- if hScrollVisible {
- s.recalcH() // Recalculate scrollbar size/position (checks for the other scrollbar's presence)
- targetX = -float32(s.hscroll.Value())
- // If we don't want it to overlap the content area
- if s.style.HorizontalScrollbar.OverlapContent == false {
- // Increase the target's range of Y motion by the height of the horizontal scrollbar
- multHeight += s.hscroll.height
- // If the horizontal scrollbar is on the top we also want to add an offset to the target panel
- if s.style.HorizontalScrollbar.Position == ScrollbarTop {
- offsetY += s.hscroll.height
- }
- }
- }
- // Reposition the target panel
- s.target.SetPosition(targetX*multWidth+offsetX, targetY*multHeight+offsetY)
- // If the corner panel should be visible, update its position and size
- if (s.mode == ScrollBoth) && (s.style.ScrollbarInterlocking == ScrollbarInterlockingNone) &&
- (s.style.CornerCovered == true) && vScrollVisible && hScrollVisible {
- s.corner.SetPosition(s.vscroll.Position().X, s.hscroll.Position().Y)
- s.corner.SetSize(s.vscroll.width, s.hscroll.height)
- }
- }
- // recalcV recalculates the size and position of the vertical scrollbar
- func (s *Scroller) recalcV() {
- // Position the vertical scrollbar horizontally according to the style
- var vscrollPosX float32 // = 0 (ScrollbarLeft)
- if s.style.VerticalScrollbar.Position == ScrollbarRight {
- vscrollPosX = s.ContentWidth() - s.vscroll.width
- }
- // Start with the default Y position and height of the vertical scrollbar
- var vscrollPosY float32
- vscrollHeight := s.ContentHeight()
- viewHeight := s.ContentHeight()
- // If the horizontal scrollbar is present - reduce the viewHeight ...
- if (s.hscroll != nil) && s.hscroll.Visible() {
- if s.style.HorizontalScrollbar.OverlapContent == false {
- viewHeight -= s.hscroll.height
- }
- // If the interlocking style doesn't give precedence to the vertical scrollbar - reduce the scrollbar height ...
- if s.style.ScrollbarInterlocking != ScrollbarInterlockingVertical {
- vscrollHeight -= s.hscroll.height
- // If the horizontal scrollbar is on top - offset the vertical scrollbar vertically
- if s.style.HorizontalScrollbar.Position == ScrollbarTop {
- vscrollPosY = s.hscroll.height
- }
- }
- }
- // Adjust the scrollbar button size to the correct proportion proportion according to the style
- if s.style.VerticalScrollbar.AutoSizeButton {
- s.vscroll.SetButtonSize(vscrollHeight * viewHeight / s.target.Height())
- }
- // Update the position and height of the vertical scrollbar
- s.vscroll.SetPosition(vscrollPosX, vscrollPosY)
- s.vscroll.SetHeight(vscrollHeight)
- }
- // recalcH recalculates the size and position of the horizontal scrollbar
- func (s *Scroller) recalcH() {
- // Position the horizontal scrollbar vertically according to the style
- var hscrollPosY float32 // = 0 (ScrollbarTop)
- if s.style.HorizontalScrollbar.Position == ScrollbarBottom {
- hscrollPosY = s.ContentHeight() - s.hscroll.height
- }
- // Start with default X position and width of the horizontal scrollbar
- var hscrollPosX float32
- hscrollWidth := s.ContentWidth()
- viewWidth := s.ContentWidth()
- // If the vertical scrollbar is present - reduce the viewWidth ...
- if (s.vscroll != nil) && s.vscroll.Visible() {
- if s.style.VerticalScrollbar.OverlapContent == false {
- viewWidth -= s.vscroll.width
- }
- // If the interlocking style doesn't give precedence to the horizontal scrollbar - reduce the scrollbar width ...
- if s.style.ScrollbarInterlocking != ScrollbarInterlockingHorizontal {
- hscrollWidth -= s.vscroll.width
- // If the vertical scrollbar is on the left - offset the horizontal scrollbar horizontally
- if s.style.VerticalScrollbar.Position == ScrollbarLeft {
- hscrollPosX = s.vscroll.width
- }
- }
- }
- // Adjust the scrollbar button size to the correct proportion proportion according to the style
- if s.style.HorizontalScrollbar.AutoSizeButton {
- s.hscroll.SetButtonSize(hscrollWidth * viewWidth / s.target.Width())
- }
- // Update the position and width of the horizontal scrollbar
- s.hscroll.SetPosition(hscrollPosX, hscrollPosY)
- s.hscroll.SetWidth(hscrollWidth)
- }
- // Update updates the visibility of the scrollbars, corner panel, and then recalculates
- func (s *Scroller) Update() {
- s.updateScrollbarsVisibility()
- s.recalc()
- }
- // TODO - if the style is changed this needs to be called to update the scrollbars and corner panel
- func (s *Scroller) applyStyle(ss *ScrollerStyle) {
- s.style = ss
- s.vscroll.applyStyle(&s.style.VerticalScrollbar.ScrollBarStyle)
- s.hscroll.applyStyle(&s.style.HorizontalScrollbar.ScrollBarStyle)
- s.corner.ApplyStyle(&s.style.CornerPanel)
- s.Update()
- }
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