menu.go 20 KB

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  1. // Copyright 2016 The G3N Authors. All rights reserved.
  2. // Use of this source code is governed by a BSD-style
  3. // license that can be found in the LICENSE file.
  4. package gui
  5. import (
  6. "github.com/g3n/engine/gui/assets"
  7. "github.com/g3n/engine/math32"
  8. "github.com/g3n/engine/window"
  9. "time"
  10. )
  11. type Menu struct {
  12. Panel // embedded panel
  13. styles *MenuStyles // pointer to current styles
  14. bar bool // true for menu bar
  15. items []*MenuItem // menu items
  16. autoOpen bool // open sub menus when mouse over if true
  17. mitem *MenuItem // parent menu item for sub menu
  18. }
  19. // MenuBodyStyle describes the style of the menu body
  20. type MenuBodyStyle struct {
  21. Border BorderSizes
  22. Paddings BorderSizes
  23. BorderColor math32.Color4
  24. BgColor math32.Color
  25. FgColor math32.Color
  26. }
  27. // MenuBodyStyles describes all styles of the menu body
  28. type MenuBodyStyles struct {
  29. Normal MenuBodyStyle
  30. Over MenuBodyStyle
  31. Focus MenuBodyStyle
  32. Disabled MenuBodyStyle
  33. }
  34. // MenuStyles describes all styles of the menu body and menu item
  35. type MenuStyles struct {
  36. Body *MenuBodyStyles // Menu body styles
  37. Item *MenuItemStyles // Menu item styles
  38. }
  39. // MenuItem is an option of a Menu
  40. type MenuItem struct {
  41. Panel // embedded panel
  42. styles *MenuItemStyles // pointer to current styles
  43. menu *Menu // pointer to parent menu
  44. licon *Label // optional left icon label
  45. label *Label // optional text label (nil for separators)
  46. shortcut *Label // optional shorcut text label
  47. ricon *Label // optional right internal icon label for submenu
  48. id string // optional text id
  49. icode int // icon code (if icon is set)
  50. submenu *Menu // pointer to optional associated sub menu
  51. keyMods window.ModifierKey // shortcut key modifier
  52. keyCode window.Key // shortcut key code
  53. disabled bool // item disabled state
  54. selected bool // selection state
  55. }
  56. // MenuItemStyle describes the style of a menu item
  57. type MenuItemStyle struct {
  58. Border BorderSizes
  59. Paddings BorderSizes
  60. BorderColor math32.Color4
  61. BgColor math32.Color
  62. FgColor math32.Color
  63. IconPaddings BorderSizes
  64. ShortcutPaddings BorderSizes
  65. RiconPaddings BorderSizes
  66. }
  67. // MenuItemStyles describes all the menu item styles
  68. type MenuItemStyles struct {
  69. Normal MenuItemStyle
  70. Over MenuItemStyle
  71. Disabled MenuItemStyle
  72. Separator MenuItemStyle
  73. }
  74. var mapKeyModifier = map[window.ModifierKey]string{
  75. window.ModShift: "Shift",
  76. window.ModControl: "Ctrl",
  77. window.ModAlt: "Alt",
  78. }
  79. var mapKeyText = map[window.Key]string{
  80. window.KeyApostrophe: "'",
  81. window.KeyComma: ",",
  82. window.KeyMinus: "-",
  83. window.KeyPeriod: ".",
  84. window.KeySlash: "/",
  85. window.Key0: "0",
  86. window.Key1: "1",
  87. window.Key2: "2",
  88. window.Key3: "3",
  89. window.Key4: "4",
  90. window.Key5: "5",
  91. window.Key6: "6",
  92. window.Key7: "7",
  93. window.Key8: "8",
  94. window.Key9: "9",
  95. window.KeySemicolon: ";",
  96. window.KeyEqual: "=",
  97. window.KeyA: "A",
  98. window.KeyB: "B",
  99. window.KeyC: "C",
  100. window.KeyD: "D",
  101. window.KeyE: "E",
  102. window.KeyF: "F",
  103. window.KeyG: "G",
  104. window.KeyH: "H",
  105. window.KeyI: "I",
  106. window.KeyJ: "J",
  107. window.KeyK: "K",
  108. window.KeyL: "L",
  109. window.KeyM: "M",
  110. window.KeyN: "N",
  111. window.KeyO: "O",
  112. window.KeyP: "P",
  113. window.KeyQ: "Q",
  114. window.KeyR: "R",
  115. window.KeyS: "S",
  116. window.KeyT: "T",
  117. window.KeyU: "U",
  118. window.KeyV: "V",
  119. window.KeyW: "W",
  120. window.KeyX: "X",
  121. window.KeyY: "Y",
  122. window.KeyZ: "Z",
  123. window.KeyF1: "F1",
  124. window.KeyF2: "F2",
  125. window.KeyF3: "F3",
  126. window.KeyF4: "F4",
  127. window.KeyF5: "F5",
  128. window.KeyF6: "F6",
  129. window.KeyF7: "F7",
  130. window.KeyF8: "F8",
  131. window.KeyF9: "F9",
  132. window.KeyF10: "F10",
  133. window.KeyF11: "F11",
  134. window.KeyF12: "F12",
  135. }
  136. // NewMenuBar creates and returns a pointer to a new empty menu bar
  137. func NewMenuBar() *Menu {
  138. m := NewMenu()
  139. m.bar = true
  140. m.Panel.Subscribe(OnMouseOut, m.onMouse)
  141. return m
  142. }
  143. // NewMenu creates and returns a pointer to a new empty vertical menu
  144. func NewMenu() *Menu {
  145. m := new(Menu)
  146. m.Panel.Initialize(0, 0)
  147. m.styles = &StyleDefault.Menu
  148. m.items = make([]*MenuItem, 0)
  149. m.Panel.Subscribe(OnCursorEnter, m.onCursor)
  150. m.Panel.Subscribe(OnCursorLeave, m.onCursor)
  151. m.Panel.Subscribe(OnKeyDown, m.onKey)
  152. m.update()
  153. return m
  154. }
  155. // AddOption creates and adds a new menu item to this menu with the
  156. // specified text and returns the pointer to the created menu item.
  157. func (m *Menu) AddOption(text string) *MenuItem {
  158. mi := newMenuItem(text, m.styles.Item)
  159. m.Panel.Add(mi)
  160. m.items = append(m.items, mi)
  161. mi.menu = m
  162. m.recalc()
  163. return mi
  164. }
  165. // AddSeparator creates and adds a new separator to the menu
  166. func (m *Menu) AddSeparator() *MenuItem {
  167. mi := newMenuItem("", m.styles.Item)
  168. m.Panel.Add(mi)
  169. m.items = append(m.items, mi)
  170. mi.menu = m
  171. m.recalc()
  172. return mi
  173. }
  174. // AddMenu creates and adds a new menu item to this menu with the
  175. // specified text and sub menu.
  176. // Returns the pointer to the created menu item.
  177. func (m *Menu) AddMenu(text string, subm *Menu) *MenuItem {
  178. mi := newMenuItem(text, m.styles.Item)
  179. m.Panel.Add(mi)
  180. m.items = append(m.items, mi)
  181. mi.submenu = subm
  182. mi.submenu.SetVisible(false)
  183. mi.submenu.SetBounded(false)
  184. mi.submenu.mitem = mi
  185. mi.submenu.autoOpen = true
  186. mi.menu = m
  187. mi.ricon = NewIconLabel(string(assets.ChevronRight))
  188. mi.Panel.Add(mi.ricon)
  189. mi.Panel.Add(mi.submenu)
  190. mi.update()
  191. m.recalc()
  192. return mi
  193. }
  194. // RemoveItem removes the specified menu item from this menu
  195. func (m *Menu) RemoveItem(mi *MenuItem) {
  196. }
  197. // onCursor process subscribed cursor events
  198. func (m *Menu) onCursor(evname string, ev interface{}) {
  199. if evname == OnCursorEnter {
  200. m.root.SetKeyFocus(m)
  201. }
  202. m.root.StopPropagation(StopAll)
  203. }
  204. // onKey process subscribed key events
  205. func (m *Menu) onKey(evname string, ev interface{}) {
  206. sel := m.selectedPos()
  207. kev := ev.(*window.KeyEvent)
  208. switch kev.Keycode {
  209. // Select next enabled menu item
  210. case window.KeyDown:
  211. if sel < 0 {
  212. return
  213. }
  214. mi := m.items[sel]
  215. // Select next enabled menu item
  216. if m.bar {
  217. // If selected item is not a sub menu, ignore
  218. if mi.submenu == nil {
  219. return
  220. }
  221. // Sets autoOpen and selects sub menu
  222. m.autoOpen = true
  223. mi.update()
  224. m.root.SetKeyFocus(mi.submenu)
  225. mi.submenu.setSelectedPos(0)
  226. return
  227. }
  228. // Select next enabled menu item for vertical menu
  229. next := m.nextItem(sel)
  230. m.setSelectedPos(next)
  231. // Up -> Previous item for vertical menus
  232. case window.KeyUp:
  233. if sel < 0 {
  234. return
  235. }
  236. if m.bar {
  237. return
  238. }
  239. prev := m.prevItem(sel)
  240. m.setSelectedPos(prev)
  241. // Left -> Previous menu item for menu bar
  242. case window.KeyLeft:
  243. if sel < 0 {
  244. return
  245. }
  246. // For menu bar, select previous menu item
  247. if m.bar {
  248. prev := m.prevItem(sel)
  249. m.setSelectedPos(prev)
  250. return
  251. }
  252. // If menu has parent menu item
  253. if m.mitem != nil {
  254. if m.mitem.menu.bar {
  255. sel := m.mitem.menu.selectedPos()
  256. prev := m.mitem.menu.prevItem(sel)
  257. m.mitem.menu.setSelectedPos(prev)
  258. } else {
  259. m.mitem.menu.setSelectedItem(m.mitem)
  260. }
  261. m.root.SetKeyFocus(m.mitem.menu)
  262. return
  263. }
  264. // Right -> Next menu bar item || Next sub menu
  265. case window.KeyRight:
  266. if sel < 0 {
  267. return
  268. }
  269. mi := m.items[sel]
  270. // For menu bar, select next menu item
  271. if m.bar {
  272. next := m.nextItem(sel)
  273. m.setSelectedPos(next)
  274. return
  275. }
  276. // Enter into sub menu
  277. if mi.submenu != nil {
  278. m.root.SetKeyFocus(mi.submenu)
  279. mi.submenu.setSelectedPos(0)
  280. return
  281. }
  282. // If parent menu of this menu item is bar menu
  283. if m.mitem != nil && m.mitem.menu.bar {
  284. sel := m.mitem.menu.selectedPos()
  285. next := m.mitem.menu.nextItem(sel)
  286. m.mitem.menu.setSelectedPos(next)
  287. m.root.SetKeyFocus(m.mitem.menu)
  288. }
  289. // Enter -> Select menu option
  290. case window.KeyEnter:
  291. if sel < 0 {
  292. return
  293. }
  294. mi := m.items[sel]
  295. mi.activate()
  296. // Check for menu items shortcuts
  297. default:
  298. var root *Menu
  299. if sel < 0 {
  300. root = m
  301. } else {
  302. mi := m.items[sel]
  303. root = mi.rootMenu()
  304. }
  305. found := root.checkKey(kev)
  306. if found == nil {
  307. return
  308. }
  309. if found.submenu == nil {
  310. found.activate()
  311. return
  312. }
  313. if found.menu.bar {
  314. found.menu.autoOpen = true
  315. }
  316. found.menu.setSelectedItem(found)
  317. }
  318. }
  319. // onMouse process subscribed mouse events for the menu
  320. func (m *Menu) onMouse(evname string, ev interface{}) {
  321. // Clear menu bar after some time, to give time for menu items
  322. // to receive onMouse events.
  323. m.Root().SetTimeout(1*time.Millisecond, nil, func(arg interface{}) {
  324. m.autoOpen = false
  325. m.setSelectedPos(-1)
  326. })
  327. }
  328. // checkKey checks if this menu and any of its children contains
  329. // a menu item with the specified key shortcut
  330. func (m *Menu) checkKey(kev *window.KeyEvent) *MenuItem {
  331. for i := 0; i < len(m.items); i++ {
  332. mi := m.items[i]
  333. if mi.keyCode == kev.Keycode && mi.keyMods == kev.Mods {
  334. return mi
  335. }
  336. if mi.submenu != nil {
  337. found := mi.submenu.checkKey(kev)
  338. if found != nil {
  339. return found
  340. }
  341. }
  342. }
  343. return nil
  344. }
  345. // setSelectedPos sets the menu item at the specified position as selected
  346. // and all others as not selected.
  347. func (m *Menu) setSelectedPos(pos int) {
  348. for i := 0; i < len(m.items); i++ {
  349. mi := m.items[i]
  350. if i == pos {
  351. mi.selected = true
  352. } else {
  353. mi.selected = false
  354. }
  355. // If menu item has a sub menu, unselects the sub menu options recursively
  356. if mi.submenu != nil {
  357. mi.submenu.setSelectedPos(-1)
  358. }
  359. mi.update()
  360. }
  361. }
  362. // setSelectedItem sets the specified menu item as selected
  363. // and all others as not selected
  364. func (m *Menu) setSelectedItem(mitem *MenuItem) {
  365. for i := 0; i < len(m.items); i++ {
  366. mi := m.items[i]
  367. if mi == mitem {
  368. mi.selected = true
  369. } else {
  370. mi.selected = false
  371. }
  372. // If menu item has a sub menu, unselects the sub menu options recursively
  373. if mi.submenu != nil {
  374. mi.submenu.setSelectedItem(nil)
  375. }
  376. mi.update()
  377. }
  378. }
  379. // selectedPos returns the position of the current selected menu item
  380. // Returns -1 if no item selected
  381. func (m *Menu) selectedPos() int {
  382. for i := 0; i < len(m.items); i++ {
  383. mi := m.items[i]
  384. if mi.selected {
  385. return i
  386. }
  387. }
  388. return -1
  389. }
  390. // nextItem returns the position of the next enabled option from the
  391. // specified position
  392. func (m *Menu) nextItem(pos int) int {
  393. res := 0
  394. for i := pos + 1; i < len(m.items); i++ {
  395. mi := m.items[i]
  396. if mi.disabled || mi.label == nil {
  397. continue
  398. }
  399. res = i
  400. break
  401. }
  402. return res
  403. }
  404. // prevItem returns the position of previous enabled menu item from
  405. // the specified position
  406. func (m *Menu) prevItem(pos int) int {
  407. res := len(m.items) - 1
  408. for i := pos - 1; i >= 0 && i < len(m.items); i-- {
  409. mi := m.items[i]
  410. if mi.disabled || mi.label == nil {
  411. continue
  412. }
  413. res = i
  414. break
  415. }
  416. return res
  417. }
  418. // update updates the menu visual state
  419. func (m *Menu) update() {
  420. m.applyStyle(&m.styles.Body.Normal)
  421. }
  422. // applyStyle applies the specified menu body style
  423. func (m *Menu) applyStyle(mbs *MenuBodyStyle) {
  424. m.SetBordersFrom(&mbs.Border)
  425. m.SetBordersColor4(&mbs.BorderColor)
  426. m.SetPaddingsFrom(&mbs.Paddings)
  427. m.SetColor(&mbs.BgColor)
  428. }
  429. // recalc recalculates the positions of this menu internal items
  430. // and the content width and height of the menu
  431. func (m *Menu) recalc() {
  432. if m.bar {
  433. m.recalcBar()
  434. return
  435. }
  436. // Find the maximum icon and label widths
  437. minWidth := float32(0)
  438. iconWidth := float32(0)
  439. labelWidth := float32(0)
  440. shortcutWidth := float32(0)
  441. riconWidth := float32(0)
  442. for i := 0; i < len(m.items); i++ {
  443. mi := m.items[i]
  444. minWidth = mi.MinWidth()
  445. // Separator
  446. if mi.label == nil {
  447. continue
  448. }
  449. // Left icon width
  450. if mi.licon != nil && mi.licon.width > iconWidth {
  451. iconWidth = mi.licon.width
  452. }
  453. // Option label width
  454. if mi.label.width > labelWidth {
  455. labelWidth = mi.label.width
  456. }
  457. // Shortcut label width
  458. if mi.shortcut != nil && mi.shortcut.width > shortcutWidth {
  459. shortcutWidth = mi.shortcut.width
  460. }
  461. // Right icon (submenu indicator) width
  462. if mi.ricon != nil && mi.ricon.width > riconWidth {
  463. riconWidth = mi.ricon.width
  464. }
  465. }
  466. width := minWidth + iconWidth + labelWidth + shortcutWidth + riconWidth
  467. // Sets the position and width of the menu items
  468. // The height is defined by the menu item itself
  469. px := float32(0)
  470. py := float32(0)
  471. for i := 0; i < len(m.items); i++ {
  472. mi := m.items[i]
  473. mi.SetPosition(px, py)
  474. mh := mi.minHeight()
  475. py += mh
  476. mi.SetSize(width, mh)
  477. mi.recalc(iconWidth, labelWidth, shortcutWidth)
  478. }
  479. m.SetContentSize(width, py)
  480. }
  481. // recalcBar recalculates the positions of this MenuBar internal items
  482. // and the content width and height of the menu
  483. func (m *Menu) recalcBar() {
  484. height := float32(0)
  485. for i := 0; i < len(m.items); i++ {
  486. mi := m.items[i]
  487. if mi.minHeight() > height {
  488. height = mi.minHeight()
  489. }
  490. }
  491. px := float32(0)
  492. for i := 0; i < len(m.items); i++ {
  493. mi := m.items[i]
  494. mi.SetPosition(px, 0)
  495. width := float32(0)
  496. width = mi.minWidth()
  497. mi.SetSize(width, height)
  498. px += mi.Width()
  499. }
  500. m.SetContentSize(px, height)
  501. }
  502. // newMenuItem creates and returns a pointer to a new menu item
  503. // with the specified text.
  504. func newMenuItem(text string, styles *MenuItemStyles) *MenuItem {
  505. mi := new(MenuItem)
  506. mi.Panel.Initialize(0, 0)
  507. mi.styles = styles
  508. if text != "" {
  509. mi.label = NewLabel(text)
  510. mi.Panel.Add(mi.label)
  511. mi.Panel.Subscribe(OnCursorEnter, mi.onCursor)
  512. mi.Panel.Subscribe(OnCursorLeave, mi.onCursor)
  513. mi.Panel.Subscribe(OnMouseDown, mi.onMouse)
  514. }
  515. mi.update()
  516. return mi
  517. }
  518. // SetIcon sets the left icon of this menu item
  519. // If an image was previously set it is replaced by this icon
  520. func (mi *MenuItem) SetIcon(icode int) *MenuItem {
  521. mi.licon = NewIconLabel(string(icode))
  522. mi.Panel.Add(mi.licon)
  523. mi.update()
  524. return mi
  525. }
  526. // SetImage sets the left image of this menu item
  527. // If an icon was previously set it is replaced by this image
  528. func (mi *MenuItem) SetImage(img *Image) {
  529. }
  530. // SetText sets the text of this menu item
  531. func (mi *MenuItem) SetText(text string) *MenuItem {
  532. if mi.label == nil {
  533. return mi
  534. }
  535. mi.label.SetText(text)
  536. mi.update()
  537. mi.menu.recalc()
  538. return mi
  539. }
  540. // SetShortcut sets the keyboard shortcut of this menu item
  541. func (mi *MenuItem) SetShortcut(mods window.ModifierKey, key window.Key) *MenuItem {
  542. if mapKeyText[key] == "" {
  543. panic("Invalid menu shortcut key")
  544. }
  545. mi.keyMods = mods
  546. mi.keyCode = key
  547. // If parent menu is a menu bar, nothing more to do
  548. if mi.menu.bar {
  549. return mi
  550. }
  551. // Builds shortcut text
  552. text := ""
  553. if mi.keyMods&window.ModShift != 0 {
  554. text = mapKeyModifier[window.ModShift]
  555. }
  556. if mi.keyMods&window.ModControl != 0 {
  557. if text != "" {
  558. text += "+"
  559. }
  560. text += mapKeyModifier[window.ModControl]
  561. }
  562. if mi.keyMods&window.ModAlt != 0 {
  563. if text != "" {
  564. text += "+"
  565. }
  566. text += mapKeyModifier[window.ModAlt]
  567. }
  568. if text != "" {
  569. text += "+"
  570. }
  571. text += mapKeyText[key]
  572. // Creates and adds shortcut label
  573. mi.shortcut = NewLabel(text)
  574. mi.Panel.Add(mi.shortcut)
  575. mi.update()
  576. mi.menu.recalc()
  577. return mi
  578. }
  579. // SetSubmenu sets an associated sub menu item for this menu item
  580. func (mi *MenuItem) SetSubmenu(smi *MenuItem) *MenuItem {
  581. return mi
  582. }
  583. // SetEnabled sets the enabled state of this menu item
  584. func (mi *MenuItem) SetEnabled(enabled bool) *MenuItem {
  585. mi.disabled = !enabled
  586. mi.update()
  587. return mi
  588. }
  589. // SetId sets this menu item string id which can be used to identify
  590. // the selected menu option.
  591. func (mi *MenuItem) SetId(id string) *MenuItem {
  592. mi.id = id
  593. return mi
  594. }
  595. // Id returns this menu item current id
  596. func (mi *MenuItem) Id() string {
  597. return mi.id
  598. }
  599. // IdPath returns a slice with the path of menu items ids to this menu item
  600. func (mi *MenuItem) IdPath() []string {
  601. // Builds lists of menu items ids
  602. path := []string{mi.id}
  603. menu := mi.menu
  604. for menu.mitem != nil {
  605. path = append(path, menu.mitem.id)
  606. menu = menu.mitem.menu
  607. }
  608. // Reverse and returns id list
  609. res := make([]string, 0, len(path))
  610. for i := len(path) - 1; i >= 0; i-- {
  611. res = append(res, path[i])
  612. }
  613. return res
  614. }
  615. // onCursor processes subscribed cursor events over the menu item
  616. func (mi *MenuItem) onCursor(evname string, ev interface{}) {
  617. switch evname {
  618. case OnCursorEnter:
  619. mi.menu.setSelectedItem(mi)
  620. case OnCursorLeave:
  621. }
  622. }
  623. // onMouse processes subscribed mouse events over the menu item
  624. func (mi *MenuItem) onMouse(evname string, ev interface{}) {
  625. switch evname {
  626. case OnMouseDown:
  627. // MenuBar option
  628. if mi.menu.bar {
  629. mi.menu.autoOpen = !mi.menu.autoOpen
  630. if mi.submenu != nil && mi.submenu.Visible() {
  631. mi.submenu.SetVisible(false)
  632. mi.root.SetKeyFocus(mi.menu)
  633. } else {
  634. mi.update()
  635. }
  636. }
  637. if mi.submenu != nil {
  638. return
  639. }
  640. mi.activate()
  641. }
  642. }
  643. // activate activates this menu item dispatching OnClick events
  644. func (mi *MenuItem) activate() {
  645. rm := mi.rootMenu()
  646. if rm.bar {
  647. rm.autoOpen = false
  648. }
  649. rm.setSelectedPos(-1)
  650. mi.root.SetKeyFocus(rm)
  651. mi.dispatchAll(OnClick, mi)
  652. }
  653. // rootMenu returns the root menu for this menu item
  654. func (mi *MenuItem) rootMenu() *Menu {
  655. root := mi.menu
  656. for root.mitem != nil {
  657. root = root.mitem.menu
  658. }
  659. return root
  660. }
  661. // dispatchAll dispatch the specified event for this menu item
  662. // and all its parents
  663. func (mi *MenuItem) dispatchAll(evname string, ev interface{}) {
  664. mi.Dispatch(evname, ev)
  665. pmenu := mi.menu
  666. for {
  667. pmenu.Dispatch(evname, ev)
  668. if pmenu.mitem == nil {
  669. break
  670. }
  671. pmenu = pmenu.mitem.menu
  672. }
  673. }
  674. // update updates the menu item visual state
  675. func (mi *MenuItem) update() {
  676. // Separator
  677. if mi.label == nil {
  678. mi.applyStyle(&mi.styles.Separator)
  679. return
  680. }
  681. // Disabled item
  682. if mi.disabled {
  683. mi.applyStyle(&mi.styles.Disabled)
  684. return
  685. }
  686. // Selected item
  687. if mi.selected {
  688. mi.applyStyle(&mi.styles.Over)
  689. if mi.submenu != nil && mi.menu.autoOpen {
  690. mi.menu.SetTopChild(mi)
  691. mi.submenu.SetVisible(true)
  692. if mi.menu != nil && mi.menu.bar {
  693. mi.submenu.SetPosition(0, mi.Height()-2)
  694. } else {
  695. mi.submenu.SetPosition(mi.Width()-2, 0)
  696. }
  697. }
  698. return
  699. }
  700. // If this menu item has a sub menu and the sub menu is not active,
  701. // hides the sub menu
  702. if mi.submenu != nil {
  703. mi.submenu.SetVisible(false)
  704. }
  705. mi.applyStyle(&mi.styles.Normal)
  706. }
  707. // applyStyle applies the specified menu item style
  708. func (mi *MenuItem) applyStyle(mis *MenuItemStyle) {
  709. mi.SetBordersFrom(&mis.Border)
  710. mi.SetBordersColor4(&mis.BorderColor)
  711. mi.SetPaddingsFrom(&mis.Paddings)
  712. mi.SetColor(&mis.BgColor)
  713. if mi.licon != nil {
  714. mi.licon.SetPaddingsFrom(&mis.IconPaddings)
  715. }
  716. if mi.label != nil {
  717. mi.label.SetColor(&mis.FgColor)
  718. }
  719. if mi.shortcut != nil {
  720. mi.shortcut.SetPaddingsFrom(&mis.ShortcutPaddings)
  721. }
  722. if mi.ricon != nil {
  723. mi.ricon.SetPaddingsFrom(&mis.RiconPaddings)
  724. }
  725. }
  726. // recalc recalculates the positions of this menu item internal panels
  727. func (mi *MenuItem) recalc(iconWidth, labelWidth, shortcutWidth float32) {
  728. // Separator
  729. if mi.label == nil {
  730. return
  731. }
  732. if mi.licon != nil {
  733. py := (mi.label.height - mi.licon.height) / 2
  734. mi.licon.SetPosition(0, py)
  735. }
  736. mi.label.SetPosition(iconWidth, 0)
  737. if mi.shortcut != nil {
  738. mi.shortcut.SetPosition(iconWidth+labelWidth, 0)
  739. }
  740. if mi.ricon != nil {
  741. mi.ricon.SetPosition(iconWidth+labelWidth+shortcutWidth, 0)
  742. }
  743. }
  744. // minHeight returns the minimum height of this menu item
  745. func (mi *MenuItem) minHeight() float32 {
  746. mh := mi.MinHeight()
  747. if mi.label == nil {
  748. return mh + 1
  749. }
  750. mh += mi.label.height
  751. return mh
  752. }
  753. // minWidth returns the minimum width of this menu item
  754. func (mi *MenuItem) minWidth() float32 {
  755. mw := mi.MinWidth()
  756. if mi.label == nil {
  757. return mw + 1
  758. }
  759. mw += mi.label.width
  760. return mw
  761. }