Daniel Salvadori e1a3ee35ac Remove old sprite shaders 6 年之前
..
include 5fcf703c82 Optimize and clean shaders 6 年之前
README.md f2e8d9152f changing shaders preprocessing... 8 年之前
basic_fragment.glsl cf98332151 Add precision qualifiers and fix floats 6 年之前
basic_vertex.glsl 6d47c8aa75 changing shaders preprocessing... 8 年之前
panel_fragment.glsl cf98332151 Add precision qualifiers and fix floats 6 年之前
panel_vertex.glsl cf98332151 Add precision qualifiers and fix floats 6 年之前
phong_fragment.glsl 90f4f0f128 Convert multiline defines into GLSL functions 6 年之前
phong_vertex.glsl cf98332151 Add precision qualifiers and fix floats 6 年之前
physical_fragment.glsl c2e7b112e2 modified pbr shader to use texture() instead of deprecated texture2D() 7 年之前
physical_vertex.glsl 5fcf703c82 Optimize and clean shaders 6 年之前
point_fragment.glsl 90f4f0f128 Convert multiline defines into GLSL functions 6 年之前
point_vertex.glsl 01e8fec3a1 changing shaders preprocessing... 8 年之前
shaders.go 9e48c7ee3e cleanup/docs 7 年之前
sources.go e1a3ee35ac Remove old sprite shaders 6 年之前
standard_fragment.glsl 90f4f0f128 Convert multiline defines into GLSL functions 6 年之前
standard_vertex.glsl cf98332151 Add precision qualifiers and fix floats 6 年之前

README.md

This directory contains GLSL shaders used by the engine

If any shader in this directory or include 'chunk' in the "include" subdirectory is modified or a new shader or chunk is added or removed it is necessary to execute:

go generate

in this directory to update the "sources.go" file. It will invoke the "g3nshaders" command which will read the shaders and include files and generate the "sources.go" file.

To install "g3nshaders" change to the "tools/g3nshaders" directory from the engine "root" and execute: "go install".