root.go 9.3 KB

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  1. // Copyright 2016 The G3N Authors. All rights reserved.
  2. // Use of this source code is governed by a BSD-style
  3. // license that can be found in the LICENSE file.
  4. package gui
  5. import (
  6. "github.com/g3n/engine/core"
  7. "github.com/g3n/engine/gls"
  8. "github.com/g3n/engine/window"
  9. "sort"
  10. )
  11. type Root struct {
  12. Panel // embedded panel
  13. core.TimerManager // embedded TimerManager
  14. gs *gls.GLS // OpenGL state
  15. win window.IWindow // Window
  16. stopPropagation int // stop event propagation bitmask
  17. keyFocus IPanel // current child panel with key focus
  18. mouseFocus IPanel // current child panel with mouse focus
  19. scrollFocus IPanel // current child panel with scroll focus
  20. targets listPanelZ // preallocated list of target panels
  21. }
  22. const (
  23. StopGUI = 0x01 // Stop event propagation to GUI
  24. Stop3D = 0x02 // Stop event propagation to 3D
  25. StopAll = StopGUI | Stop3D // Stop event propagation
  26. )
  27. // NewRoot creates and returns a pointer to a gui root panel for the specified window
  28. func NewRoot(gs *gls.GLS, win window.IWindow) *Root {
  29. r := new(Root)
  30. r.gs = gs
  31. r.win = win
  32. r.root = r
  33. r.Panel.Initialize(0, 0)
  34. r.TimerManager.Initialize()
  35. // for optimization, sets this root panel as not renderable as in most cases
  36. // it is used only as a container
  37. r.SetRenderable(false)
  38. // Subscribe to window events
  39. r.SubscribeWin()
  40. r.targets = []IPanel{}
  41. return r
  42. }
  43. // SubscribeWin subscribes this root panel to window events
  44. func (r *Root) SubscribeWin() {
  45. r.win.Subscribe(window.OnKeyUp, r.onKey)
  46. r.win.Subscribe(window.OnKeyDown, r.onKey)
  47. r.win.Subscribe(window.OnKeyRepeat, r.onKey)
  48. r.win.Subscribe(window.OnChar, r.onChar)
  49. r.win.Subscribe(window.OnMouseUp, r.onMouse)
  50. r.win.Subscribe(window.OnMouseDown, r.onMouse)
  51. r.win.Subscribe(window.OnCursor, r.onCursor)
  52. r.win.Subscribe(window.OnScroll, r.onScroll)
  53. r.win.Subscribe(window.OnWindowSize, r.onWindowSize)
  54. r.win.Subscribe(window.OnFrame, r.onFrame)
  55. }
  56. // Add adds the specified panel to the root container list of children
  57. func (r *Root) Add(ipan IPanel) {
  58. r.Panel.Add(ipan)
  59. ipan.GetNode().SetParent(r)
  60. ipan.SetRoot(r)
  61. }
  62. // SetKeyFocus sets the panel which will receive all keyboard events
  63. // Passing nil will remove the focus (if any)
  64. func (r *Root) SetKeyFocus(ipan IPanel) {
  65. if r.keyFocus != nil {
  66. // If this panel is already in focus, nothing to do
  67. if ipan != nil {
  68. if r.keyFocus.GetPanel() == ipan.GetPanel() {
  69. return
  70. }
  71. }
  72. r.keyFocus.LostKeyFocus()
  73. }
  74. r.keyFocus = ipan
  75. }
  76. // ClearKeyFocus clears the key focus panel (if any) without
  77. // calling LostKeyFocus() for previous focused panel
  78. func (r *Root) ClearKeyFocus() {
  79. r.keyFocus = nil
  80. }
  81. // SetMouseFocus sets the panel which will receive all mouse events
  82. // Passing nil will restore the default event processing
  83. func (r *Root) SetMouseFocus(ipan IPanel) {
  84. r.mouseFocus = ipan
  85. }
  86. // SetScrollFocus sets the panel which will receive all scroll events
  87. // Passing nil will restore the default event processing
  88. func (r *Root) SetScrollFocus(ipan IPanel) {
  89. r.scrollFocus = ipan
  90. }
  91. // HasKeyFocus checks if the specified panel has the key focus
  92. func (r *Root) HasKeyFocus(ipan IPanel) bool {
  93. if r.keyFocus == nil {
  94. return false
  95. }
  96. if r.keyFocus.GetPanel() == ipan.GetPanel() {
  97. return true
  98. }
  99. return false
  100. }
  101. // HasMouseFocus checks if the specified panel has the mouse focus
  102. func (r *Root) HasMouseFocus(ipan IPanel) bool {
  103. if r.mouseFocus == nil {
  104. return false
  105. }
  106. if r.mouseFocus.GetPanel() == ipan.GetPanel() {
  107. return true
  108. }
  109. return false
  110. }
  111. // StopPropagation stops the propagation of the current event
  112. // to outside the root panel (for example the 3D camera)
  113. func (r *Root) StopPropagation(events int) {
  114. r.stopPropagation |= events
  115. }
  116. // SetCursorNormal sets the cursor of the associated window to
  117. // standard type
  118. func (r *Root) SetCursorNormal() {
  119. r.win.SetStandardCursor(window.ArrowCursor)
  120. }
  121. // SetCursorDrag sets the cursor of the associated window to
  122. // drag type
  123. func (r *Root) SetCursorDrag() {
  124. r.win.SetStandardCursor(window.HandCursor)
  125. }
  126. // SetCursorHResize sets the cursor of the associated window to
  127. // horizontal resize type
  128. func (r *Root) SetCursorHResize() {
  129. r.win.SetStandardCursor(window.HResizeCursor)
  130. }
  131. // SetCursorVResize sets the cursor of the associated window to
  132. // vertical resize type
  133. func (r *Root) SetCursorVResize() {
  134. r.win.SetStandardCursor(window.VResizeCursor)
  135. }
  136. // onKey is called when key events are received
  137. func (r *Root) onKey(evname string, ev interface{}) {
  138. // If no panel has the key focus, nothing to do
  139. if r.keyFocus == nil {
  140. return
  141. }
  142. // Dispatch window.KeyEvent to focused panel subscribers
  143. r.stopPropagation = 0
  144. r.keyFocus.GetPanel().Dispatch(evname, ev)
  145. // If requested, stop propagation of event outside the root gui
  146. if (r.stopPropagation & Stop3D) != 0 {
  147. r.win.CancelDispatch()
  148. }
  149. }
  150. // onChar is called when char events are received
  151. func (r *Root) onChar(evname string, ev interface{}) {
  152. // If no panel has the key focus, nothing to do
  153. if r.keyFocus == nil {
  154. return
  155. }
  156. // Dispatch window.CharEvent to focused panel subscribers
  157. r.stopPropagation = 0
  158. r.keyFocus.GetPanel().Dispatch(evname, ev)
  159. // If requested, stopj propagation of event outside the root gui
  160. if (r.stopPropagation & Stop3D) != 0 {
  161. r.win.CancelDispatch()
  162. }
  163. }
  164. // onMouse is called when mouse button events are received
  165. func (r *Root) onMouse(evname string, ev interface{}) {
  166. mev := ev.(*window.MouseEvent)
  167. r.sendPanels(mev.Xpos, mev.Ypos, evname, ev)
  168. }
  169. // onCursor is called when (mouse) cursor events are received
  170. func (r *Root) onCursor(evname string, ev interface{}) {
  171. cev := ev.(*window.CursorEvent)
  172. r.sendPanels(cev.Xpos, cev.Ypos, evname, ev)
  173. }
  174. // sendPanel sends mouse or cursor event to focused panel or panels
  175. // which contains the specified screen position
  176. func (r *Root) sendPanels(x, y float32, evname string, ev interface{}) {
  177. // If there is panel with MouseFocus send only to this panel
  178. if r.mouseFocus != nil {
  179. r.mouseFocus.GetPanel().Dispatch(evname, ev)
  180. if (r.stopPropagation & Stop3D) != 0 {
  181. r.win.CancelDispatch()
  182. }
  183. return
  184. }
  185. // Clear list of panels which contains the mouse position
  186. r.targets = r.targets[0:0]
  187. // checkPanel checks recursively if the specified panel and
  188. // any of its child contains the mouse position
  189. var checkPanel func(ipan IPanel)
  190. checkPanel = func(ipan IPanel) {
  191. pan := ipan.GetPanel()
  192. // If panel not visible or not enabled, ignore
  193. if !pan.Visible() || !pan.Enabled() {
  194. return
  195. }
  196. // Checks if this panel contains the mouse position
  197. found := pan.ContainsPosition(x, y)
  198. if found {
  199. r.targets = append(r.targets, ipan)
  200. } else {
  201. // If OnCursorEnter previously sent, sends OnCursorLeave with a nil event
  202. if pan.cursorEnter {
  203. pan.Dispatch(OnCursorLeave, nil)
  204. pan.cursorEnter = false
  205. }
  206. // If mouse button was pressed, sends event informing mouse down outside of the panel
  207. if evname == OnMouseDown {
  208. pan.Dispatch(OnMouseOut, ev)
  209. }
  210. }
  211. // Checks if any of its children also contains the position
  212. for _, child := range pan.Children() {
  213. ipan, ok := child.(IPanel)
  214. if ok {
  215. checkPanel(ipan)
  216. }
  217. }
  218. }
  219. // Checks all children of this root node
  220. for _, iobj := range r.Node.Children() {
  221. ipan, ok := iobj.(IPanel)
  222. if !ok {
  223. continue
  224. }
  225. checkPanel(ipan)
  226. }
  227. // No panels found
  228. if len(r.targets) == 0 {
  229. // If event is mouse click, removes the keyboard focus
  230. if evname == OnMouseDown {
  231. r.SetKeyFocus(nil)
  232. }
  233. return
  234. }
  235. // Sorts panels by absolute Z with the most foreground panels first
  236. // and sends event to all panels or until a stop is requested
  237. sort.Sort(r.targets)
  238. r.stopPropagation = 0
  239. // Send events to panels
  240. for _, ipan := range r.targets {
  241. pan := ipan.GetPanel()
  242. // Cursor position event
  243. if evname == OnCursor {
  244. pan.Dispatch(evname, ev)
  245. if !pan.cursorEnter {
  246. pan.Dispatch(OnCursorEnter, ev)
  247. pan.cursorEnter = true
  248. }
  249. // Mouse button event
  250. } else {
  251. pan.Dispatch(evname, ev)
  252. }
  253. if (r.stopPropagation & StopGUI) != 0 {
  254. break
  255. }
  256. }
  257. // Stops propagation of event outside the root gui
  258. if (r.stopPropagation & Stop3D) != 0 {
  259. r.win.CancelDispatch()
  260. }
  261. }
  262. // onScroll is called when scroll events are received and
  263. // is responsible to dispatch them to child panels.
  264. func (r *Root) onScroll(evname string, ev interface{}) {
  265. // If no panel with the scroll focus, nothing to do
  266. if r.scrollFocus == nil {
  267. return
  268. }
  269. // Dispatch event to panel with scroll focus
  270. r.scrollFocus.GetPanel().Dispatch(evname, ev)
  271. // Stops propagation of event outside the root gui
  272. if (r.stopPropagation & Stop3D) != 0 {
  273. r.win.CancelDispatch()
  274. }
  275. }
  276. // onSize is called when window size events are received
  277. func (r *Root) onWindowSize(evname string, ev interface{}) {
  278. // Sends event only to immediate children
  279. for _, ipan := range r.Children() {
  280. ipan.(IPanel).GetPanel().Dispatch(evname, ev)
  281. }
  282. }
  283. // onFrame is called when window finished swapping frame buffers
  284. func (r *Root) onFrame(evname string, ev interface{}) {
  285. r.TimerManager.ProcessTimers()
  286. }
  287. // For sorting panels by Z coordinate
  288. type listPanelZ []IPanel
  289. func (p listPanelZ) Len() int { return len(p) }
  290. func (p listPanelZ) Swap(i, j int) { p[i], p[j] = p[j], p[i] }
  291. func (p listPanelZ) Less(i, j int) bool {
  292. iz := p[i].GetPanel().Position().Z
  293. jz := p[j].GetPanel().Position().Z
  294. return iz < jz
  295. }