leonsal b6e049300a changing uniform transfers... 8 лет назад
..
include f981c3d183 changing uniform transfes... 8 лет назад
README.md f2e8d9152f changing shaders preprocessing... 8 лет назад
basic_fragment.glsl 6d47c8aa75 changing shaders preprocessing... 8 лет назад
basic_vertex.glsl 6d47c8aa75 changing shaders preprocessing... 8 лет назад
panel_fragment.glsl 01e8fec3a1 changing shaders preprocessing... 8 лет назад
panel_vertex.glsl 6d47c8aa75 changing shaders preprocessing... 8 лет назад
phong_fragment.glsl 3edc93f100 changing shaders preprocessing... 8 лет назад
phong_vertex.glsl 6d47c8aa75 changing shaders preprocessing... 8 лет назад
point_fragment.glsl c2c5ea02f5 changed point shader to use macro 8 лет назад
point_vertex.glsl 01e8fec3a1 changing shaders preprocessing... 8 лет назад
shaders.go f2e8d9152f changing shaders preprocessing... 8 лет назад
sources.go b6e049300a changing uniform transfers... 8 лет назад
sprite_fragment.glsl 6d47c8aa75 changing shaders preprocessing... 8 лет назад
sprite_vertex.glsl 6d47c8aa75 changing shaders preprocessing... 8 лет назад
standard_fragment.glsl 3edc93f100 changing shaders preprocessing... 8 лет назад
standard_vertex.glsl 6d47c8aa75 changing shaders preprocessing... 8 лет назад

README.md

This directory contains GLSL shaders used by the engine

If any shader in this directory or include 'chunk' in the "include" subdirectory is modified or a new shader or chunk is added or removed it is necessary to execute:

go generate

in this directory to update the "sources.go" file. It will invoke the "g3nshaders" command which will read the shaders and include files and generate the "sources.go" file.

To install "g3nshaders" change to the "tools/g3nshaders" directory from the engine "root" and execute: "go install".