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- // Copyright 2016 The G3N Authors. All rights reserved.
- // Use of this source code is governed by a BSD-style
- // license that can be found in the LICENSE file.
- // Package collision implements collision related algorithms and data structures.
- // WARNING: Parts of this package are experimental and incomplete!
- package collision
- import "github.com/g3n/engine/geometry"
- // TODO collision checking function dependent on collision shapes
- func CheckConvex(g1, g2 *geometry.Geometry) bool {
- return true
- }
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