root.go 9.3 KB

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  1. // Copyright 2016 The G3N Authors. All rights reserved.
  2. // Use of this source code is governed by a BSD-style
  3. // license that can be found in the LICENSE file.
  4. package gui
  5. import (
  6. "github.com/g3n/engine/core"
  7. "github.com/g3n/engine/gls"
  8. "github.com/g3n/engine/window"
  9. "sort"
  10. )
  11. type Root struct {
  12. Panel // embedded panel
  13. core.TimerManager // embedded TimerManager
  14. gs *gls.GLS // OpenGL state
  15. win window.IWindow // Window
  16. stopPropagation int // stop event propagation bitmask
  17. keyFocus IPanel // current child panel with key focus
  18. mouseFocus IPanel // current child panel with mouse focus
  19. scrollFocus IPanel // current child panel with scroll focus
  20. targets listPanelZ // preallocated list of target panels
  21. }
  22. const (
  23. StopGUI = 0x01 // Stop event propagation to GUI
  24. Stop3D = 0x02 // Stop event propagation to 3D
  25. StopAll = StopGUI | Stop3D // Stop event propagation
  26. )
  27. // NewRoot creates and returns a pointer to a gui root panel for the specified window
  28. func NewRoot(gs *gls.GLS, win window.IWindow) *Root {
  29. r := new(Root)
  30. r.gs = gs
  31. r.win = win
  32. r.root = r
  33. r.Panel.Initialize(0, 0)
  34. r.TimerManager.Initialize()
  35. // for optimization, sets this root panel as not renderable as in most cases
  36. // it is used only as a container
  37. r.SetRenderable(false)
  38. // Subscribe to window events
  39. r.SubscribeWin()
  40. r.targets = []IPanel{}
  41. return r
  42. }
  43. // SubscribeWin subscribes this root panel to window events
  44. func (r *Root) SubscribeWin() {
  45. r.win.Subscribe(window.OnKeyUp, r.onKey)
  46. r.win.Subscribe(window.OnKeyDown, r.onKey)
  47. r.win.Subscribe(window.OnKeyRepeat, r.onKey)
  48. r.win.Subscribe(window.OnChar, r.onChar)
  49. r.win.Subscribe(window.OnMouseUp, r.onMouse)
  50. r.win.Subscribe(window.OnMouseDown, r.onMouse)
  51. r.win.Subscribe(window.OnCursor, r.onCursor)
  52. r.win.Subscribe(window.OnScroll, r.onScroll)
  53. r.win.Subscribe(window.OnWindowSize, r.onWindowSize)
  54. r.win.Subscribe(window.OnFrame, r.onFrame)
  55. }
  56. // Add adds the specified panel to the root container list of children
  57. func (r *Root) Add(ipan IPanel) {
  58. r.Panel.Add(ipan)
  59. ipan.SetRoot(r)
  60. }
  61. // SetKeyFocus sets the panel which will receive all keyboard events
  62. // Passing nil will remove the focus (if any)
  63. func (r *Root) SetKeyFocus(ipan IPanel) {
  64. if r.keyFocus != nil {
  65. // If this panel is already in focus, nothing to do
  66. if ipan != nil {
  67. if r.keyFocus.GetPanel() == ipan.GetPanel() {
  68. return
  69. }
  70. }
  71. r.keyFocus.LostKeyFocus()
  72. }
  73. r.keyFocus = ipan
  74. }
  75. // ClearKeyFocus clears the key focus panel (if any) without
  76. // calling LostKeyFocus() for previous focused panel
  77. func (r *Root) ClearKeyFocus() {
  78. r.keyFocus = nil
  79. }
  80. // SetMouseFocus sets the panel which will receive all mouse events
  81. // Passing nil will restore the default event processing
  82. func (r *Root) SetMouseFocus(ipan IPanel) {
  83. r.mouseFocus = ipan
  84. }
  85. // SetScrollFocus sets the panel which will receive all scroll events
  86. // Passing nil will restore the default event processing
  87. func (r *Root) SetScrollFocus(ipan IPanel) {
  88. r.scrollFocus = ipan
  89. }
  90. // HasKeyFocus checks if the specified panel has the key focus
  91. func (r *Root) HasKeyFocus(ipan IPanel) bool {
  92. if r.keyFocus == nil {
  93. return false
  94. }
  95. if r.keyFocus.GetPanel() == ipan.GetPanel() {
  96. return true
  97. }
  98. return false
  99. }
  100. // HasMouseFocus checks if the specified panel has the mouse focus
  101. func (r *Root) HasMouseFocus(ipan IPanel) bool {
  102. if r.mouseFocus == nil {
  103. return false
  104. }
  105. if r.mouseFocus.GetPanel() == ipan.GetPanel() {
  106. return true
  107. }
  108. return false
  109. }
  110. // StopPropagation stops the propagation of the current event
  111. // to outside the root panel (for example the 3D camera)
  112. func (r *Root) StopPropagation(events int) {
  113. r.stopPropagation |= events
  114. }
  115. // SetCursorNormal sets the cursor of the associated window to
  116. // standard type
  117. func (r *Root) SetCursorNormal() {
  118. r.win.SetStandardCursor(window.ArrowCursor)
  119. }
  120. // SetCursorDrag sets the cursor of the associated window to
  121. // drag type
  122. func (r *Root) SetCursorDrag() {
  123. r.win.SetStandardCursor(window.HandCursor)
  124. }
  125. // SetCursorHResize sets the cursor of the associated window to
  126. // horizontal resize type
  127. func (r *Root) SetCursorHResize() {
  128. r.win.SetStandardCursor(window.HResizeCursor)
  129. }
  130. // SetCursorVResize sets the cursor of the associated window to
  131. // vertical resize type
  132. func (r *Root) SetCursorVResize() {
  133. r.win.SetStandardCursor(window.VResizeCursor)
  134. }
  135. // onKey is called when key events are received
  136. func (r *Root) onKey(evname string, ev interface{}) {
  137. // If no panel has the key focus, nothing to do
  138. if r.keyFocus == nil {
  139. return
  140. }
  141. // Dispatch window.KeyEvent to focused panel subscribers
  142. r.stopPropagation = 0
  143. r.keyFocus.GetPanel().Dispatch(evname, ev)
  144. // If requested, stop propagation of event outside the root gui
  145. if (r.stopPropagation & Stop3D) != 0 {
  146. r.win.CancelDispatch()
  147. }
  148. }
  149. // onChar is called when char events are received
  150. func (r *Root) onChar(evname string, ev interface{}) {
  151. // If no panel has the key focus, nothing to do
  152. if r.keyFocus == nil {
  153. return
  154. }
  155. // Dispatch window.CharEvent to focused panel subscribers
  156. r.stopPropagation = 0
  157. r.keyFocus.GetPanel().Dispatch(evname, ev)
  158. // If requested, stopj propagation of event outside the root gui
  159. if (r.stopPropagation & Stop3D) != 0 {
  160. r.win.CancelDispatch()
  161. }
  162. }
  163. // onMouse is called when mouse button events are received
  164. func (r *Root) onMouse(evname string, ev interface{}) {
  165. mev := ev.(*window.MouseEvent)
  166. r.sendPanels(mev.Xpos, mev.Ypos, evname, ev)
  167. }
  168. // onCursor is called when (mouse) cursor events are received
  169. func (r *Root) onCursor(evname string, ev interface{}) {
  170. cev := ev.(*window.CursorEvent)
  171. r.sendPanels(cev.Xpos, cev.Ypos, evname, ev)
  172. }
  173. // sendPanel sends mouse or cursor event to focused panel or panels
  174. // which contains the specified screen position
  175. func (r *Root) sendPanels(x, y float32, evname string, ev interface{}) {
  176. // If there is panel with MouseFocus send only to this panel
  177. if r.mouseFocus != nil {
  178. r.mouseFocus.GetPanel().Dispatch(evname, ev)
  179. if (r.stopPropagation & Stop3D) != 0 {
  180. r.win.CancelDispatch()
  181. }
  182. return
  183. }
  184. // Clear list of panels which contains the mouse position
  185. r.targets = r.targets[0:0]
  186. // checkPanel checks recursively if the specified panel and
  187. // any of its child contains the mouse position
  188. var checkPanel func(ipan IPanel)
  189. checkPanel = func(ipan IPanel) {
  190. pan := ipan.GetPanel()
  191. // If panel not visible or not enabled, ignore
  192. if !pan.Visible() || !pan.Enabled() {
  193. return
  194. }
  195. // Checks if this panel contains the mouse position
  196. found := pan.ContainsPosition(x, y)
  197. if found {
  198. r.targets = append(r.targets, ipan)
  199. } else {
  200. // If OnCursorEnter previously sent, sends OnCursorLeave with a nil event
  201. if pan.cursorEnter {
  202. pan.Dispatch(OnCursorLeave, nil)
  203. pan.cursorEnter = false
  204. }
  205. // If mouse button was pressed, sends event informing mouse down outside of the panel
  206. if evname == OnMouseDown {
  207. pan.Dispatch(OnMouseOut, ev)
  208. }
  209. }
  210. // Checks if any of its children also contains the position
  211. for _, child := range pan.Children() {
  212. ipan, ok := child.(IPanel)
  213. if ok {
  214. checkPanel(ipan)
  215. }
  216. }
  217. }
  218. // Checks all children of this root node
  219. for _, iobj := range r.Node.Children() {
  220. ipan, ok := iobj.(IPanel)
  221. if !ok {
  222. continue
  223. }
  224. checkPanel(ipan)
  225. }
  226. // No panels found
  227. if len(r.targets) == 0 {
  228. // If event is mouse click, removes the keyboard focus
  229. if evname == OnMouseDown {
  230. r.SetKeyFocus(nil)
  231. }
  232. return
  233. }
  234. // Sorts panels by absolute Z with the most foreground panels first
  235. // and sends event to all panels or until a stop is requested
  236. sort.Sort(r.targets)
  237. r.stopPropagation = 0
  238. // Send events to panels
  239. for _, ipan := range r.targets {
  240. pan := ipan.GetPanel()
  241. // Cursor position event
  242. if evname == OnCursor {
  243. pan.Dispatch(evname, ev)
  244. if !pan.cursorEnter {
  245. pan.Dispatch(OnCursorEnter, ev)
  246. pan.cursorEnter = true
  247. }
  248. // Mouse button event
  249. } else {
  250. pan.Dispatch(evname, ev)
  251. }
  252. if (r.stopPropagation & StopGUI) != 0 {
  253. break
  254. }
  255. }
  256. // Stops propagation of event outside the root gui
  257. if (r.stopPropagation & Stop3D) != 0 {
  258. r.win.CancelDispatch()
  259. }
  260. }
  261. // onScroll is called when scroll events are received and
  262. // is responsible to dispatch them to child panels.
  263. func (r *Root) onScroll(evname string, ev interface{}) {
  264. // If no panel with the scroll focus, nothing to do
  265. if r.scrollFocus == nil {
  266. return
  267. }
  268. // Dispatch event to panel with scroll focus
  269. r.scrollFocus.GetPanel().Dispatch(evname, ev)
  270. // Stops propagation of event outside the root gui
  271. if (r.stopPropagation & Stop3D) != 0 {
  272. r.win.CancelDispatch()
  273. }
  274. }
  275. // onSize is called when window size events are received
  276. func (r *Root) onWindowSize(evname string, ev interface{}) {
  277. // Sends event only to immediate children
  278. for _, ipan := range r.Children() {
  279. ipan.(IPanel).GetPanel().Dispatch(evname, ev)
  280. }
  281. }
  282. // onFrame is called when window finished swapping frame buffers
  283. func (r *Root) onFrame(evname string, ev interface{}) {
  284. r.TimerManager.ProcessTimers()
  285. }
  286. // For sorting panels by Z coordinate
  287. type listPanelZ []IPanel
  288. func (p listPanelZ) Len() int { return len(p) }
  289. func (p listPanelZ) Swap(i, j int) { p[i], p[j] = p[j], p[i] }
  290. func (p listPanelZ) Less(i, j int) bool {
  291. iz := p[i].GetPanel().Position().Z
  292. jz := p[j].GetPanel().Position().Z
  293. return iz < jz
  294. }