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- // Copyright 2016 The G3N Authors. All rights reserved.
- // Use of this source code is governed by a BSD-style
- // license that can be found in the LICENSE file.
- package gui
- import (
- "github.com/g3n/engine/gui/assets"
- "github.com/g3n/engine/math32"
- "github.com/g3n/engine/window"
- )
- type MenuBar struct {
- }
- type Menu struct {
- Panel // embedded panel
- styles *MenuStyles // pointer to current styles
- items []*MenuItem // menu items
- active bool // menu active state
- mitem *MenuItem // parent menu item for sub menu
- }
- // MenuBodyStyle describes the style of the menu body
- type MenuBodyStyle struct {
- Border BorderSizes
- Paddings BorderSizes
- BorderColor math32.Color4
- BgColor math32.Color
- FgColor math32.Color
- }
- // MenuBodyStyles describes all styles of the menu body
- type MenuBodyStyles struct {
- Normal MenuBodyStyle
- Over MenuBodyStyle
- Focus MenuBodyStyle
- Disabled MenuBodyStyle
- }
- // MenuStyles describes all styles of the menu body and menu item
- type MenuStyles struct {
- Body *MenuBodyStyles // Menu body styles
- Item *MenuItemStyles // Menu item styles
- }
- // MenuItem is an option of a Menu
- type MenuItem struct {
- Panel // embedded panel
- styles *MenuItemStyles // pointer to current styles
- menu *Menu // pointer to container menu
- licon *Label // optional left icon label
- label *Label // optional text label (nil for separators)
- shortcut *Label // optional shorcut text label
- ricon *Label // optional right internal icon label for submenu
- icode int // icon code (if icon is set)
- submenu *Menu // pointer to optional associated sub menu
- keyModifier window.ModifierKey // shortcut key modifier
- keyCode window.Key // shortcut key code
- disabled bool // item disabled state
- selected bool // selection state
- }
- // MenuItemStyle describes the style of a menu item
- type MenuItemStyle struct {
- Border BorderSizes
- Paddings BorderSizes
- BorderColor math32.Color4
- BgColor math32.Color
- FgColor math32.Color
- IconPaddings BorderSizes
- ShortcutPaddings BorderSizes
- RiconPaddings BorderSizes
- }
- // MenuItemStyles describes all the menu item styles
- type MenuItemStyles struct {
- Normal MenuItemStyle
- Over MenuItemStyle
- Disabled MenuItemStyle
- Separator MenuItemStyle
- }
- var mapKeyModifier = map[window.ModifierKey]string{
- window.ModShift: "Shift",
- window.ModControl: "Ctrl",
- window.ModAlt: "Alt",
- }
- var mapKeyText = map[window.Key]string{
- window.KeyApostrophe: "'",
- window.KeyComma: ",",
- window.KeyMinus: "-",
- window.KeyPeriod: ".",
- window.KeySlash: "/",
- window.Key0: "0",
- window.Key1: "1",
- window.Key2: "2",
- window.Key3: "3",
- window.Key4: "4",
- window.Key5: "5",
- window.Key6: "6",
- window.Key7: "7",
- window.Key8: "8",
- window.Key9: "9",
- window.KeySemicolon: ";",
- window.KeyEqual: "=",
- window.KeyA: "A",
- window.KeyB: "B",
- window.KeyC: "C",
- window.KeyD: "D",
- window.KeyE: "E",
- window.KeyF: "F",
- window.KeyG: "G",
- window.KeyH: "H",
- window.KeyI: "I",
- window.KeyJ: "J",
- window.KeyK: "K",
- window.KeyL: "L",
- window.KeyM: "M",
- window.KeyN: "N",
- window.KeyO: "O",
- window.KeyP: "P",
- window.KeyQ: "Q",
- window.KeyR: "R",
- window.KeyS: "S",
- window.KeyT: "T",
- window.KeyU: "U",
- window.KeyV: "V",
- window.KeyW: "W",
- window.KeyX: "X",
- window.KeyY: "Y",
- window.KeyZ: "Z",
- window.KeyF1: "F1",
- window.KeyF2: "F2",
- window.KeyF3: "F3",
- window.KeyF4: "F4",
- window.KeyF5: "F5",
- window.KeyF6: "F6",
- window.KeyF7: "F7",
- window.KeyF8: "F8",
- window.KeyF9: "F9",
- window.KeyF10: "F10",
- window.KeyF11: "F11",
- window.KeyF12: "F12",
- }
- // NewMenu creates and returns a pointer to a new empty menu
- func NewMenu() *Menu {
- m := new(Menu)
- m.Panel.Initialize(0, 0)
- m.styles = &StyleDefault.Menu
- m.items = make([]*MenuItem, 0)
- m.Panel.Subscribe(OnCursorEnter, m.onCursor)
- m.Panel.Subscribe(OnCursorLeave, m.onCursor)
- m.Panel.Subscribe(OnKeyDown, m.onKey)
- m.update()
- return m
- }
- // AddOption creates and adds a new menu item to this menu with the
- // specified text and returns the pointer to the created menu item.
- func (m *Menu) AddOption(text string) *MenuItem {
- mi := newMenuItem(text, m.styles.Item)
- m.Panel.Add(mi)
- m.items = append(m.items, mi)
- mi.menu = m
- m.recalc()
- return mi
- }
- // AddSeparator creates and adds a new separator to the menu
- func (m *Menu) AddSeparator() *MenuItem {
- mi := newMenuItem("", m.styles.Item)
- m.Panel.Add(mi)
- m.items = append(m.items, mi)
- mi.menu = m
- m.recalc()
- return mi
- }
- // AddMenu creates and adds a new menu item to this menu with the
- // specified text and sub menu.
- // Returns the pointer to the created menu item.
- func (m *Menu) AddMenu(text string, subm *Menu) *MenuItem {
- mi := newMenuItem(text, m.styles.Item)
- m.Panel.Add(mi)
- m.items = append(m.items, mi)
- mi.submenu = subm
- mi.submenu.SetVisible(false)
- mi.submenu.SetBounded(false)
- mi.submenu.mitem = mi
- mi.menu = m
- mi.ricon = NewIconLabel(string(assets.ChevronRight))
- mi.Panel.Add(mi.ricon)
- mi.Panel.Add(mi.submenu)
- mi.update()
- m.recalc()
- return nil
- }
- // RemoveItem removes the specified menu item from this menu
- func (m *Menu) RemoveItem(mi *MenuItem) {
- }
- // onCursor process subscribed cursor events
- func (m *Menu) onCursor(evname string, ev interface{}) {
- //log.Error("evname:%s / %v", evname, ev)
- if evname == OnCursorEnter {
- m.root.SetKeyFocus(m)
- m.active = true
- } else if evname == OnCursorLeave {
- m.active = false
- // If this is a sub menu and the parent menu item is not selected
- // hides this sub menu
- if m.mitem != nil && !m.mitem.selected {
- m.SetVisible(false)
- }
- }
- m.root.StopPropagation(StopAll)
- }
- // onKey process subscribed key events
- func (m *Menu) onKey(evname string, ev interface{}) {
- sel := m.selectedPos()
- kev := ev.(*window.KeyEvent)
- switch kev.Keycode {
- // Select next enabled menu item
- case window.KeyDown:
- next := m.nextItem(sel)
- m.setSelectedPos(next)
- // Select previous enabled menu item
- case window.KeyUp:
- prev := m.prevItem(sel)
- m.setSelectedPos(prev)
- // Return to previous menu
- case window.KeyLeft:
- if m.mitem != nil {
- m.active = false
- m.mitem.menu.setSelectedItem(m.mitem)
- m.root.SetKeyFocus(m.mitem.menu)
- }
- // Enter into sub menu
- case window.KeyRight:
- if sel < 0 {
- return
- }
- mi := m.items[sel]
- if mi.submenu != nil {
- m.root.SetKeyFocus(mi.submenu)
- mi.submenu.setSelectedPos(0)
- }
- case window.KeyEnter:
- default:
- return
- }
- }
- // setSelectedPos sets the menu item at the specified position as selected
- // and all others as not selected.
- func (m *Menu) setSelectedPos(pos int) {
- for i := 0; i < len(m.items); i++ {
- mi := m.items[i]
- if i == pos {
- mi.selected = true
- } else {
- mi.selected = false
- }
- // If menu item has a sub menu, unselects the sub menu options recursively
- if mi.submenu != nil {
- mi.submenu.setSelectedPos(-1)
- }
- mi.update()
- }
- }
- // setSelectedItem sets the specified menu item as selected
- // and all others as not selected
- func (m *Menu) setSelectedItem(mitem *MenuItem) {
- for i := 0; i < len(m.items); i++ {
- mi := m.items[i]
- if mi == mitem {
- mi.selected = true
- } else {
- mi.selected = false
- }
- // If menu item has a sub menu, unselects the sub menu options recursively
- if mi.submenu != nil {
- mi.submenu.setSelectedItem(nil)
- }
- mi.update()
- }
- }
- // selectedPos returns the position of the current selected menu item
- // Returns -1 if no item selected
- func (m *Menu) selectedPos() int {
- for i := 0; i < len(m.items); i++ {
- mi := m.items[i]
- if mi.selected {
- return i
- }
- }
- return -1
- }
- // nextItem returns the position of the next enabled option from the
- // specified position
- func (m *Menu) nextItem(pos int) int {
- res := 0
- for i := pos + 1; i < len(m.items); i++ {
- mi := m.items[i]
- if mi.disabled || mi.label == nil {
- continue
- }
- res = i
- break
- }
- return res
- }
- // prevItem returns the position of previous enabled menu item from
- // the specified position
- func (m *Menu) prevItem(pos int) int {
- res := len(m.items) - 1
- for i := pos - 1; i >= 0 && i < len(m.items); i-- {
- mi := m.items[i]
- if mi.disabled || mi.label == nil {
- continue
- }
- res = i
- break
- }
- return res
- }
- // update updates the menu visual state
- func (m *Menu) update() {
- m.applyStyle(&m.styles.Body.Normal)
- }
- // applyStyle applies the specified menu body style
- func (m *Menu) applyStyle(mbs *MenuBodyStyle) {
- m.SetBordersFrom(&mbs.Border)
- m.SetBordersColor4(&mbs.BorderColor)
- m.SetPaddingsFrom(&mbs.Paddings)
- m.SetColor(&mbs.BgColor)
- }
- // recalc recalculates the positions of this menu internal items
- // and the content width and height of the menu
- func (m *Menu) recalc() {
- // Find the maximum icon and label widths
- minWidth := float32(0)
- iconWidth := float32(0)
- labelWidth := float32(0)
- shortcutWidth := float32(0)
- riconWidth := float32(0)
- for i := 0; i < len(m.items); i++ {
- mi := m.items[i]
- minWidth = mi.MinWidth()
- // Separator
- if mi.label == nil {
- continue
- }
- // Left icon width
- if mi.licon != nil && mi.licon.width > iconWidth {
- iconWidth = mi.licon.width
- }
- // Option label width
- if mi.label.width > labelWidth {
- labelWidth = mi.label.width
- }
- // Shortcut label width
- if mi.shortcut != nil && mi.shortcut.width > shortcutWidth {
- shortcutWidth = mi.shortcut.width
- }
- // Right icon (submenu indicator) width
- if mi.ricon != nil && mi.ricon.width > riconWidth {
- riconWidth = mi.ricon.width
- }
- }
- width := minWidth + iconWidth + labelWidth + shortcutWidth + riconWidth
- // Sets the position and width of the menu items
- // The height is defined by the menu item itself
- px := float32(0)
- py := float32(0)
- for i := 0; i < len(m.items); i++ {
- mi := m.items[i]
- mi.SetPosition(px, py)
- mh := mi.minHeight()
- py += mh
- mi.SetSize(width, mh)
- mi.recalc(iconWidth, labelWidth, shortcutWidth)
- }
- m.SetContentSize(width, py)
- }
- // newMenuItem creates and returns a pointer to a new menu item
- // with the specified text.
- func newMenuItem(text string, styles *MenuItemStyles) *MenuItem {
- mi := new(MenuItem)
- mi.Panel.Initialize(0, 0)
- mi.styles = styles
- if text != "" {
- mi.label = NewLabel(text)
- mi.Panel.Add(mi.label)
- mi.Panel.Subscribe(OnCursorEnter, mi.onCursor)
- mi.Panel.Subscribe(OnCursorLeave, mi.onCursor)
- }
- mi.update()
- return mi
- }
- // SetIcon sets the left icon of this menu item
- // If an image was previously set it is replaced by this icon
- func (mi *MenuItem) SetIcon(icode int) *MenuItem {
- mi.licon = NewIconLabel(string(icode))
- mi.Panel.Add(mi.licon)
- mi.update()
- return mi
- }
- // SetImage sets the left image of this menu item
- // If an icon was previously set it is replaced by this image
- func (mi *MenuItem) SetImage(img *Image) *MenuItem {
- return mi
- }
- // SetText sets the text of this menu item
- func (mi *MenuItem) SetText(text string) *MenuItem {
- return mi
- }
- // SetShortcut sets the keyboard shortcut of this menu item
- func (mi *MenuItem) SetShortcut(mod window.ModifierKey, key window.Key) *MenuItem {
- if mapKeyText[key] == "" {
- panic("Invalid menu shortcut key")
- }
- mi.keyModifier = mod
- mi.keyCode = key
- text := ""
- if mi.keyModifier&window.ModShift != 0 {
- text = mapKeyModifier[window.ModShift]
- }
- if mi.keyModifier&window.ModControl != 0 {
- if text != "" {
- text += "+"
- }
- text += mapKeyModifier[window.ModControl]
- }
- if mi.keyModifier&window.ModAlt != 0 {
- if text != "" {
- text += "+"
- }
- text += mapKeyModifier[window.ModAlt]
- }
- if text != "" {
- text += "+"
- }
- text += mapKeyText[key]
- mi.shortcut = NewLabel(text)
- mi.Panel.Add(mi.shortcut)
- mi.update()
- mi.menu.recalc()
- return mi
- }
- // SetSubmenu sets an associated sub menu item for this menu item
- func (mi *MenuItem) SetSubmenu(smi *MenuItem) *MenuItem {
- return mi
- }
- // SetEnabled sets the enabled state of this menu item
- func (mi *MenuItem) SetEnabled(enabled bool) *MenuItem {
- mi.disabled = !enabled
- mi.update()
- return mi
- }
- func (mi *MenuItem) onCursor(evname string, ev interface{}) {
- switch evname {
- case OnCursorEnter:
- mi.menu.setSelectedItem(mi)
- case OnCursorLeave:
- if mi.submenu != nil && mi.submenu.active {
- return
- }
- mi.menu.setSelectedItem(nil)
- }
- }
- // update updates the menu item visual state
- func (mi *MenuItem) update() {
- // Separator
- if mi.label == nil {
- mi.applyStyle(&mi.styles.Separator)
- return
- }
- if mi.disabled {
- mi.applyStyle(&mi.styles.Disabled)
- return
- }
- if mi.selected {
- mi.applyStyle(&mi.styles.Over)
- if mi.submenu != nil {
- mi.menu.SetTopChild(mi)
- mi.submenu.SetVisible(true)
- mi.submenu.SetPosition(mi.Width()-4, 0)
- }
- return
- }
- // If this menu item has a sub menu and the sub menu is not active,
- // hides the sub menu
- if mi.submenu != nil && !mi.submenu.active {
- mi.submenu.SetVisible(false)
- }
- mi.applyStyle(&mi.styles.Normal)
- }
- // applyStyle applies the specified menu item style
- func (mi *MenuItem) applyStyle(mis *MenuItemStyle) {
- mi.SetBordersFrom(&mis.Border)
- mi.SetBordersColor4(&mis.BorderColor)
- mi.SetPaddingsFrom(&mis.Paddings)
- mi.SetColor(&mis.BgColor)
- if mi.licon != nil {
- mi.licon.SetPaddingsFrom(&mis.IconPaddings)
- }
- if mi.label != nil {
- mi.label.SetColor(&mis.FgColor)
- }
- if mi.shortcut != nil {
- mi.shortcut.SetPaddingsFrom(&mis.ShortcutPaddings)
- }
- if mi.ricon != nil {
- mi.ricon.SetPaddingsFrom(&mis.RiconPaddings)
- }
- }
- // recalc recalculates the positions of this menu item internal panels
- func (mi *MenuItem) recalc(iconWidth, labelWidth, shortcutWidth float32) {
- // Separator
- if mi.label == nil {
- return
- }
- if mi.licon != nil {
- py := (mi.label.height - mi.licon.height) / 2
- mi.licon.SetPosition(0, py)
- }
- mi.label.SetPosition(iconWidth, 0)
- if mi.shortcut != nil {
- mi.shortcut.SetPosition(iconWidth+labelWidth, 0)
- }
- if mi.ricon != nil {
- mi.ricon.SetPosition(iconWidth+labelWidth+shortcutWidth, 0)
- }
- }
- // minHeight returns the minimum height of this menu item
- func (mi *MenuItem) minHeight() float32 {
- mh := mi.MinHeight()
- if mi.label == nil {
- return mh + 1
- }
- mh += mi.label.height
- return mh
- }
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