root.go 9.3 KB

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  1. // Copyright 2016 The G3N Authors. All rights reserved.
  2. // Use of this source code is governed by a BSD-style
  3. // license that can be found in the LICENSE file.
  4. package gui
  5. import (
  6. "github.com/g3n/engine/core"
  7. "github.com/g3n/engine/gls"
  8. "github.com/g3n/engine/window"
  9. "sort"
  10. )
  11. type Root struct {
  12. Panel // embedded panel
  13. core.TimerManager // embedded TimerManager
  14. gs *gls.GLS // OpenGL state
  15. win window.IWindow // Window
  16. stopPropagation int // stop event propagation bitmask
  17. keyFocus IPanel // current child panel with key focus
  18. mouseFocus IPanel // current child panel with mouse focus
  19. scrollFocus IPanel // current child panel with scroll focus
  20. targets listPanelZ // preallocated list of target panels
  21. }
  22. const (
  23. StopGUI = 0x01 // Stop event propagation to GUI
  24. Stop3D = 0x02 // Stop event propagation to 3D
  25. StopAll = StopGUI | Stop3D // Stop event propagation
  26. )
  27. // NewRoot creates and returns a pointer to a gui root panel for the specified window
  28. func NewRoot(gs *gls.GLS, win window.IWindow) *Root {
  29. r := new(Root)
  30. r.gs = gs
  31. r.win = win
  32. r.Panel.Initialize(0, 0)
  33. r.TimerManager.Initialize()
  34. // for optimization, sets this root panel as not renderable as in most cases
  35. // it is used only as a container
  36. r.SetRenderable(false)
  37. // Subscribe to window events
  38. r.SubscribeWin()
  39. r.targets = []IPanel{}
  40. return r
  41. }
  42. // SubscribeWin subscribes this root panel to window events
  43. func (r *Root) SubscribeWin() {
  44. r.win.Subscribe(window.OnKeyUp, r.onKey)
  45. r.win.Subscribe(window.OnKeyDown, r.onKey)
  46. r.win.Subscribe(window.OnKeyRepeat, r.onKey)
  47. r.win.Subscribe(window.OnChar, r.onChar)
  48. r.win.Subscribe(window.OnMouseUp, r.onMouse)
  49. r.win.Subscribe(window.OnMouseDown, r.onMouse)
  50. r.win.Subscribe(window.OnCursor, r.onCursor)
  51. r.win.Subscribe(window.OnScroll, r.onScroll)
  52. r.win.Subscribe(window.OnWindowSize, r.onWindowSize)
  53. r.win.Subscribe(window.OnFrame, r.onFrame)
  54. }
  55. // Add adds the specified panel to the root container list of children
  56. func (r *Root) Add(ipan IPanel) {
  57. r.Panel.Add(ipan)
  58. ipan.GetNode().SetParent(r)
  59. }
  60. // SetKeyFocus sets the panel which will receive all keyboard events
  61. // Passing nil will remove the focus (if any)
  62. func (r *Root) SetKeyFocus(ipan IPanel) {
  63. if r.keyFocus != nil {
  64. // If this panel is already in focus, nothing to do
  65. if ipan != nil {
  66. if r.keyFocus.GetPanel() == ipan.GetPanel() {
  67. return
  68. }
  69. }
  70. r.keyFocus.LostKeyFocus()
  71. }
  72. r.keyFocus = ipan
  73. }
  74. // ClearKeyFocus clears the key focus panel (if any) without
  75. // calling LostKeyFocus() for previous focused panel
  76. func (r *Root) ClearKeyFocus() {
  77. r.keyFocus = nil
  78. }
  79. // SetMouseFocus sets the panel which will receive all mouse events
  80. // Passing nil will restore the default event processing
  81. func (r *Root) SetMouseFocus(ipan IPanel) {
  82. r.mouseFocus = ipan
  83. }
  84. // SetScrollFocus sets the panel which will receive all scroll events
  85. // Passing nil will restore the default event processing
  86. func (r *Root) SetScrollFocus(ipan IPanel) {
  87. r.scrollFocus = ipan
  88. }
  89. // HasKeyFocus checks if the specified panel has the key focus
  90. func (r *Root) HasKeyFocus(ipan IPanel) bool {
  91. if r.keyFocus == nil {
  92. return false
  93. }
  94. if r.keyFocus.GetPanel() == ipan.GetPanel() {
  95. return true
  96. }
  97. return false
  98. }
  99. // HasMouseFocus checks if the specified panel has the mouse focus
  100. func (r *Root) HasMouseFocus(ipan IPanel) bool {
  101. if r.mouseFocus == nil {
  102. return false
  103. }
  104. if r.mouseFocus.GetPanel() == ipan.GetPanel() {
  105. return true
  106. }
  107. return false
  108. }
  109. // StopPropagation stops the propagation of the current event
  110. // to outside the root panel (for example the 3D camera)
  111. func (r *Root) StopPropagation(events int) {
  112. r.stopPropagation |= events
  113. }
  114. // SetCursorNormal sets the cursor of the associated window to
  115. // standard type
  116. func (r *Root) SetCursorNormal() {
  117. r.win.SetStandardCursor(window.ArrowCursor)
  118. }
  119. // SetCursorDrag sets the cursor of the associated window to
  120. // drag type
  121. func (r *Root) SetCursorDrag() {
  122. r.win.SetStandardCursor(window.HandCursor)
  123. }
  124. // SetCursorHResize sets the cursor of the associated window to
  125. // horizontal resize type
  126. func (r *Root) SetCursorHResize() {
  127. r.win.SetStandardCursor(window.HResizeCursor)
  128. }
  129. // SetCursorVResize sets the cursor of the associated window to
  130. // vertical resize type
  131. func (r *Root) SetCursorVResize() {
  132. r.win.SetStandardCursor(window.VResizeCursor)
  133. }
  134. // onKey is called when key events are received
  135. func (r *Root) onKey(evname string, ev interface{}) {
  136. // If no panel has the key focus, nothing to do
  137. if r.keyFocus == nil {
  138. return
  139. }
  140. // Dispatch window.KeyEvent to focused panel subscribers
  141. r.stopPropagation = 0
  142. r.keyFocus.GetPanel().Dispatch(evname, ev)
  143. // If requested, stop propagation of event outside the root gui
  144. if (r.stopPropagation & Stop3D) != 0 {
  145. r.win.CancelDispatch()
  146. }
  147. }
  148. // onChar is called when char events are received
  149. func (r *Root) onChar(evname string, ev interface{}) {
  150. // If no panel has the key focus, nothing to do
  151. if r.keyFocus == nil {
  152. return
  153. }
  154. // Dispatch window.CharEvent to focused panel subscribers
  155. r.stopPropagation = 0
  156. r.keyFocus.GetPanel().Dispatch(evname, ev)
  157. // If requested, stopj propagation of event outside the root gui
  158. if (r.stopPropagation & Stop3D) != 0 {
  159. r.win.CancelDispatch()
  160. }
  161. }
  162. // onMouse is called when mouse button events are received
  163. func (r *Root) onMouse(evname string, ev interface{}) {
  164. mev := ev.(*window.MouseEvent)
  165. r.sendPanels(mev.Xpos, mev.Ypos, evname, ev)
  166. }
  167. // onCursor is called when (mouse) cursor events are received
  168. func (r *Root) onCursor(evname string, ev interface{}) {
  169. cev := ev.(*window.CursorEvent)
  170. r.sendPanels(cev.Xpos, cev.Ypos, evname, ev)
  171. }
  172. // sendPanel sends mouse or cursor event to focused panel or panels
  173. // which contains the specified screen position
  174. func (r *Root) sendPanels(x, y float32, evname string, ev interface{}) {
  175. // If there is panel with MouseFocus send only to this panel
  176. if r.mouseFocus != nil {
  177. r.mouseFocus.GetPanel().Dispatch(evname, ev)
  178. if (r.stopPropagation & Stop3D) != 0 {
  179. r.win.CancelDispatch()
  180. }
  181. return
  182. }
  183. // Clear list of panels which contains the mouse position
  184. r.targets = r.targets[0:0]
  185. // checkPanel checks recursively if the specified panel and
  186. // any of its child contains the mouse position
  187. var checkPanel func(ipan IPanel)
  188. checkPanel = func(ipan IPanel) {
  189. pan := ipan.GetPanel()
  190. // If panel not visible or not enabled, ignore
  191. if !pan.Visible() || !pan.Enabled() {
  192. return
  193. }
  194. // Checks if this panel contains the mouse position
  195. found := pan.ContainsPosition(x, y)
  196. if found {
  197. r.targets = append(r.targets, ipan)
  198. } else {
  199. ipan.SetRoot(r)
  200. // If OnCursorEnter previously sent, sends OnCursorLeave with a nil event
  201. if pan.cursorEnter {
  202. pan.Dispatch(OnCursorLeave, nil)
  203. pan.cursorEnter = false
  204. }
  205. // If mouse button was pressed, sends event informing mouse down outside of the panel
  206. if evname == OnMouseDown {
  207. pan.Dispatch(OnMouseOut, ev)
  208. }
  209. }
  210. // Checks if any of its children also contains the position
  211. for _, child := range pan.Children() {
  212. ipan, ok := child.(IPanel)
  213. if ok {
  214. checkPanel(ipan)
  215. }
  216. }
  217. }
  218. // Checks all children of this root node
  219. for _, iobj := range r.Node.Children() {
  220. ipan, ok := iobj.(IPanel)
  221. if !ok {
  222. continue
  223. }
  224. checkPanel(ipan)
  225. }
  226. // No panels found
  227. if len(r.targets) == 0 {
  228. // If event is mouse click, removes the keyboard focus
  229. if evname == OnMouseDown {
  230. r.SetKeyFocus(nil)
  231. }
  232. return
  233. }
  234. // Sorts panels by absolute Z with the most foreground panels first
  235. // and sends event to all panels or until a stop is requested
  236. sort.Sort(r.targets)
  237. r.stopPropagation = 0
  238. // Send events to panels
  239. for _, ipan := range r.targets {
  240. ipan.SetRoot(r)
  241. pan := ipan.GetPanel()
  242. // Cursor position event
  243. if evname == OnCursor {
  244. pan.Dispatch(evname, ev)
  245. if !pan.cursorEnter {
  246. pan.Dispatch(OnCursorEnter, ev)
  247. pan.cursorEnter = true
  248. }
  249. // Mouse button event
  250. } else {
  251. pan.Dispatch(evname, ev)
  252. }
  253. if (r.stopPropagation & StopGUI) != 0 {
  254. break
  255. }
  256. }
  257. // Stops propagation of event outside the root gui
  258. if (r.stopPropagation & Stop3D) != 0 {
  259. r.win.CancelDispatch()
  260. }
  261. }
  262. // onScroll is called when scroll events are received and
  263. // is responsible to dispatch them to child panels.
  264. func (r *Root) onScroll(evname string, ev interface{}) {
  265. // If no panel with the scroll focus, nothing to do
  266. if r.scrollFocus == nil {
  267. return
  268. }
  269. // Dispatch event to panel with scroll focus
  270. r.scrollFocus.GetPanel().Dispatch(evname, ev)
  271. // Stops propagation of event outside the root gui
  272. if (r.stopPropagation & Stop3D) != 0 {
  273. r.win.CancelDispatch()
  274. }
  275. }
  276. // onSize is called when window size events are received
  277. func (r *Root) onWindowSize(evname string, ev interface{}) {
  278. // Sends event only to immediate children
  279. for _, ipan := range r.Children() {
  280. ipan.(IPanel).GetPanel().Dispatch(evname, ev)
  281. }
  282. }
  283. // onFrame is called when window finished swapping frame buffers
  284. func (r *Root) onFrame(evname string, ev interface{}) {
  285. r.TimerManager.ProcessTimers()
  286. }
  287. // For sorting panels by Z coordinate
  288. type listPanelZ []IPanel
  289. func (p listPanelZ) Len() int { return len(p) }
  290. func (p listPanelZ) Swap(i, j int) { p[i], p[j] = p[j], p[i] }
  291. func (p listPanelZ) Less(i, j int) bool {
  292. iz := p[i].GetPanel().Position().Z
  293. jz := p[j].GetPanel().Position().Z
  294. return iz < jz
  295. }