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- // Copyright 2016 The G3N Authors. All rights reserved.
- // Use of this source code is governed by a BSD-style
- // license that can be found in the LICENSE file.
- package physics
- // Particle represents a physics-driven particle.
- type Particle struct {
- // TODO :)
- }
- // NewParticle creates and returns a pointer to a new Particle.
- func NewParticle() *Particle {
- b := new(Particle)
- return b
- }
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