menu.go 19 KB

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  1. // Copyright 2016 The G3N Authors. All rights reserved.
  2. // Use of this source code is governed by a BSD-style
  3. // license that can be found in the LICENSE file.
  4. package gui
  5. import (
  6. "github.com/g3n/engine/gui/assets"
  7. "github.com/g3n/engine/math32"
  8. "github.com/g3n/engine/window"
  9. )
  10. type Menu struct {
  11. Panel // embedded panel
  12. styles *MenuStyles // pointer to current styles
  13. bar bool // true for menu bar
  14. items []*MenuItem // menu items
  15. autoOpen bool // open sub menus when mouse over if true
  16. mitem *MenuItem // parent menu item for sub menu
  17. }
  18. // MenuBodyStyle describes the style of the menu body
  19. type MenuBodyStyle struct {
  20. Border BorderSizes
  21. Paddings BorderSizes
  22. BorderColor math32.Color4
  23. BgColor math32.Color
  24. FgColor math32.Color
  25. }
  26. // MenuBodyStyles describes all styles of the menu body
  27. type MenuBodyStyles struct {
  28. Normal MenuBodyStyle
  29. Over MenuBodyStyle
  30. Focus MenuBodyStyle
  31. Disabled MenuBodyStyle
  32. }
  33. // MenuStyles describes all styles of the menu body and menu item
  34. type MenuStyles struct {
  35. Body *MenuBodyStyles // Menu body styles
  36. Item *MenuItemStyles // Menu item styles
  37. }
  38. // MenuItem is an option of a Menu
  39. type MenuItem struct {
  40. Panel // embedded panel
  41. styles *MenuItemStyles // pointer to current styles
  42. menu *Menu // pointer to parent menu
  43. licon *Label // optional left icon label
  44. label *Label // optional text label (nil for separators)
  45. shortcut *Label // optional shorcut text label
  46. ricon *Label // optional right internal icon label for submenu
  47. id string // optional text id
  48. icode int // icon code (if icon is set)
  49. submenu *Menu // pointer to optional associated sub menu
  50. keyMods window.ModifierKey // shortcut key modifier
  51. keyCode window.Key // shortcut key code
  52. disabled bool // item disabled state
  53. selected bool // selection state
  54. }
  55. // MenuItemStyle describes the style of a menu item
  56. type MenuItemStyle struct {
  57. Border BorderSizes
  58. Paddings BorderSizes
  59. BorderColor math32.Color4
  60. BgColor math32.Color
  61. FgColor math32.Color
  62. IconPaddings BorderSizes
  63. ShortcutPaddings BorderSizes
  64. RiconPaddings BorderSizes
  65. }
  66. // MenuItemStyles describes all the menu item styles
  67. type MenuItemStyles struct {
  68. Normal MenuItemStyle
  69. Over MenuItemStyle
  70. Disabled MenuItemStyle
  71. Separator MenuItemStyle
  72. }
  73. var mapKeyModifier = map[window.ModifierKey]string{
  74. window.ModShift: "Shift",
  75. window.ModControl: "Ctrl",
  76. window.ModAlt: "Alt",
  77. }
  78. var mapKeyText = map[window.Key]string{
  79. window.KeyApostrophe: "'",
  80. window.KeyComma: ",",
  81. window.KeyMinus: "-",
  82. window.KeyPeriod: ".",
  83. window.KeySlash: "/",
  84. window.Key0: "0",
  85. window.Key1: "1",
  86. window.Key2: "2",
  87. window.Key3: "3",
  88. window.Key4: "4",
  89. window.Key5: "5",
  90. window.Key6: "6",
  91. window.Key7: "7",
  92. window.Key8: "8",
  93. window.Key9: "9",
  94. window.KeySemicolon: ";",
  95. window.KeyEqual: "=",
  96. window.KeyA: "A",
  97. window.KeyB: "B",
  98. window.KeyC: "C",
  99. window.KeyD: "D",
  100. window.KeyE: "E",
  101. window.KeyF: "F",
  102. window.KeyG: "G",
  103. window.KeyH: "H",
  104. window.KeyI: "I",
  105. window.KeyJ: "J",
  106. window.KeyK: "K",
  107. window.KeyL: "L",
  108. window.KeyM: "M",
  109. window.KeyN: "N",
  110. window.KeyO: "O",
  111. window.KeyP: "P",
  112. window.KeyQ: "Q",
  113. window.KeyR: "R",
  114. window.KeyS: "S",
  115. window.KeyT: "T",
  116. window.KeyU: "U",
  117. window.KeyV: "V",
  118. window.KeyW: "W",
  119. window.KeyX: "X",
  120. window.KeyY: "Y",
  121. window.KeyZ: "Z",
  122. window.KeyF1: "F1",
  123. window.KeyF2: "F2",
  124. window.KeyF3: "F3",
  125. window.KeyF4: "F4",
  126. window.KeyF5: "F5",
  127. window.KeyF6: "F6",
  128. window.KeyF7: "F7",
  129. window.KeyF8: "F8",
  130. window.KeyF9: "F9",
  131. window.KeyF10: "F10",
  132. window.KeyF11: "F11",
  133. window.KeyF12: "F12",
  134. }
  135. // NewMenuBar creates and returns a pointer to a new empty menu bar
  136. func NewMenuBar() *Menu {
  137. m := NewMenu()
  138. m.bar = true
  139. return m
  140. }
  141. // NewMenu creates and returns a pointer to a new empty vertical menu
  142. func NewMenu() *Menu {
  143. m := new(Menu)
  144. m.Panel.Initialize(0, 0)
  145. m.styles = &StyleDefault.Menu
  146. m.items = make([]*MenuItem, 0)
  147. m.Panel.Subscribe(OnCursorEnter, m.onCursor)
  148. m.Panel.Subscribe(OnCursorLeave, m.onCursor)
  149. m.Panel.Subscribe(OnKeyDown, m.onKey)
  150. m.Panel.Subscribe(OnMouseOut, m.onMouse)
  151. m.update()
  152. return m
  153. }
  154. // AddOption creates and adds a new menu item to this menu with the
  155. // specified text and returns the pointer to the created menu item.
  156. func (m *Menu) AddOption(text string) *MenuItem {
  157. mi := newMenuItem(text, m.styles.Item)
  158. m.Panel.Add(mi)
  159. m.items = append(m.items, mi)
  160. mi.menu = m
  161. m.recalc()
  162. return mi
  163. }
  164. // AddSeparator creates and adds a new separator to the menu
  165. func (m *Menu) AddSeparator() *MenuItem {
  166. mi := newMenuItem("", m.styles.Item)
  167. m.Panel.Add(mi)
  168. m.items = append(m.items, mi)
  169. mi.menu = m
  170. m.recalc()
  171. return mi
  172. }
  173. // AddMenu creates and adds a new menu item to this menu with the
  174. // specified text and sub menu.
  175. // Returns the pointer to the created menu item.
  176. func (m *Menu) AddMenu(text string, subm *Menu) *MenuItem {
  177. mi := newMenuItem(text, m.styles.Item)
  178. m.Panel.Add(mi)
  179. m.items = append(m.items, mi)
  180. mi.submenu = subm
  181. mi.submenu.SetVisible(false)
  182. mi.submenu.SetBounded(false)
  183. mi.submenu.mitem = mi
  184. mi.submenu.autoOpen = true
  185. mi.menu = m
  186. mi.ricon = NewIconLabel(string(assets.ChevronRight))
  187. mi.Panel.Add(mi.ricon)
  188. mi.Panel.Add(mi.submenu)
  189. mi.update()
  190. m.recalc()
  191. return mi
  192. }
  193. // RemoveItem removes the specified menu item from this menu
  194. func (m *Menu) RemoveItem(mi *MenuItem) {
  195. }
  196. // onCursor process subscribed cursor events
  197. func (m *Menu) onCursor(evname string, ev interface{}) {
  198. if evname == OnCursorEnter {
  199. m.root.SetKeyFocus(m)
  200. }
  201. m.root.StopPropagation(StopAll)
  202. }
  203. // onKey process subscribed key events
  204. func (m *Menu) onKey(evname string, ev interface{}) {
  205. sel := m.selectedPos()
  206. if sel < 0 {
  207. return
  208. }
  209. mi := m.items[sel]
  210. kev := ev.(*window.KeyEvent)
  211. switch kev.Keycode {
  212. // Select next enabled menu item
  213. case window.KeyDown:
  214. // Select next enabled menu item
  215. if m.bar {
  216. // If selected item is not a sub menu, ignore
  217. if mi.submenu == nil {
  218. return
  219. }
  220. // Sets autoOpen and selects sub menu
  221. m.autoOpen = true
  222. mi.update()
  223. m.root.SetKeyFocus(mi.submenu)
  224. mi.submenu.setSelectedPos(0)
  225. return
  226. }
  227. // Select next enabled menu item for vertical menu
  228. next := m.nextItem(sel)
  229. m.setSelectedPos(next)
  230. // Up -> Previous item for vertical menus
  231. case window.KeyUp:
  232. if m.bar {
  233. return
  234. }
  235. prev := m.prevItem(sel)
  236. m.setSelectedPos(prev)
  237. // Left -> Previous menu item for menu bar
  238. case window.KeyLeft:
  239. // For menu bar, select previous menu item
  240. if m.bar {
  241. prev := m.prevItem(sel)
  242. m.setSelectedPos(prev)
  243. return
  244. }
  245. // If menu has parent menu item
  246. if m.mitem != nil {
  247. if m.mitem.menu.bar {
  248. sel := m.mitem.menu.selectedPos()
  249. prev := m.mitem.menu.prevItem(sel)
  250. m.mitem.menu.setSelectedPos(prev)
  251. } else {
  252. m.mitem.menu.setSelectedItem(m.mitem)
  253. }
  254. m.root.SetKeyFocus(m.mitem.menu)
  255. return
  256. }
  257. // Right -> Next menu bar item || Next sub menu
  258. case window.KeyRight:
  259. mi := m.items[sel]
  260. // For menu bar, select next menu item
  261. if m.bar {
  262. next := m.nextItem(sel)
  263. m.setSelectedPos(next)
  264. return
  265. }
  266. // Enter into sub menu
  267. if mi.submenu != nil {
  268. m.root.SetKeyFocus(mi.submenu)
  269. mi.submenu.setSelectedPos(0)
  270. return
  271. }
  272. // If parent menu of this menu item is bar menu
  273. if m.mitem != nil && m.mitem.menu.bar {
  274. sel := m.mitem.menu.selectedPos()
  275. next := m.mitem.menu.nextItem(sel)
  276. m.mitem.menu.setSelectedPos(next)
  277. m.root.SetKeyFocus(m.mitem.menu)
  278. }
  279. // Enter -> Select menu option
  280. case window.KeyEnter:
  281. mi.activate()
  282. // Check for menu items shortcuts
  283. default:
  284. found := mi.rootMenu().checkKey(kev)
  285. if found != nil {
  286. found.activate()
  287. }
  288. }
  289. }
  290. // onMouse process subscribed mouse events for the menu
  291. func (m *Menu) onMouse(evname string, ev interface{}) {
  292. log.Error("Menu onMouse:%s", evname)
  293. //if evname == OnMouseOut {
  294. // if m.bar {
  295. // m.autoOpen = false
  296. // m.setSelectedPos(-1)
  297. // }
  298. //}
  299. }
  300. // checkKey checks if this menu and any of its children contains
  301. // a menu item with specified key shortcut
  302. func (m *Menu) checkKey(kev *window.KeyEvent) *MenuItem {
  303. for i := 0; i < len(m.items); i++ {
  304. mi := m.items[i]
  305. if mi.keyCode == kev.Keycode && mi.keyMods == kev.Mods {
  306. return mi
  307. }
  308. if mi.submenu != nil {
  309. found := mi.submenu.checkKey(kev)
  310. if found != nil {
  311. return found
  312. }
  313. }
  314. }
  315. return nil
  316. }
  317. // setSelectedPos sets the menu item at the specified position as selected
  318. // and all others as not selected.
  319. func (m *Menu) setSelectedPos(pos int) {
  320. for i := 0; i < len(m.items); i++ {
  321. mi := m.items[i]
  322. if i == pos {
  323. mi.selected = true
  324. } else {
  325. mi.selected = false
  326. }
  327. // If menu item has a sub menu, unselects the sub menu options recursively
  328. if mi.submenu != nil {
  329. mi.submenu.setSelectedPos(-1)
  330. }
  331. mi.update()
  332. }
  333. }
  334. // setSelectedItem sets the specified menu item as selected
  335. // and all others as not selected
  336. func (m *Menu) setSelectedItem(mitem *MenuItem) {
  337. for i := 0; i < len(m.items); i++ {
  338. mi := m.items[i]
  339. if mi == mitem {
  340. mi.selected = true
  341. } else {
  342. mi.selected = false
  343. }
  344. // If menu item has a sub menu, unselects the sub menu options recursively
  345. if mi.submenu != nil {
  346. mi.submenu.setSelectedItem(nil)
  347. }
  348. mi.update()
  349. }
  350. }
  351. // selectedPos returns the position of the current selected menu item
  352. // Returns -1 if no item selected
  353. func (m *Menu) selectedPos() int {
  354. for i := 0; i < len(m.items); i++ {
  355. mi := m.items[i]
  356. if mi.selected {
  357. return i
  358. }
  359. }
  360. return -1
  361. }
  362. // nextItem returns the position of the next enabled option from the
  363. // specified position
  364. func (m *Menu) nextItem(pos int) int {
  365. res := 0
  366. for i := pos + 1; i < len(m.items); i++ {
  367. mi := m.items[i]
  368. if mi.disabled || mi.label == nil {
  369. continue
  370. }
  371. res = i
  372. break
  373. }
  374. return res
  375. }
  376. // prevItem returns the position of previous enabled menu item from
  377. // the specified position
  378. func (m *Menu) prevItem(pos int) int {
  379. res := len(m.items) - 1
  380. for i := pos - 1; i >= 0 && i < len(m.items); i-- {
  381. mi := m.items[i]
  382. if mi.disabled || mi.label == nil {
  383. continue
  384. }
  385. res = i
  386. break
  387. }
  388. return res
  389. }
  390. // update updates the menu visual state
  391. func (m *Menu) update() {
  392. m.applyStyle(&m.styles.Body.Normal)
  393. }
  394. // applyStyle applies the specified menu body style
  395. func (m *Menu) applyStyle(mbs *MenuBodyStyle) {
  396. m.SetBordersFrom(&mbs.Border)
  397. m.SetBordersColor4(&mbs.BorderColor)
  398. m.SetPaddingsFrom(&mbs.Paddings)
  399. m.SetColor(&mbs.BgColor)
  400. }
  401. // recalc recalculates the positions of this menu internal items
  402. // and the content width and height of the menu
  403. func (m *Menu) recalc() {
  404. if m.bar {
  405. m.recalcBar()
  406. return
  407. }
  408. // Find the maximum icon and label widths
  409. minWidth := float32(0)
  410. iconWidth := float32(0)
  411. labelWidth := float32(0)
  412. shortcutWidth := float32(0)
  413. riconWidth := float32(0)
  414. for i := 0; i < len(m.items); i++ {
  415. mi := m.items[i]
  416. minWidth = mi.MinWidth()
  417. // Separator
  418. if mi.label == nil {
  419. continue
  420. }
  421. // Left icon width
  422. if mi.licon != nil && mi.licon.width > iconWidth {
  423. iconWidth = mi.licon.width
  424. }
  425. // Option label width
  426. if mi.label.width > labelWidth {
  427. labelWidth = mi.label.width
  428. }
  429. // Shortcut label width
  430. if mi.shortcut != nil && mi.shortcut.width > shortcutWidth {
  431. shortcutWidth = mi.shortcut.width
  432. }
  433. // Right icon (submenu indicator) width
  434. if mi.ricon != nil && mi.ricon.width > riconWidth {
  435. riconWidth = mi.ricon.width
  436. }
  437. }
  438. width := minWidth + iconWidth + labelWidth + shortcutWidth + riconWidth
  439. // Sets the position and width of the menu items
  440. // The height is defined by the menu item itself
  441. px := float32(0)
  442. py := float32(0)
  443. for i := 0; i < len(m.items); i++ {
  444. mi := m.items[i]
  445. mi.SetPosition(px, py)
  446. mh := mi.minHeight()
  447. py += mh
  448. mi.SetSize(width, mh)
  449. mi.recalc(iconWidth, labelWidth, shortcutWidth)
  450. }
  451. m.SetContentSize(width, py)
  452. }
  453. // recalcBar recalculates the positions of this MenuBar internal items
  454. // and the content width and height of the menu
  455. func (m *Menu) recalcBar() {
  456. height := float32(0)
  457. for i := 0; i < len(m.items); i++ {
  458. mi := m.items[i]
  459. if mi.minHeight() > height {
  460. height = mi.minHeight()
  461. }
  462. }
  463. px := float32(0)
  464. for i := 0; i < len(m.items); i++ {
  465. mi := m.items[i]
  466. mi.SetPosition(px, 0)
  467. width := float32(0)
  468. width = mi.minWidth()
  469. mi.SetSize(width, height)
  470. px += mi.Width()
  471. }
  472. m.SetContentSize(px, height)
  473. }
  474. // newMenuItem creates and returns a pointer to a new menu item
  475. // with the specified text.
  476. func newMenuItem(text string, styles *MenuItemStyles) *MenuItem {
  477. mi := new(MenuItem)
  478. mi.Panel.Initialize(0, 0)
  479. mi.styles = styles
  480. if text != "" {
  481. mi.label = NewLabel(text)
  482. mi.Panel.Add(mi.label)
  483. mi.Panel.Subscribe(OnCursorEnter, mi.onCursor)
  484. mi.Panel.Subscribe(OnCursorLeave, mi.onCursor)
  485. mi.Panel.Subscribe(OnMouseDown, mi.onMouse)
  486. }
  487. mi.update()
  488. return mi
  489. }
  490. // SetIcon sets the left icon of this menu item
  491. // If an image was previously set it is replaced by this icon
  492. func (mi *MenuItem) SetIcon(icode int) *MenuItem {
  493. mi.licon = NewIconLabel(string(icode))
  494. mi.Panel.Add(mi.licon)
  495. mi.update()
  496. return mi
  497. }
  498. // SetImage sets the left image of this menu item
  499. // If an icon was previously set it is replaced by this image
  500. func (mi *MenuItem) SetImage(img *Image) {
  501. }
  502. // SetText sets the text of this menu item
  503. func (mi *MenuItem) SetText(text string) *MenuItem {
  504. if mi.label == nil {
  505. return mi
  506. }
  507. mi.label.SetText(text)
  508. mi.update()
  509. mi.menu.recalc()
  510. return mi
  511. }
  512. // SetShortcut sets the keyboard shortcut of this menu item
  513. func (mi *MenuItem) SetShortcut(mod window.ModifierKey, key window.Key) *MenuItem {
  514. if mapKeyText[key] == "" {
  515. panic("Invalid menu shortcut key")
  516. }
  517. mi.keyMods = mod
  518. mi.keyCode = key
  519. text := ""
  520. if mi.keyMods&window.ModShift != 0 {
  521. text = mapKeyModifier[window.ModShift]
  522. }
  523. if mi.keyMods&window.ModControl != 0 {
  524. if text != "" {
  525. text += "+"
  526. }
  527. text += mapKeyModifier[window.ModControl]
  528. }
  529. if mi.keyMods&window.ModAlt != 0 {
  530. if text != "" {
  531. text += "+"
  532. }
  533. text += mapKeyModifier[window.ModAlt]
  534. }
  535. if text != "" {
  536. text += "+"
  537. }
  538. text += mapKeyText[key]
  539. mi.shortcut = NewLabel(text)
  540. mi.Panel.Add(mi.shortcut)
  541. mi.update()
  542. mi.menu.recalc()
  543. return mi
  544. }
  545. // SetSubmenu sets an associated sub menu item for this menu item
  546. func (mi *MenuItem) SetSubmenu(smi *MenuItem) *MenuItem {
  547. return mi
  548. }
  549. // SetEnabled sets the enabled state of this menu item
  550. func (mi *MenuItem) SetEnabled(enabled bool) *MenuItem {
  551. mi.disabled = !enabled
  552. mi.update()
  553. return mi
  554. }
  555. // SetId sets this menu item string id which can be used to identify
  556. // the selected menu option.
  557. func (mi *MenuItem) SetId(id string) *MenuItem {
  558. mi.id = id
  559. return mi
  560. }
  561. // Id returns this menu item current id
  562. func (mi *MenuItem) Id() string {
  563. return mi.id
  564. }
  565. // IdPath returns a slice with the path of menu items ids to this menu item
  566. func (mi *MenuItem) IdPath() []string {
  567. // Builds lists of menu items ids
  568. path := []string{mi.id}
  569. menu := mi.menu
  570. for menu.mitem != nil {
  571. path = append(path, menu.mitem.id)
  572. menu = menu.mitem.menu
  573. }
  574. // Reverse and returns id list
  575. res := make([]string, 0, len(path))
  576. for i := len(path) - 1; i >= 0; i-- {
  577. res = append(res, path[i])
  578. }
  579. return res
  580. }
  581. // onCursor processes subscribed cursor events over the menu item
  582. func (mi *MenuItem) onCursor(evname string, ev interface{}) {
  583. switch evname {
  584. case OnCursorEnter:
  585. mi.menu.setSelectedItem(mi)
  586. case OnCursorLeave:
  587. }
  588. }
  589. // onMouse processes subscribed mouse events over the menu item
  590. func (mi *MenuItem) onMouse(evname string, ev interface{}) {
  591. switch evname {
  592. case OnMouseDown:
  593. // MenuBar option
  594. if mi.menu.bar {
  595. mi.menu.autoOpen = !mi.menu.autoOpen
  596. if mi.submenu != nil && mi.submenu.Visible() {
  597. mi.submenu.SetVisible(false)
  598. mi.root.SetKeyFocus(mi.menu)
  599. } else {
  600. mi.update()
  601. }
  602. }
  603. if mi.submenu != nil {
  604. return
  605. }
  606. mi.activate()
  607. }
  608. }
  609. // activate activates this menu item dispatching OnClick events
  610. func (mi *MenuItem) activate() {
  611. rm := mi.rootMenu()
  612. if rm.bar {
  613. rm.autoOpen = false
  614. }
  615. rm.setSelectedPos(-1)
  616. mi.root.SetKeyFocus(rm)
  617. mi.dispatchAll(OnClick, mi)
  618. }
  619. // rootMenu returns the root menu for this menu item
  620. func (mi *MenuItem) rootMenu() *Menu {
  621. root := mi.menu
  622. for root.mitem != nil {
  623. root = root.mitem.menu
  624. }
  625. return root
  626. }
  627. // dispatchAll dispatch the specified event for this menu item
  628. // and all its parents
  629. func (mi *MenuItem) dispatchAll(evname string, ev interface{}) {
  630. mi.Dispatch(evname, ev)
  631. pmenu := mi.menu
  632. for {
  633. pmenu.Dispatch(evname, ev)
  634. if pmenu.mitem == nil {
  635. break
  636. }
  637. pmenu = pmenu.mitem.menu
  638. }
  639. }
  640. // update updates the menu item visual state
  641. func (mi *MenuItem) update() {
  642. // Separator
  643. if mi.label == nil {
  644. mi.applyStyle(&mi.styles.Separator)
  645. return
  646. }
  647. // Disabled item
  648. if mi.disabled {
  649. mi.applyStyle(&mi.styles.Disabled)
  650. return
  651. }
  652. // Selected item
  653. if mi.selected {
  654. mi.applyStyle(&mi.styles.Over)
  655. if mi.submenu != nil && mi.menu.autoOpen {
  656. mi.menu.SetTopChild(mi)
  657. mi.submenu.SetVisible(true)
  658. if mi.menu != nil && mi.menu.bar {
  659. mi.submenu.SetPosition(0, mi.Height()-2)
  660. } else {
  661. mi.submenu.SetPosition(mi.Width()-2, 0)
  662. }
  663. }
  664. return
  665. }
  666. // If this menu item has a sub menu and the sub menu is not active,
  667. // hides the sub menu
  668. if mi.submenu != nil {
  669. mi.submenu.SetVisible(false)
  670. }
  671. mi.applyStyle(&mi.styles.Normal)
  672. }
  673. // applyStyle applies the specified menu item style
  674. func (mi *MenuItem) applyStyle(mis *MenuItemStyle) {
  675. mi.SetBordersFrom(&mis.Border)
  676. mi.SetBordersColor4(&mis.BorderColor)
  677. mi.SetPaddingsFrom(&mis.Paddings)
  678. mi.SetColor(&mis.BgColor)
  679. if mi.licon != nil {
  680. mi.licon.SetPaddingsFrom(&mis.IconPaddings)
  681. }
  682. if mi.label != nil {
  683. mi.label.SetColor(&mis.FgColor)
  684. }
  685. if mi.shortcut != nil {
  686. mi.shortcut.SetPaddingsFrom(&mis.ShortcutPaddings)
  687. }
  688. if mi.ricon != nil {
  689. mi.ricon.SetPaddingsFrom(&mis.RiconPaddings)
  690. }
  691. }
  692. // recalc recalculates the positions of this menu item internal panels
  693. func (mi *MenuItem) recalc(iconWidth, labelWidth, shortcutWidth float32) {
  694. // Separator
  695. if mi.label == nil {
  696. return
  697. }
  698. if mi.licon != nil {
  699. py := (mi.label.height - mi.licon.height) / 2
  700. mi.licon.SetPosition(0, py)
  701. }
  702. mi.label.SetPosition(iconWidth, 0)
  703. if mi.shortcut != nil {
  704. mi.shortcut.SetPosition(iconWidth+labelWidth, 0)
  705. }
  706. if mi.ricon != nil {
  707. mi.ricon.SetPosition(iconWidth+labelWidth+shortcutWidth, 0)
  708. }
  709. }
  710. // minHeight returns the minimum height of this menu item
  711. func (mi *MenuItem) minHeight() float32 {
  712. mh := mi.MinHeight()
  713. if mi.label == nil {
  714. return mh + 1
  715. }
  716. mh += mi.label.height
  717. return mh
  718. }
  719. // minWidth returns the minimum width of this menu item
  720. func (mi *MenuItem) minWidth() float32 {
  721. mw := mi.MinWidth()
  722. if mi.label == nil {
  723. return mw + 1
  724. }
  725. mw += mi.label.width
  726. return mw
  727. }