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- // Copyright 2016 The G3N Authors. All rights reserved.
- // Use of this source code is governed by a BSD-style
- // license that can be found in the LICENSE file.
- package gui
- import (
- "fmt"
- "io/ioutil"
- "os"
- "sort"
- "strconv"
- "strings"
- "github.com/g3n/engine/gui/assets/icon"
- "github.com/g3n/engine/math32"
- "github.com/g3n/engine/window"
- "gopkg.in/yaml.v2"
- )
- // Builder builds GUI objects from a declarative description in YAML format
- type Builder struct {
- am map[string]interface{} // parsed attribute map
- builders map[string]BuilderFunc // map of builder functions by type
- attribs map[string]AttribCheckFunc // map of attribute name with check functions
- layouts map[string]IBuilderLayout // map of layout type to layout builder
- imgpath string // base path for image panels files
- }
- // IBuilderLayout is the interface for all layout builders
- type IBuilderLayout interface {
- BuildLayout(b *Builder, am map[string]interface{}) (ILayout, error)
- BuildParams(b *Builder, am map[string]interface{}) (interface{}, error)
- }
- // BuilderFunc is type for functions which build a gui object from an attribute map
- type BuilderFunc func(*Builder, map[string]interface{}) (IPanel, error)
- // AttribCheckFunc is the type for all attribute check functions
- type AttribCheckFunc func(b *Builder, am map[string]interface{}, fname string) error
- // IgnoreSuffix specified the suffix of ignored keys
- const IgnoreSuffix = "_"
- // Panel and layout types
- const (
- TypePanel = "panel"
- TypeImagePanel = "imagepanel"
- TypeLabel = "label"
- TypeImageLabel = "imagelabel"
- TypeButton = "button"
- TypeCheckBox = "checkbox"
- TypeRadioButton = "radiobutton"
- TypeEdit = "edit"
- TypeVList = "vlist"
- TypeHList = "hlist"
- TypeDropDown = "dropdown"
- TypeHSlider = "hslider"
- TypeVSlider = "vslider"
- TypeHSplitter = "hsplitter"
- TypeVSplitter = "vsplitter"
- TypeSeparator = "separator"
- TypeTree = "tree"
- TypeTreeNode = "node"
- TypeMenuBar = "menubar"
- TypeMenu = "menu"
- TypeWindow = "window"
- TypeChart = "chart"
- TypeTable = "table"
- TypeTabBar = "tabbar"
- TypeHBoxLayout = "hbox"
- TypeVBoxLayout = "vbox"
- TypeGridLayout = "grid"
- TypeDockLayout = "dock"
- )
- // Common attribute names
- const (
- AttribAlignv = "alignv" // Align
- AttribAlignh = "alignh" // Align
- AttribAspectHeight = "aspectheight" // float32
- AttribAspectWidth = "aspectwidth" // float32
- AttribBgColor = "bgcolor" // Color4
- AttribBorders = "borders" // RectBounds
- AttribBorderColor = "bordercolor" // Color4
- AttribChecked = "checked" // bool
- AttribColor = "color" // Color4
- AttribCols = "cols" // int GridLayout
- AttribColSpan = "colspan" // int GridLayout
- AttribColumns = "columns" // []map[string]interface{} Table
- AttribContent = "content" // map[string]interface{} Table
- AttribCountStepx = "countstepx" // float32
- AttribEdge = "edge" // int
- AttribEnabled = "enabled" // bool
- AttribExpand = "expand" // float32
- AttribExpandh = "expandh" // bool
- AttribExpandv = "expandv" // bool
- AttribFirstx = "firstx" // float32
- AttribFontColor = "fontcolor" // Color4
- AttribFontDPI = "fontdpi" // float32
- AttribFontSize = "fontsize" // float32
- AttribFormat = "format" // string
- AttribGroup = "group" // string
- AttribHeader = "header" // string
- AttribHeight = "height" // float32
- AttribHidden = "hidden" // bool Table
- AttribId = "id" // string
- AttribIcon = "icon" // string
- AttribImageFile = "imagefile" // string
- AttribImageLabel = "imagelabel" // []map[string]interface{}
- AttribItems = "items" // []map[string]interface{}
- AttribLayout = "layout" // map[string]interface{}
- AttribLayoutParams = "layoutparams" // map[string]interface{}
- AttribLineSpacing = "linespacing" // float32
- AttribLines = "lines" // int
- AttribMargin = "margin" // float32
- AttribMargins = "margins" // RectBounds
- AttribMinwidth = "minwidth" // float32 Table
- AttribAutoHeight = "autoheight" // bool
- AttribAutoWidth = "autowidth" // bool
- AttribName = "name" // string
- AttribPaddings = "paddings" // RectBounds
- AttribPanel0 = "panel0" // map[string]interface{}
- AttribPanel1 = "panel1" // map[string]interface{}
- AttribParentInternal = "parent_" // string (internal attribute)
- AttribPinned = "pinned" // bool
- AttribPlaceHolder = "placeholder" // string
- AttribPosition = "position" // []float32
- AttribRangeAuto = "rangeauto" // bool
- AttribRangeMin = "rangemin" // float32
- AttribRangeMax = "rangemax" // float32
- AttribRender = "render" // bool
- AttribResizeBorders = "resizeborders" // Resizable
- AttribResize = "resize" // bool Table
- AttribScaleFactor = "scalefactor" // float32
- AttribScalex = "scalex" // map[string]interface{}
- AttribScaley = "scaley" // map[string]interface{}
- AttribShortcut = "shortcut" // []int
- AttribShowHeader = "showheader" // bool
- AttribSortType = "sorttype" // TableSortType Table
- AttribSpacing = "spacing" // float32
- AttribSplit = "split" // float32
- AttribStepx = "stepx" // float32
- AttribText = "text" // string
- AttribTitle = "title" // string
- AttribType = "type" // string
- AttribUserData = "userdata" // interface{}
- AttribWidth = "width" // float32
- AttribValue = "value" // float32
- AttribVisible = "visible" // bool
- )
- // maps align name with align parameter
- var mapAlignh = map[string]Align{
- "none": AlignNone,
- "left": AlignLeft,
- "right": AlignRight,
- "width": AlignWidth,
- "center": AlignCenter,
- }
- // maps align name with align parameter
- var mapAlignv = map[string]Align{
- "none": AlignNone,
- "top": AlignTop,
- "bottom": AlignBottom,
- "height": AlignHeight,
- "center": AlignCenter,
- }
- // maps edge name (dock layout) with edge parameter
- var mapEdgeName = map[string]int{
- "top": DockTop,
- "right": DockRight,
- "bottom": DockBottom,
- "left": DockLeft,
- "center": DockCenter,
- }
- // maps resize border name (window) with parameter value
- var mapResizable = map[string]ResizeBorders{
- "top": ResizeTop,
- "right": ResizeRight,
- "bottom": ResizeBottom,
- "left": ResizeLeft,
- "all": ResizeAll,
- }
- // maps table sort type to value
- var mapTableSortType = map[string]TableSortType{
- "none": TableSortNone,
- "string": TableSortString,
- "number": TableSortNumber,
- }
- // NewBuilder creates and returns a pointer to a new gui Builder object
- func NewBuilder() *Builder {
- b := new(Builder)
- // Sets map of object type to builder function
- b.builders = map[string]BuilderFunc{
- TypePanel: buildPanel,
- TypeImagePanel: buildImagePanel,
- TypeLabel: buildLabel,
- TypeImageLabel: buildImageLabel,
- TypeButton: buildButton,
- TypeEdit: buildEdit,
- TypeCheckBox: buildCheckBox,
- TypeRadioButton: buildRadioButton,
- TypeVList: buildVList,
- TypeHList: buildHList,
- TypeDropDown: buildDropDown,
- TypeMenu: buildMenu,
- TypeMenuBar: buildMenu,
- TypeHSlider: buildSlider,
- TypeVSlider: buildSlider,
- TypeHSplitter: buildSplitter,
- TypeVSplitter: buildSplitter,
- TypeTree: buildTree,
- TypeWindow: buildWindow,
- TypeChart: buildChart,
- TypeTable: buildTable,
- TypeTabBar: buildTabBar,
- }
- // Sets map of layout type name to layout function
- b.layouts = map[string]IBuilderLayout{
- TypeHBoxLayout: &BuilderLayoutHBox{},
- TypeVBoxLayout: &BuilderLayoutVBox{},
- TypeGridLayout: &BuilderLayoutGrid{},
- TypeDockLayout: &BuilderLayoutDock{},
- }
- // Sets map of attribute name to check function
- b.attribs = map[string]AttribCheckFunc{
- AttribAlignv: AttribCheckAlign,
- AttribAlignh: AttribCheckAlign,
- AttribAspectWidth: AttribCheckFloat,
- AttribAspectHeight: AttribCheckFloat,
- AttribHeight: AttribCheckFloat,
- AttribBgColor: AttribCheckColor,
- AttribBorders: AttribCheckBorderSizes,
- AttribBorderColor: AttribCheckColor,
- AttribChecked: AttribCheckBool,
- AttribColor: AttribCheckColor,
- AttribCols: AttribCheckInt,
- AttribColSpan: AttribCheckInt,
- AttribColumns: AttribCheckListMap,
- AttribContent: AttribCheckMap,
- AttribCountStepx: AttribCheckFloat,
- AttribEdge: AttribCheckEdge,
- AttribEnabled: AttribCheckBool,
- AttribExpand: AttribCheckFloat,
- AttribExpandh: AttribCheckBool,
- AttribExpandv: AttribCheckBool,
- AttribFirstx: AttribCheckFloat,
- AttribFontColor: AttribCheckColor,
- AttribFontDPI: AttribCheckFloat,
- AttribFontSize: AttribCheckFloat,
- AttribFormat: AttribCheckString,
- AttribGroup: AttribCheckString,
- AttribHeader: AttribCheckString,
- AttribHidden: AttribCheckBool,
- AttribIcon: AttribCheckIcons,
- AttribId: AttribCheckString,
- AttribImageFile: AttribCheckString,
- AttribImageLabel: AttribCheckMap,
- AttribItems: AttribCheckListMap,
- AttribLayout: AttribCheckLayout,
- AttribLayoutParams: AttribCheckMap,
- AttribLineSpacing: AttribCheckFloat,
- AttribLines: AttribCheckInt,
- AttribMargin: AttribCheckFloat,
- AttribMargins: AttribCheckBorderSizes,
- AttribMinwidth: AttribCheckFloat,
- AttribAutoHeight: AttribCheckBool,
- AttribAutoWidth: AttribCheckBool,
- AttribName: AttribCheckString,
- AttribPaddings: AttribCheckBorderSizes,
- AttribPanel0: AttribCheckMap,
- AttribPanel1: AttribCheckMap,
- AttribPinned: AttribCheckBool,
- AttribPlaceHolder: AttribCheckString,
- AttribPosition: AttribCheckPosition,
- AttribRangeAuto: AttribCheckBool,
- AttribRangeMin: AttribCheckFloat,
- AttribRangeMax: AttribCheckFloat,
- AttribRender: AttribCheckBool,
- AttribResizeBorders: AttribCheckResizeBorders,
- AttribResize: AttribCheckBool,
- AttribScaleFactor: AttribCheckFloat,
- AttribScalex: AttribCheckMap,
- AttribScaley: AttribCheckMap,
- AttribShortcut: AttribCheckMenuShortcut,
- AttribShowHeader: AttribCheckBool,
- AttribSortType: AttribCheckTableSortType,
- AttribSpacing: AttribCheckFloat,
- AttribSplit: AttribCheckFloat,
- AttribStepx: AttribCheckFloat,
- AttribText: AttribCheckString,
- AttribTitle: AttribCheckString,
- AttribType: AttribCheckStringLower,
- AttribUserData: AttribCheckInterface,
- AttribValue: AttribCheckFloat,
- AttribVisible: AttribCheckBool,
- AttribWidth: AttribCheckFloat,
- }
- return b
- }
- // ParseString parses a string with gui objects descriptions in YAML format
- // It there was a previously parsed description, it is cleared.
- func (b *Builder) ParseString(desc string) error {
- // Parses descriptor string in YAML format saving result in
- // a map of interface{} to interface{} as YAML allows numeric keys.
- var mii map[interface{}]interface{}
- err := yaml.Unmarshal([]byte(desc), &mii)
- if err != nil {
- return err
- }
- // If all the values of the top level map keys are other maps,
- // then it is a description of several objects, otherwise it is
- // a description of a single object.
- single := false
- for _, v := range mii {
- _, ok := v.(map[interface{}]interface{})
- if !ok {
- single = true
- break
- }
- }
- // Internal function which converts map[interface{}]interface{} to
- // map[string]interface{} recursively and lower case of all map keys.
- // It also sets a field named "parent_", which pointer to the parent map
- // This field causes a circular reference in the result map which prevents
- // the use of Go's Printf to print the result map.
- var visitor func(v, par interface{}) (interface{}, error)
- visitor = func(v, par interface{}) (interface{}, error) {
- switch vt := v.(type) {
- case []interface{}:
- ls := []interface{}{}
- for _, item := range vt {
- ci, err := visitor(item, par)
- if err != nil {
- return nil, err
- }
- ls = append(ls, ci)
- }
- return ls, nil
- case map[interface{}]interface{}:
- ms := make(map[string]interface{})
- if par != nil {
- ms[AttribParentInternal] = par
- }
- for k, v := range vt {
- // Checks key
- ks, ok := k.(string)
- if !ok {
- return nil, fmt.Errorf("Keys must be strings")
- }
- ks = strings.ToLower(ks)
- // Ignores keys suffixed by IgnoreSuffix
- if strings.HasSuffix(ks, IgnoreSuffix) {
- continue
- }
- // Checks value
- vi, err := visitor(v, ms)
- if err != nil {
- return nil, err
- }
- ms[ks] = vi
- // If has parent or is a single top level panel, checks attributes
- if par != nil || single {
- // Get attribute check function
- acf, ok := b.attribs[ks]
- if !ok {
- return nil, fmt.Errorf("Invalid attribute:%s", ks)
- }
- // Checks attribute
- err = acf(b, ms, ks)
- if err != nil {
- return nil, err
- }
- }
- }
- return ms, nil
- default:
- return v, nil
- }
- return nil, nil
- }
- // Get map[string]interface{} with lower case keys from parsed descritor
- res, err := visitor(mii, nil)
- if err != nil {
- return err
- }
- msi, ok := res.(map[string]interface{})
- if !ok {
- return fmt.Errorf("Parsed result is not a map")
- }
- b.am = msi
- //b.debugPrint(b.am, 1)
- return nil
- }
- // ParseFile parses a file with gui objects descriptions in YAML format
- // It there was a previously parsed description, it is cleared.
- func (b *Builder) ParseFile(filepath string) error {
- // Reads all file data
- f, err := os.Open(filepath)
- if err != nil {
- return err
- }
- data, err := ioutil.ReadAll(f)
- if err != nil {
- return err
- }
- err = f.Close()
- if err != nil {
- return err
- }
- // Parses file data
- return b.ParseString(string(data))
- }
- // Names returns a sorted list of names of top level previously parsed objects.
- // Only objects with defined types are returned.
- // If there is only a single object with no name, its name is returned
- // as an empty string
- func (b *Builder) Names() []string {
- var objs []string
- // Single object
- if b.am[AttribType] != nil {
- objs = append(objs, "")
- return objs
- }
- // Multiple objects
- for name := range b.am {
- objs = append(objs, name)
- }
- sort.Strings(objs)
- return objs
- }
- // Build builds a gui object and all its children recursively.
- // The specified name should be a top level name from a
- // from a previously parsed description
- // If the descriptions contains a single object with no name,
- // It should be specified the empty string to build this object.
- func (b *Builder) Build(name string) (IPanel, error) {
- // Only one object
- if name == "" {
- return b.build(b.am, nil)
- }
- // Map of gui objects
- am, ok := b.am[name]
- if !ok {
- return nil, fmt.Errorf("Object name:%s not found", name)
- }
- return b.build(am.(map[string]interface{}), nil)
- }
- // SetImagepath Sets the path for image panels relative image files
- func (b *Builder) SetImagepath(path string) {
- b.imgpath = path
- }
- // AddBuilderPanel adds a panel builder function for the specified type name.
- // If the type name already exists it is replaced.
- func (b *Builder) AddBuilderPanel(typename string, bf BuilderFunc) {
- b.builders[typename] = bf
- }
- // AddBuilderLayout adds a layout builder object for the specified type name.
- // If the type name already exists it is replaced.
- func (b *Builder) AddBuilderLayout(typename string, bl IBuilderLayout) {
- b.layouts[typename] = bl
- }
- // AddAttrib adds an attribute type and its checker/converte
- // If the attribute type name already exists it is replaced.
- func (b *Builder) AddAttrib(typename string, acf AttribCheckFunc) {
- b.attribs[typename] = acf
- }
- // build builds the gui object from the specified description.
- // All its children are also built recursively
- // Returns the built object or an error
- func (b *Builder) build(am map[string]interface{}, iparent IPanel) (IPanel, error) {
- // Get panel type
- itype := am[AttribType]
- if itype == nil {
- return nil, fmt.Errorf("Type not specified")
- }
- typename := itype.(string)
- // Get builder function for this type name
- builder := b.builders[typename]
- if builder == nil {
- return nil, fmt.Errorf("Invalid type:%v", typename)
- }
- // Builds panel
- pan, err := builder(b, am)
- if err != nil {
- return nil, err
- }
- // Adds built panel to parent
- if iparent != nil {
- iparent.GetPanel().Add(pan)
- }
- return pan, nil
- }
- // SetAttribs sets common attributes from the description to the specified panel
- func (b *Builder) SetAttribs(am map[string]interface{}, ipan IPanel) error {
- panel := ipan.GetPanel()
- // Set optional position
- if am[AttribPosition] != nil {
- va := am[AttribPosition].([]float32)
- panel.SetPosition(va[0], va[1])
- }
- // Set optional panel width
- if am[AttribWidth] != nil {
- panel.SetWidth(am[AttribWidth].(float32))
- }
- // Sets optional panel height
- if am[AttribHeight] != nil {
- panel.SetHeight(am[AttribHeight].(float32))
- }
- // Set optional margin sizes
- if am[AttribMargins] != nil {
- panel.SetMarginsFrom(am[AttribMargins].(*RectBounds))
- }
- // Set optional border sizes
- if am[AttribBorders] != nil {
- panel.SetBordersFrom(am[AttribBorders].(*RectBounds))
- }
- // Set optional border color
- if am[AttribBorderColor] != nil {
- panel.SetBordersColor4(am[AttribBorderColor].(*math32.Color4))
- }
- // Set optional paddings sizes
- if am[AttribPaddings] != nil {
- panel.SetPaddingsFrom(am[AttribPaddings].(*RectBounds))
- }
- // Set optional panel color
- if am[AttribColor] != nil {
- panel.SetColor4(am[AttribColor].(*math32.Color4))
- }
- if am[AttribName] != nil {
- panel.SetName(am[AttribName].(string))
- }
- if am[AttribVisible] != nil {
- panel.SetVisible(am[AttribVisible].(bool))
- }
- if am[AttribEnabled] != nil {
- panel.SetEnabled(am[AttribEnabled].(bool))
- }
- if am[AttribRender] != nil {
- panel.SetRenderable(am[AttribRender].(bool))
- }
- if am[AttribUserData] != nil {
- panel.SetUserData(am[AttribUserData])
- }
- // Sets optional layout (must pass IPanel not *Panel)
- err := b.setLayout(am, ipan)
- if err != nil {
- return nil
- }
- // Sets optional layout params
- err = b.setLayoutParams(am, panel)
- return err
- }
- // setLayout sets the optional layout of the specified panel
- func (b *Builder) setLayout(am map[string]interface{}, ipan IPanel) error {
- // Get layout type
- lai := am[AttribLayout]
- if lai == nil {
- return nil
- }
- lam := lai.(map[string]interface{})
- ltype := lam[AttribType]
- if ltype == nil {
- return b.err(am, AttribType, "Layout must have a type")
- }
- // Get layout builder
- lbuilder := b.layouts[ltype.(string)]
- if lbuilder == nil {
- return b.err(am, AttribType, "Invalid layout type")
- }
- // Builds layout builder and set to panel
- layout, err := lbuilder.BuildLayout(b, lam)
- if err != nil {
- return err
- }
- ipan.SetLayout(layout)
- return nil
- }
- // setLayoutParams sets the optional layout params of the specified panel and its attributes
- func (b *Builder) setLayoutParams(am map[string]interface{}, ipan IPanel) error {
- // Get layout params attributes
- lpi := am[AttribLayoutParams]
- if lpi == nil {
- return nil
- }
- lp := lpi.(map[string]interface{})
- // Checks if layout param specifies the layout type
- // This is useful when the panel has no parent yet
- var ltype string
- if v := lp[AttribType]; v != nil {
- ltype = v.(string)
- } else {
- // Get layout type from parent
- pi := am[AttribParentInternal]
- if pi == nil {
- return b.err(am, AttribType, "Panel has no parent")
- }
- par := pi.(map[string]interface{})
- v := par[AttribLayout]
- if v == nil {
- return b.err(am, AttribType, "Parent has no layout")
- }
- playout := v.(map[string]interface{})
- ltype = playout[AttribType].(string)
- }
- // Get layout builder and builds layout params
- lbuilder := b.layouts[ltype]
- params, err := lbuilder.BuildParams(b, lp)
- if err != nil {
- return err
- }
- ipan.GetPanel().SetLayoutParams(params)
- return nil
- }
- // AttribCheckTableSortType checks and converts attribute table column sort type
- func AttribCheckTableSortType(b *Builder, am map[string]interface{}, fname string) error {
- // If attribute not found, ignore
- v := am[fname]
- if v == nil {
- return nil
- }
- vs, ok := v.(string)
- if !ok {
- return b.err(am, fname, "Invalid attribute")
- }
- tstype, ok := mapTableSortType[vs]
- if !ok {
- return b.err(am, fname, "Invalid attribute")
- }
- am[fname] = tstype
- return nil
- }
- // AttribCheckResizeBorders checks and converts attribute with list of window resizable borders
- func AttribCheckResizeBorders(b *Builder, am map[string]interface{}, fname string) error {
- // If attribute not found, ignore
- v := am[fname]
- if v == nil {
- return nil
- }
- // Attribute must be string
- vs, ok := v.(string)
- if !ok {
- return b.err(am, fname, "Invalid resizable attribute")
- }
- // Each string field must be a valid resizable name
- parts := strings.Fields(vs)
- var res ResizeBorders
- for _, name := range parts {
- v, ok := mapResizable[name]
- if !ok {
- return b.err(am, fname, "Invalid resizable name:"+name)
- }
- res |= v
- }
- am[fname] = res
- return nil
- }
- // AttribCheckEdge checks and converts attribute with name of layout edge
- func AttribCheckEdge(b *Builder, am map[string]interface{}, fname string) error {
- v := am[fname]
- if v == nil {
- return nil
- }
- vs, ok := v.(string)
- if !ok {
- return b.err(am, fname, "Invalid edge name")
- }
- edge, ok := mapEdgeName[vs]
- if !ok {
- return b.err(am, fname, "Invalid edge name")
- }
- am[fname] = edge
- return nil
- }
- // AttribCheckLayout checks and converts layout attribute
- func AttribCheckLayout(b *Builder, am map[string]interface{}, fname string) error {
- v := am[fname]
- if v == nil {
- return nil
- }
- msi, ok := v.(map[string]interface{})
- if !ok {
- return b.err(am, fname, "Not a map")
- }
- lti := msi[AttribType]
- if lti == nil {
- return b.err(am, fname, "Layout must have a type")
- }
- lfunc := b.layouts[lti.(string)]
- if lfunc == nil {
- return b.err(am, fname, "Invalid layout type")
- }
- return nil
- }
- // AttribCheckAlign checks and converts layout align* attribute
- func AttribCheckAlign(b *Builder, am map[string]interface{}, fname string) error {
- v := am[fname]
- if v == nil {
- return nil
- }
- vs, ok := v.(string)
- if !ok {
- return b.err(am, fname, "Invalid alignment")
- }
- var align Align
- if fname == AttribAlignh {
- align, ok = mapAlignh[vs]
- } else {
- align, ok = mapAlignv[vs]
- }
- if !ok {
- return b.err(am, fname, "Invalid alignment")
- }
- am[fname] = align
- return nil
- }
- // AttribCheckMenuShortcut checks and converts attribute describing menu shortcut key
- func AttribCheckMenuShortcut(b *Builder, am map[string]interface{}, fname string) error {
- v := am[fname]
- if v == nil {
- return nil
- }
- vs, ok := v.(string)
- if !ok {
- return b.err(am, fname, "Not a string")
- }
- sc := strings.Trim(vs, " ")
- if sc == "" {
- return nil
- }
- parts := strings.Split(sc, "+")
- var mods window.ModifierKey
- for i := 0; i < len(parts)-1; i++ {
- switch parts[i] {
- case "Shift":
- mods |= window.ModShift
- case "Ctrl":
- mods |= window.ModControl
- case "Alt":
- mods |= window.ModAlt
- default:
- return b.err(am, fname, "Invalid shortcut:"+sc)
- }
- }
- // The last part must be a key
- keyname := parts[len(parts)-1]
- var keycode int
- found := false
- for kcode, kname := range mapKeyText {
- if kname == keyname {
- keycode = int(kcode)
- found = true
- break
- }
- }
- if !found {
- return b.err(am, fname, "Invalid shortcut:"+sc)
- }
- am[fname] = []int{int(mods), keycode}
- return nil
- }
- // AttribCheckListMap checks and converts attribute to []map[string]interface{}
- func AttribCheckListMap(b *Builder, am map[string]interface{}, fname string) error {
- v := am[fname]
- if v == nil {
- return nil
- }
- li, ok := v.([]interface{})
- if !ok {
- return b.err(am, fname, "Not a list")
- }
- lmsi := make([]map[string]interface{}, 0)
- for i := 0; i < len(li); i++ {
- item := li[i]
- msi, ok := item.(map[string]interface{})
- if !ok {
- return b.err(am, fname, "Item is not a map")
- }
- lmsi = append(lmsi, msi)
- }
- am[fname] = lmsi
- return nil
- }
- // AttribCheckMap checks and converts attribute to map[string]interface{}
- func AttribCheckMap(b *Builder, am map[string]interface{}, fname string) error {
- v := am[fname]
- if v == nil {
- return nil
- }
- msi, ok := v.(map[string]interface{})
- if !ok {
- return b.err(am, fname, "Not a map")
- }
- am[fname] = msi
- return nil
- }
- // AttribCheckIcons checks and converts attribute with a list of icon names or codepoints
- func AttribCheckIcons(b *Builder, am map[string]interface{}, fname string) error {
- v := am[fname]
- if v == nil {
- return nil
- }
- fs, ok := v.(string)
- if !ok {
- return b.err(am, fname, "Not a string")
- }
- text := ""
- parts := strings.Fields(fs)
- for i := 0; i < len(parts); i++ {
- // Try name first
- cp := icon.Codepoint(parts[i])
- if cp != "" {
- text += string(cp)
- continue
- }
- // Try to parse as hex value
- val, err := strconv.ParseUint(parts[i], 16, 32)
- if err != nil {
- return b.err(am, fname, fmt.Sprintf("Invalid icon codepoint value/name:%v", parts[i]))
- }
- text += string(val)
- }
- am[fname] = text
- return nil
- }
- // AttribCheckColor checks and converts attribute with color name or color component values
- func AttribCheckColor(b *Builder, am map[string]interface{}, fname string) error {
- // Checks if field is nil
- v := am[fname]
- if v == nil {
- return nil
- }
- // Converts to string
- fs, ok := v.(string)
- if !ok {
- return b.err(am, fname, "Not a string")
- }
- // Checks if string field is empty
- fs = strings.Trim(fs, " ")
- if fs == "" {
- return nil
- }
- // If string has 1 or 2 fields it must be a color name and optional alpha
- parts := strings.Fields(fs)
- if len(parts) == 1 || len(parts) == 2 {
- // First part must be a color name
- c, ok := math32.IsColorName(parts[0])
- if !ok {
- return b.err(am, fname, fmt.Sprintf("Invalid color name:%s", parts[0]))
- }
- c4 := math32.Color4{c.R, c.G, c.B, 1}
- if len(parts) == 2 {
- val, err := strconv.ParseFloat(parts[1], 32)
- if err != nil {
- return b.err(am, fname, fmt.Sprintf("Invalid float32 value:%s", parts[1]))
- }
- c4.A = float32(val)
- }
- am[fname] = &c4
- return nil
- }
- // Accept 3 or 4 floats values
- va, err := b.parseFloats(am, fname, 3, 4)
- if err != nil {
- return err
- }
- if len(va) == 3 {
- am[fname] = &math32.Color4{va[0], va[1], va[2], 1}
- return nil
- }
- am[fname] = &math32.Color4{va[0], va[1], va[2], va[3]}
- return nil
- }
- // AttribCheckBorderSizes checks and convert attribute with border sizes
- func AttribCheckBorderSizes(b *Builder, am map[string]interface{}, fname string) error {
- va, err := b.parseFloats(am, fname, 1, 4)
- if err != nil {
- return err
- }
- if va == nil {
- return nil
- }
- if len(va) == 1 {
- am[fname] = &RectBounds{va[0], va[0], va[0], va[0]}
- return nil
- }
- am[fname] = &RectBounds{va[0], va[1], va[2], va[3]}
- return nil
- }
- // AttribCheckPosition checks and convert attribute with x and y position
- func AttribCheckPosition(b *Builder, am map[string]interface{}, fname string) error {
- v := am[fname]
- if v == nil {
- return nil
- }
- af, err := b.parseFloats(am, fname, 2, 2)
- if err != nil {
- return err
- }
- am[fname] = af
- return nil
- }
- // AttribCheckStringLower checks and convert string attribute to lower case
- func AttribCheckStringLower(b *Builder, am map[string]interface{}, fname string) error {
- err := AttribCheckString(b, am, fname)
- if err != nil {
- return err
- }
- if v := am[fname]; v != nil {
- am[fname] = strings.ToLower(v.(string))
- }
- return nil
- }
- // AttribCheckFloat checks and convert attribute to float32
- func AttribCheckFloat(b *Builder, am map[string]interface{}, fname string) error {
- v := am[fname]
- if v == nil {
- return nil
- }
- switch n := v.(type) {
- case int:
- am[fname] = float32(n)
- return nil
- case float64:
- am[fname] = float32(n)
- return nil
- default:
- return b.err(am, fname, fmt.Sprintf("Not a number:%T", v))
- }
- return nil
- }
- // AttribCheckInt checks and convert attribute to int
- func AttribCheckInt(b *Builder, am map[string]interface{}, fname string) error {
- v := am[fname]
- if v == nil {
- return nil
- }
- vint, ok := v.(int)
- if !ok {
- return b.err(am, fname, "Not an integer")
- }
- am[fname] = vint
- return nil
- }
- // AttribCheckString checks and convert attribute to string
- func AttribCheckString(b *Builder, am map[string]interface{}, fname string) error {
- v := am[fname]
- if v == nil {
- return nil
- }
- s, ok := v.(string)
- if !ok {
- return b.err(am, fname, "Not a string")
- }
- am[fname] = s
- return nil
- }
- // AttribCheckBool checks and convert attribute to bool
- func AttribCheckBool(b *Builder, am map[string]interface{}, fname string) error {
- v := am[fname]
- if v == nil {
- return nil
- }
- bv, ok := v.(bool)
- if !ok {
- return b.err(am, fname, "Not a bool")
- }
- am[fname] = bv
- return nil
- }
- // AttribCheckInterface accepts any attribute value
- func AttribCheckInterface(b *Builder, am map[string]interface{}, fname string) error {
- return nil
- }
- // parseFloats parses a string with a list of floats with the specified size
- // and returns a slice. The specified size is 0 any number of floats is allowed.
- // The individual values can be separated by spaces or commas
- func (b *Builder) parseFloats(am map[string]interface{}, fname string, min, max int) ([]float32, error) {
- // Checks if field is empty
- v := am[fname]
- if v == nil {
- return nil, nil
- }
- // If field has only one value, it is an int or a float64
- switch ft := v.(type) {
- case int:
- return []float32{float32(ft)}, nil
- case float64:
- return []float32{float32(ft)}, nil
- }
- // Converts to string
- fs, ok := v.(string)
- if !ok {
- return nil, b.err(am, fname, "Not a string")
- }
- // Checks if string field is empty
- fs = strings.Trim(fs, " ")
- if fs == "" {
- return nil, nil
- }
- // Separate individual fields
- var parts []string
- if strings.Index(fs, ",") < 0 {
- parts = strings.Fields(fs)
- } else {
- parts = strings.Split(fs, ",")
- }
- if len(parts) < min || len(parts) > max {
- return nil, b.err(am, fname, "Invalid number of float32 values")
- }
- // Parse each field value and appends to slice
- var values []float32
- for i := 0; i < len(parts); i++ {
- val, err := strconv.ParseFloat(strings.Trim(parts[i], " "), 32)
- if err != nil {
- return nil, b.err(am, fname, err.Error())
- }
- values = append(values, float32(val))
- }
- return values, nil
- }
- // err creates and returns an error for the current object, field name and with the specified message
- func (b *Builder) err(am map[string]interface{}, fname, msg string) error {
- // Get path of objects till the error
- names := []string{}
- var name string
- for {
- if v := am[AttribName]; v != nil {
- name = v.(string)
- } else {
- name = "?"
- }
- names = append(names, name)
- var par interface{}
- if par = am[AttribParentInternal]; par == nil {
- break
- }
- am = par.(map[string]interface{})
- }
- path := []string{}
- for i := len(names) - 1; i >= 0; i-- {
- path = append(path, names[i])
- }
- return fmt.Errorf("Error in object:%s field:%s -> %s", strings.Join(path, "/"), fname, msg)
- }
- // debugPrint prints the internal attribute map of the builder for debugging.
- // This map cannot be printed by fmt.Printf() because it has cycles.
- // A map contains a key: _parent, which pointer to is parent map, if any.
- func (b *Builder) debugPrint(v interface{}, level int) {
- switch vt := v.(type) {
- case map[string]interface{}:
- level += 3
- fmt.Printf("\n")
- for mk, mv := range vt {
- if mk == AttribParentInternal {
- continue
- }
- fmt.Printf("%s%s:", strings.Repeat(" ", level), mk)
- b.debugPrint(mv, level)
- }
- case []map[string]interface{}:
- for _, v := range vt {
- b.debugPrint(v, level)
- }
- default:
- fmt.Printf(" %v (%T)\n", vt, vt)
- }
- }
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