// Copyright 2016 The G3N Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. package graphic import ( "github.com/g3n/engine/core" "github.com/g3n/engine/geometry" "github.com/g3n/engine/gls" "github.com/g3n/engine/material" ) // Points represents a geometry containing only points type Points struct { Graphic // Embedded graphic uniMVPm gls.Uniform // Model view projection matrix uniform location cache } // NewPoints creates and returns a graphic points object with the specified // geometry and material. func NewPoints(igeom geometry.IGeometry, imat material.IMaterial) *Points { p := new(Points) p.Graphic.Init(p, igeom, gls.POINTS) if imat != nil { p.AddMaterial(p, imat, 0, 0) } p.uniMVPm.Init("MVP") return p } // RenderSetup is called by the engine before rendering this graphic. func (p *Points) RenderSetup(gs *gls.GLS, rinfo *core.RenderInfo) { // Transfer model view projection matrix uniform mvpm := p.ModelViewProjectionMatrix() location := p.uniMVPm.Location(gs) gs.UniformMatrix4fv(location, 1, false, &mvpm[0]) }