// Copyright 2016 The G3N Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. package core import ( "github.com/g3n/engine/math32" ) // RenderInfo is passed into Render/RenderSetup calls type RenderInfo struct { ViewMatrix math32.Matrix4 // Current camera view matrix ProjMatrix math32.Matrix4 // Current camera projection matrix }