// Copyright 2016 The G3N Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. package gui import ( "github.com/g3n/engine/gui/assets" "github.com/g3n/engine/gui/assets/icon" "github.com/g3n/engine/math32" "github.com/g3n/engine/text" ) // NewLightStyle creates and returns a pointer to the a new "light" style func NewLightStyle() *Style { // Fonts to use const fontName = "fonts/FreeSans.ttf" const iconName = "fonts/MaterialIcons-Regular.ttf" s := new(Style) // Creates text font fontData := assets.MustAsset(fontName) font, err := text.NewFontFromData(fontData) if err != nil { panic(err) } font.SetLineSpacing(1.0) font.SetSize(14) font.SetDPI(72) font.SetFgColor4(math32.NewColor4("black")) font.SetBgColor4(math32.NewColor4("black", 0)) s.Font = font // Creates icon font fontIconData := assets.MustAsset(iconName) fontIcon, err := text.NewFontFromData(fontIconData) if err != nil { panic(err) } fontIcon.SetLineSpacing(1.0) fontIcon.SetSize(14) fontIcon.SetDPI(72) fontIcon.SetFgColor4(math32.NewColor4("black")) fontIcon.SetBgColor4(math32.NewColor4("white", 0)) s.FontIcon = fontIcon zeroBounds := RectBounds{0, 0, 0, 0} oneBounds := RectBounds{1, 1, 1, 1} twoBounds := RectBounds{2, 2, 2, 2} borderColor := math32.Color4Name("DimGray") borderColorDis := math32.Color4Name("LightGray") bgColor := math32.Color{0.85, 0.85, 0.85} bgColor4 := math32.Color4{0, 0, 0, 0} bgColorOver := math32.Color{0.9, 0.9, 0.9} bgColor4Over := math32.Color4{1, 1, 1, 0.5} bgColor4Sel := math32.Color4{0.6, 0.6, 0.6, 1} fgColor := math32.Color{0, 0, 0} fgColorSel := math32.Color{0, 0, 0} fgColorDis := math32.Color{0.4, 0.4, 0.4} // Button styles s.Button = ButtonStyles{} s.Button.Normal = ButtonStyle{ Border: oneBounds, Paddings: RectBounds{2, 4, 2, 4}, BorderColor: borderColor, BgColor: bgColor, FgColor: fgColor, } s.Button.Over = s.Button.Normal s.Button.Over.BgColor = bgColorOver s.Button.Focus = s.Button.Over s.Button.Pressed = s.Button.Over s.Button.Pressed.Border = twoBounds s.Button.Disabled = s.Button.Normal s.Button.Disabled.BorderColor = borderColorDis s.Button.Disabled.FgColor = fgColorDis // CheckRadio styles s.CheckRadio = CheckRadioStyles{} s.CheckRadio.Normal = CheckRadioStyle{ Border: zeroBounds, Paddings: zeroBounds, BorderColor: borderColor, BgColor: bgColor4, FgColor: fgColor, } s.CheckRadio.Over = s.CheckRadio.Normal s.CheckRadio.Over.BgColor = bgColor4Over s.CheckRadio.Focus = s.CheckRadio.Over s.CheckRadio.Disabled = s.CheckRadio.Normal s.CheckRadio.Disabled.FgColor = fgColorDis // Edit styles s.Edit = EditStyles{} s.Edit.Normal = EditStyle{ Border: oneBounds, Paddings: zeroBounds, BorderColor: borderColor, BgColor: bgColor, BgAlpha: 1.0, FgColor: fgColor, HolderColor: math32.Color{0.4, 0.4, 0.4}, } s.Edit.Over = s.Edit.Normal s.Edit.Over.BgColor = bgColorOver s.Edit.Focus = s.Edit.Over s.Edit.Disabled = s.Edit.Normal s.Edit.Disabled.FgColor = fgColorDis // ScrollBar styles s.ScrollBar = ScrollBarStyles{} s.ScrollBar.Normal = ScrollBarStyle{ Paddings: oneBounds, Borders: oneBounds, BordersColor: borderColor, Color: math32.Color{0.8, 0.8, 0.8}, Button: ScrollBarButtonStyle{ Borders: oneBounds, BordersColor: borderColor, Color: math32.Color{0.5, 0.5, 0.5}, Size: 30, }, } s.ScrollBar.Over = s.ScrollBar.Normal s.ScrollBar.Disabled = s.ScrollBar.Normal // Slider styles s.Slider = SliderStyles{} s.Slider.Normal = SliderStyle{ Border: oneBounds, BorderColor: borderColor, Paddings: zeroBounds, BgColor: math32.Color4{0.8, 0.8, 0.8, 1}, FgColor: math32.Color4{0, 0.8, 0, 1}, } s.Slider.Over = s.Slider.Normal s.Slider.Over.BgColor = math32.Color4{1, 1, 1, 1} s.Slider.Over.FgColor = math32.Color4{0, 1, 0, 1} s.Slider.Focus = s.Slider.Over s.Slider.Disabled = s.Slider.Normal // Splitter styles s.Splitter = SplitterStyles{} s.Splitter.Normal = SplitterStyle{ SpacerBorderColor: borderColor, SpacerColor: bgColor, SpacerSize: 6, } s.Splitter.Over = s.Splitter.Normal s.Splitter.Over.SpacerColor = bgColorOver s.Splitter.Drag = s.Splitter.Over // Window styles s.Window = WindowStyles{} s.Window.Normal = WindowStyle{ Border: RectBounds{4, 4, 4, 4}, Paddings: zeroBounds, BorderColor: math32.Color4{0.2, 0.2, 0.2, 1}, TitleBorders: RectBounds{0, 0, 1, 0}, TitleBorderColor: math32.Color4{0, 0, 0, 1}, TitleBgColor: math32.Color4{0, 1, 0, 1}, TitleFgColor: math32.Color4{0, 0, 0, 1}, } s.Window.Over = s.Window.Normal s.Window.Focus = s.Window.Normal s.Window.Disabled = s.Window.Normal // Scroller styles s.Scroller = ScrollerStyles{} s.Scroller.Normal = ScrollerStyle{ Border: oneBounds, Paddings: zeroBounds, BorderColor: borderColor, BgColor: bgColor, FgColor: fgColor, } s.Scroller.Over = s.Scroller.Normal s.Scroller.Over.BgColor = bgColorOver s.Scroller.Focus = s.Scroller.Over s.Scroller.Disabled = s.Scroller.Normal // List styles s.List = ListStyles{} s.List.Scroller = &s.Scroller s.List.Item = &ListItemStyles{} s.List.Item.Normal = ListItemStyle{ Border: RectBounds{1, 0, 1, 0}, Paddings: RectBounds{0, 0, 0, 2}, BorderColor: math32.Color4{0, 0, 0, 0}, BgColor: bgColor4, FgColor: fgColor, } s.List.Item.Selected = s.List.Item.Normal s.List.Item.Selected.BgColor = bgColor4Sel s.List.Item.Selected.FgColor = fgColorSel s.List.Item.Highlighted = s.List.Item.Normal s.List.Item.Highlighted.BorderColor = math32.Color4{0, 0, 0, 1} s.List.Item.Highlighted.BgColor = bgColor4Over s.List.Item.Highlighted.FgColor = fgColor s.List.Item.SelHigh = s.List.Item.Highlighted s.List.Item.SelHigh.BgColor = bgColor4Sel s.List.Item.SelHigh.FgColor = fgColorSel // DropDown styles s.DropDown = DropDownStyles{} s.DropDown.Normal = DropDownStyle{ Border: oneBounds, Paddings: RectBounds{0, 0, 0, 2}, BorderColor: borderColor, BgColor: bgColor, FgColor: fgColor, } s.DropDown.Over = s.DropDown.Normal s.DropDown.Over.BgColor = bgColorOver s.DropDown.Focus = s.DropDown.Over s.DropDown.Disabled = s.DropDown.Normal // Folder styles s.Folder = FolderStyles{} s.Folder.Normal = FolderStyle{ Margins: zeroBounds, Border: oneBounds, Paddings: RectBounds{2, 0, 2, 2}, BorderColor: borderColor, BgColor: bgColor, FgColor: fgColor, Icons: [2]string{icon.ExpandMore, icon.ExpandLess}, } s.Folder.Over = s.Folder.Normal s.Folder.Over.BgColor = bgColorOver s.Folder.Focus = s.Folder.Over s.Folder.Focus.Paddings = twoBounds s.Folder.Disabled = s.Folder.Focus // Tree styles s.Tree = TreeStyles{} s.Tree.Padlevel = 16.0 s.Tree.List = &s.List s.Tree.Node = &TreeNodeStyles{} s.Tree.Node.Normal = TreeNodeStyle{ Border: zeroBounds, Paddings: zeroBounds, BorderColor: borderColor, BgColor: bgColor4, FgColor: fgColor, Icons: [2]string{icon.ExpandMore, icon.ExpandLess}, } // ControlFolder styles s.ControlFolder = ControlFolderStyles{} s.ControlFolder.Folder = &FolderStyles{} s.ControlFolder.Folder.Normal = s.Folder.Normal s.ControlFolder.Folder.Normal.BorderColor = math32.Color4{0, 0, 0, 0} s.ControlFolder.Folder.Normal.BgColor = math32.Color{0, 0.5, 1} s.ControlFolder.Folder.Over = s.ControlFolder.Folder.Normal s.ControlFolder.Folder.Focus = s.ControlFolder.Folder.Normal s.ControlFolder.Folder.Focus.Paddings = twoBounds s.ControlFolder.Folder.Disabled = s.ControlFolder.Folder.Focus s.ControlFolder.Tree = &TreeStyles{} s.ControlFolder.Tree.Padlevel = 2.0 s.ControlFolder.Tree.List = &ListStyles{} scrollerStylesCopy := *s.List.Scroller s.ControlFolder.Tree.List.Scroller = &scrollerStylesCopy s.ControlFolder.Tree.List.Scroller.Normal.Paddings = RectBounds{0, 2, 0, 0} s.ControlFolder.Tree.List.Scroller.Over.Paddings = RectBounds{0, 2, 0, 0} s.ControlFolder.Tree.List.Scroller.Focus.Paddings = RectBounds{0, 2, 0, 0} s.ControlFolder.Tree.List.Scroller.Disabled.Paddings = RectBounds{0, 2, 0, 0} s.ControlFolder.Tree.List.Item = s.List.Item s.ControlFolder.Tree.Node = &TreeNodeStyles{} s.ControlFolder.Tree.Node.Normal = s.Tree.Node.Normal // Menu styles s.Menu = MenuStyles{} s.Menu.Body = &MenuBodyStyles{} s.Menu.Body.Normal = MenuBodyStyle{ Border: oneBounds, Paddings: twoBounds, BorderColor: borderColor, BgColor: bgColor, FgColor: fgColor, } s.Menu.Body.Over = s.Menu.Body.Normal s.Menu.Body.Over.BgColor = bgColorOver s.Menu.Body.Focus = s.Menu.Body.Over s.Menu.Body.Disabled = s.Menu.Body.Normal s.Menu.Item = &MenuItemStyles{} s.Menu.Item.Normal = MenuItemStyle{ Border: zeroBounds, Paddings: RectBounds{2, 4, 2, 2}, BorderColor: borderColor, BgColor: bgColor, FgColor: fgColor, IconPaddings: RectBounds{0, 6, 0, 4}, ShortcutPaddings: RectBounds{0, 0, 0, 10}, RiconPaddings: RectBounds{2, 0, 0, 4}, } s.Menu.Item.Over = s.Menu.Item.Normal s.Menu.Item.Over.BgColor = math32.Color{0.6, 0.6, 0.6} s.Menu.Item.Disabled = s.Menu.Item.Normal s.Menu.Item.Disabled.FgColor = fgColorDis s.Menu.Item.Separator = MenuItemStyle{ Border: twoBounds, Paddings: zeroBounds, BorderColor: math32.Color4{0, 0, 0, 0}, BgColor: math32.Color{0.6, 0.6, 0.6}, FgColor: fgColor, } // Table styles s.Table = TableStyles{} s.Table.Header = TableHeaderStyle{ Border: RectBounds{0, 1, 1, 0}, Paddings: twoBounds, BorderColor: borderColor, BgColor: math32.Color{0.7, 0.7, 0.7}, FgColor: fgColor, } s.Table.RowEven = TableRowStyle{ Border: RectBounds{0, 1, 1, 0}, Paddings: twoBounds, BorderColor: math32.Color4{0.6, 0.6, 0.6, 1}, BgColor: math32.Color{0.90, 0.90, 0.90}, FgColor: fgColor, } s.Table.RowOdd = s.Table.RowEven s.Table.RowOdd.BgColor = math32.Color{0.88, 0.88, 0.88} s.Table.RowCursor = s.Table.RowEven s.Table.RowCursor.BgColor = math32.Color{0.75, 0.75, 0.75} s.Table.RowSel = s.Table.RowEven s.Table.RowSel.BgColor = math32.Color{0.70, 0.70, 0.70} s.Table.Status = TableStatusStyle{ Border: RectBounds{1, 0, 0, 0}, Paddings: twoBounds, BorderColor: borderColor, BgColor: math32.Color{0.9, 0.9, 0.9}, FgColor: fgColor, } s.Table.Resizer = TableResizerStyle{ Width: 4, Border: zeroBounds, BorderColor: borderColor, BgColor: math32.Color4{0.4, 0.4, 0.4, 0.6}, } // ImageButton styles s.ImageButton = ImageButtonStyles{} s.ImageButton.Normal = ImageButtonStyle{ Border: oneBounds, Paddings: zeroBounds, BorderColor: borderColor, BgColor: bgColor4, FgColor: fgColor, } s.ImageButton.Over = s.ImageButton.Normal s.ImageButton.Over.BgColor = bgColor4Over s.ImageButton.Focus = s.ImageButton.Over s.ImageButton.Pressed = s.ImageButton.Over s.ImageButton.Disabled = s.ImageButton.Normal s.ImageButton.Disabled.FgColor = fgColorDis // TabBar styles s.TabBar = TabBarStyles{ SepHeight: 1, ListButtonIcon: icon.MoreVert, ListButtonPaddings: RectBounds{2, 4, 0, 0}, } s.TabBar.Normal = TabBarStyle{ Border: oneBounds, Paddings: RectBounds{2, 0, 0, 0}, BorderColor: borderColor, BgColor: math32.Color4{0.7, 0.7, 0.7, 1}, } s.TabBar.Over = s.TabBar.Normal s.TabBar.Over.BgColor = bgColor4Over s.TabBar.Focus = s.TabBar.Normal s.TabBar.Focus.BgColor = bgColor4 s.TabBar.Disabled = s.TabBar.Focus s.TabBar.Tab = TabStyles{ IconPaddings: RectBounds{2, 2, 0, 0}, ImagePaddings: RectBounds{0, 2, 0, 0}, IconClose: icon.Clear, } s.TabBar.Tab.Normal = TabStyle{ Margins: RectBounds{0, 2, 0, 2}, Border: RectBounds{1, 1, 0, 1}, Paddings: twoBounds, BorderColor: borderColor, BgColor: bgColor4, FgColor: fgColor, } s.TabBar.Tab.Over = s.TabBar.Tab.Normal s.TabBar.Tab.Over.BgColor = bgColor4Over s.TabBar.Tab.Focus = s.TabBar.Tab.Normal s.TabBar.Tab.Focus.BgColor = bgColor4 s.TabBar.Tab.Disabled = s.TabBar.Tab.Focus s.TabBar.Tab.Selected = s.TabBar.Tab.Normal s.TabBar.Tab.Selected.BgColor = math32.Color4{0.85, 0.85, 0.85, 1} return s }