// This file was generated automatically by "glapi2go" and contains all // OpenGL constants specified by "#define GL_*" directives contained in // "glcorearb.h" for an specific OpenGL version converted to Go constants. package gls const ( VERSION_1_0 = 1 DEPTH_BUFFER_BIT = 0x00000100 STENCIL_BUFFER_BIT = 0x00000400 COLOR_BUFFER_BIT = 0x00004000 FALSE = 0 TRUE = 1 POINTS = 0x0000 LINES = 0x0001 LINE_LOOP = 0x0002 LINE_STRIP = 0x0003 TRIANGLES = 0x0004 TRIANGLE_STRIP = 0x0005 TRIANGLE_FAN = 0x0006 QUADS = 0x0007 NEVER = 0x0200 LESS = 0x0201 EQUAL = 0x0202 LEQUAL = 0x0203 GREATER = 0x0204 NOTEQUAL = 0x0205 GEQUAL = 0x0206 ALWAYS = 0x0207 ZERO = 0 ONE = 1 SRC_COLOR = 0x0300 ONE_MINUS_SRC_COLOR = 0x0301 SRC_ALPHA = 0x0302 ONE_MINUS_SRC_ALPHA = 0x0303 DST_ALPHA = 0x0304 ONE_MINUS_DST_ALPHA = 0x0305 DST_COLOR = 0x0306 ONE_MINUS_DST_COLOR = 0x0307 SRC_ALPHA_SATURATE = 0x0308 NONE = 0 FRONT_LEFT = 0x0400 FRONT_RIGHT = 0x0401 BACK_LEFT = 0x0402 BACK_RIGHT = 0x0403 FRONT = 0x0404 BACK = 0x0405 LEFT = 0x0406 RIGHT = 0x0407 FRONT_AND_BACK = 0x0408 NO_ERROR = 0 INVALID_ENUM = 0x0500 INVALID_VALUE = 0x0501 INVALID_OPERATION = 0x0502 OUT_OF_MEMORY = 0x0505 CW = 0x0900 CCW = 0x0901 POINT_SIZE = 0x0B11 POINT_SIZE_RANGE = 0x0B12 POINT_SIZE_GRANULARITY = 0x0B13 LINE_SMOOTH = 0x0B20 LINE_WIDTH = 0x0B21 LINE_WIDTH_RANGE = 0x0B22 LINE_WIDTH_GRANULARITY = 0x0B23 POLYGON_MODE = 0x0B40 POLYGON_SMOOTH = 0x0B41 CULL_FACE = 0x0B44 CULL_FACE_MODE = 0x0B45 FRONT_FACE = 0x0B46 DEPTH_RANGE = 0x0B70 DEPTH_TEST = 0x0B71 DEPTH_WRITEMASK = 0x0B72 DEPTH_CLEAR_VALUE = 0x0B73 DEPTH_FUNC = 0x0B74 STENCIL_TEST = 0x0B90 STENCIL_CLEAR_VALUE = 0x0B91 STENCIL_FUNC = 0x0B92 STENCIL_VALUE_MASK = 0x0B93 STENCIL_FAIL = 0x0B94 STENCIL_PASS_DEPTH_FAIL = 0x0B95 STENCIL_PASS_DEPTH_PASS = 0x0B96 STENCIL_REF = 0x0B97 STENCIL_WRITEMASK = 0x0B98 VIEWPORT = 0x0BA2 DITHER = 0x0BD0 BLEND_DST = 0x0BE0 BLEND_SRC = 0x0BE1 BLEND = 0x0BE2 LOGIC_OP_MODE = 0x0BF0 DRAW_BUFFER = 0x0C01 READ_BUFFER = 0x0C02 SCISSOR_BOX = 0x0C10 SCISSOR_TEST = 0x0C11 COLOR_CLEAR_VALUE = 0x0C22 COLOR_WRITEMASK = 0x0C23 DOUBLEBUFFER = 0x0C32 STEREO = 0x0C33 LINE_SMOOTH_HINT = 0x0C52 POLYGON_SMOOTH_HINT = 0x0C53 UNPACK_SWAP_BYTES = 0x0CF0 UNPACK_LSB_FIRST = 0x0CF1 UNPACK_ROW_LENGTH = 0x0CF2 UNPACK_SKIP_ROWS = 0x0CF3 UNPACK_SKIP_PIXELS = 0x0CF4 UNPACK_ALIGNMENT = 0x0CF5 PACK_SWAP_BYTES = 0x0D00 PACK_LSB_FIRST = 0x0D01 PACK_ROW_LENGTH = 0x0D02 PACK_SKIP_ROWS = 0x0D03 PACK_SKIP_PIXELS = 0x0D04 PACK_ALIGNMENT = 0x0D05 MAX_TEXTURE_SIZE = 0x0D33 MAX_VIEWPORT_DIMS = 0x0D3A SUBPIXEL_BITS = 0x0D50 TEXTURE_1D = 0x0DE0 TEXTURE_2D = 0x0DE1 TEXTURE_WIDTH = 0x1000 TEXTURE_HEIGHT = 0x1001 TEXTURE_BORDER_COLOR = 0x1004 DONT_CARE = 0x1100 FASTEST = 0x1101 NICEST = 0x1102 BYTE = 0x1400 UNSIGNED_BYTE = 0x1401 SHORT = 0x1402 UNSIGNED_SHORT = 0x1403 INT = 0x1404 UNSIGNED_INT = 0x1405 FLOAT = 0x1406 STACK_OVERFLOW = 0x0503 STACK_UNDERFLOW = 0x0504 CLEAR = 0x1500 AND = 0x1501 AND_REVERSE = 0x1502 COPY = 0x1503 AND_INVERTED = 0x1504 NOOP = 0x1505 XOR = 0x1506 OR = 0x1507 NOR = 0x1508 EQUIV = 0x1509 INVERT = 0x150A OR_REVERSE = 0x150B COPY_INVERTED = 0x150C OR_INVERTED = 0x150D NAND = 0x150E SET = 0x150F TEXTURE = 0x1702 COLOR = 0x1800 DEPTH = 0x1801 STENCIL = 0x1802 STENCIL_INDEX = 0x1901 DEPTH_COMPONENT = 0x1902 RED = 0x1903 GREEN = 0x1904 BLUE = 0x1905 ALPHA = 0x1906 RGB = 0x1907 RGBA = 0x1908 POINT = 0x1B00 LINE = 0x1B01 FILL = 0x1B02 KEEP = 0x1E00 REPLACE = 0x1E01 INCR = 0x1E02 DECR = 0x1E03 VENDOR = 0x1F00 RENDERER = 0x1F01 VERSION = 0x1F02 EXTENSIONS = 0x1F03 NEAREST = 0x2600 LINEAR = 0x2601 NEAREST_MIPMAP_NEAREST = 0x2700 LINEAR_MIPMAP_NEAREST = 0x2701 NEAREST_MIPMAP_LINEAR = 0x2702 LINEAR_MIPMAP_LINEAR = 0x2703 TEXTURE_MAG_FILTER = 0x2800 TEXTURE_MIN_FILTER = 0x2801 TEXTURE_WRAP_S = 0x2802 TEXTURE_WRAP_T = 0x2803 REPEAT = 0x2901 VERSION_1_1 = 1 COLOR_LOGIC_OP = 0x0BF2 POLYGON_OFFSET_UNITS = 0x2A00 POLYGON_OFFSET_POINT = 0x2A01 POLYGON_OFFSET_LINE = 0x2A02 POLYGON_OFFSET_FILL = 0x8037 POLYGON_OFFSET_FACTOR = 0x8038 TEXTURE_BINDING_1D = 0x8068 TEXTURE_BINDING_2D = 0x8069 TEXTURE_INTERNAL_FORMAT = 0x1003 TEXTURE_RED_SIZE = 0x805C TEXTURE_GREEN_SIZE = 0x805D TEXTURE_BLUE_SIZE = 0x805E TEXTURE_ALPHA_SIZE = 0x805F DOUBLE = 0x140A PROXY_TEXTURE_1D = 0x8063 PROXY_TEXTURE_2D = 0x8064 R3_G3_B2 = 0x2A10 RGB4 = 0x804F RGB5 = 0x8050 RGB8 = 0x8051 RGB10 = 0x8052 RGB12 = 0x8053 RGB16 = 0x8054 RGBA2 = 0x8055 RGBA4 = 0x8056 RGB5_A1 = 0x8057 RGBA8 = 0x8058 RGB10_A2 = 0x8059 RGBA12 = 0x805A RGBA16 = 0x805B VERTEX_ARRAY = 0x8074 VERSION_1_2 = 1 UNSIGNED_BYTE_3_3_2 = 0x8032 UNSIGNED_SHORT_4_4_4_4 = 0x8033 UNSIGNED_SHORT_5_5_5_1 = 0x8034 UNSIGNED_INT_8_8_8_8 = 0x8035 UNSIGNED_INT_10_10_10_2 = 0x8036 TEXTURE_BINDING_3D = 0x806A PACK_SKIP_IMAGES = 0x806B PACK_IMAGE_HEIGHT = 0x806C UNPACK_SKIP_IMAGES = 0x806D UNPACK_IMAGE_HEIGHT = 0x806E TEXTURE_3D = 0x806F PROXY_TEXTURE_3D = 0x8070 TEXTURE_DEPTH = 0x8071 TEXTURE_WRAP_R = 0x8072 MAX_3D_TEXTURE_SIZE = 0x8073 UNSIGNED_BYTE_2_3_3_REV = 0x8362 UNSIGNED_SHORT_5_6_5 = 0x8363 UNSIGNED_SHORT_5_6_5_REV = 0x8364 UNSIGNED_SHORT_4_4_4_4_REV = 0x8365 UNSIGNED_SHORT_1_5_5_5_REV = 0x8366 UNSIGNED_INT_8_8_8_8_REV = 0x8367 UNSIGNED_INT_2_10_10_10_REV = 0x8368 BGR = 0x80E0 BGRA = 0x80E1 MAX_ELEMENTS_VERTICES = 0x80E8 MAX_ELEMENTS_INDICES = 0x80E9 CLAMP_TO_EDGE = 0x812F TEXTURE_MIN_LOD = 0x813A TEXTURE_MAX_LOD = 0x813B TEXTURE_BASE_LEVEL = 0x813C TEXTURE_MAX_LEVEL = 0x813D SMOOTH_POINT_SIZE_RANGE = 0x0B12 SMOOTH_POINT_SIZE_GRANULARITY = 0x0B13 SMOOTH_LINE_WIDTH_RANGE = 0x0B22 SMOOTH_LINE_WIDTH_GRANULARITY = 0x0B23 ALIASED_LINE_WIDTH_RANGE = 0x846E VERSION_1_3 = 1 TEXTURE0 = 0x84C0 TEXTURE1 = 0x84C1 TEXTURE2 = 0x84C2 TEXTURE3 = 0x84C3 TEXTURE4 = 0x84C4 TEXTURE5 = 0x84C5 TEXTURE6 = 0x84C6 TEXTURE7 = 0x84C7 TEXTURE8 = 0x84C8 TEXTURE9 = 0x84C9 TEXTURE10 = 0x84CA TEXTURE11 = 0x84CB TEXTURE12 = 0x84CC TEXTURE13 = 0x84CD TEXTURE14 = 0x84CE TEXTURE15 = 0x84CF TEXTURE16 = 0x84D0 TEXTURE17 = 0x84D1 TEXTURE18 = 0x84D2 TEXTURE19 = 0x84D3 TEXTURE20 = 0x84D4 TEXTURE21 = 0x84D5 TEXTURE22 = 0x84D6 TEXTURE23 = 0x84D7 TEXTURE24 = 0x84D8 TEXTURE25 = 0x84D9 TEXTURE26 = 0x84DA TEXTURE27 = 0x84DB TEXTURE28 = 0x84DC TEXTURE29 = 0x84DD TEXTURE30 = 0x84DE TEXTURE31 = 0x84DF ACTIVE_TEXTURE = 0x84E0 MULTISAMPLE = 0x809D SAMPLE_ALPHA_TO_COVERAGE = 0x809E SAMPLE_ALPHA_TO_ONE = 0x809F SAMPLE_COVERAGE = 0x80A0 SAMPLE_BUFFERS = 0x80A8 SAMPLES = 0x80A9 SAMPLE_COVERAGE_VALUE = 0x80AA SAMPLE_COVERAGE_INVERT = 0x80AB TEXTURE_CUBE_MAP = 0x8513 TEXTURE_BINDING_CUBE_MAP = 0x8514 TEXTURE_CUBE_MAP_POSITIVE_X = 0x8515 TEXTURE_CUBE_MAP_NEGATIVE_X = 0x8516 TEXTURE_CUBE_MAP_POSITIVE_Y = 0x8517 TEXTURE_CUBE_MAP_NEGATIVE_Y = 0x8518 TEXTURE_CUBE_MAP_POSITIVE_Z = 0x8519 TEXTURE_CUBE_MAP_NEGATIVE_Z = 0x851A PROXY_TEXTURE_CUBE_MAP = 0x851B MAX_CUBE_MAP_TEXTURE_SIZE = 0x851C COMPRESSED_RGB = 0x84ED COMPRESSED_RGBA = 0x84EE TEXTURE_COMPRESSION_HINT = 0x84EF TEXTURE_COMPRESSED_IMAGE_SIZE = 0x86A0 TEXTURE_COMPRESSED = 0x86A1 NUM_COMPRESSED_TEXTURE_FORMATS = 0x86A2 COMPRESSED_TEXTURE_FORMATS = 0x86A3 CLAMP_TO_BORDER = 0x812D VERSION_1_4 = 1 BLEND_DST_RGB = 0x80C8 BLEND_SRC_RGB = 0x80C9 BLEND_DST_ALPHA = 0x80CA BLEND_SRC_ALPHA = 0x80CB POINT_FADE_THRESHOLD_SIZE = 0x8128 DEPTH_COMPONENT16 = 0x81A5 DEPTH_COMPONENT24 = 0x81A6 DEPTH_COMPONENT32 = 0x81A7 MIRRORED_REPEAT = 0x8370 MAX_TEXTURE_LOD_BIAS = 0x84FD TEXTURE_LOD_BIAS = 0x8501 INCR_WRAP = 0x8507 DECR_WRAP = 0x8508 TEXTURE_DEPTH_SIZE = 0x884A TEXTURE_COMPARE_MODE = 0x884C TEXTURE_COMPARE_FUNC = 0x884D FUNC_ADD = 0x8006 FUNC_SUBTRACT = 0x800A FUNC_REVERSE_SUBTRACT = 0x800B MIN = 0x8007 MAX = 0x8008 CONSTANT_COLOR = 0x8001 ONE_MINUS_CONSTANT_COLOR = 0x8002 CONSTANT_ALPHA = 0x8003 ONE_MINUS_CONSTANT_ALPHA = 0x8004 VERSION_1_5 = 1 BUFFER_SIZE = 0x8764 BUFFER_USAGE = 0x8765 QUERY_COUNTER_BITS = 0x8864 CURRENT_QUERY = 0x8865 QUERY_RESULT = 0x8866 QUERY_RESULT_AVAILABLE = 0x8867 ARRAY_BUFFER = 0x8892 ELEMENT_ARRAY_BUFFER = 0x8893 ARRAY_BUFFER_BINDING = 0x8894 ELEMENT_ARRAY_BUFFER_BINDING = 0x8895 VERTEX_ATTRIB_ARRAY_BUFFER_BINDING = 0x889F READ_ONLY = 0x88B8 WRITE_ONLY = 0x88B9 READ_WRITE = 0x88BA BUFFER_ACCESS = 0x88BB BUFFER_MAPPED = 0x88BC BUFFER_MAP_POINTER = 0x88BD STREAM_DRAW = 0x88E0 STREAM_READ = 0x88E1 STREAM_COPY = 0x88E2 STATIC_DRAW = 0x88E4 STATIC_READ = 0x88E5 STATIC_COPY = 0x88E6 DYNAMIC_DRAW = 0x88E8 DYNAMIC_READ = 0x88E9 DYNAMIC_COPY = 0x88EA SAMPLES_PASSED = 0x8914 SRC1_ALPHA = 0x8589 VERSION_2_0 = 1 BLEND_EQUATION_RGB = 0x8009 VERTEX_ATTRIB_ARRAY_ENABLED = 0x8622 VERTEX_ATTRIB_ARRAY_SIZE = 0x8623 VERTEX_ATTRIB_ARRAY_STRIDE = 0x8624 VERTEX_ATTRIB_ARRAY_TYPE = 0x8625 CURRENT_VERTEX_ATTRIB = 0x8626 VERTEX_PROGRAM_POINT_SIZE = 0x8642 VERTEX_ATTRIB_ARRAY_POINTER = 0x8645 STENCIL_BACK_FUNC = 0x8800 STENCIL_BACK_FAIL = 0x8801 STENCIL_BACK_PASS_DEPTH_FAIL = 0x8802 STENCIL_BACK_PASS_DEPTH_PASS = 0x8803 MAX_DRAW_BUFFERS = 0x8824 DRAW_BUFFER0 = 0x8825 DRAW_BUFFER1 = 0x8826 DRAW_BUFFER2 = 0x8827 DRAW_BUFFER3 = 0x8828 DRAW_BUFFER4 = 0x8829 DRAW_BUFFER5 = 0x882A DRAW_BUFFER6 = 0x882B DRAW_BUFFER7 = 0x882C DRAW_BUFFER8 = 0x882D DRAW_BUFFER9 = 0x882E DRAW_BUFFER10 = 0x882F DRAW_BUFFER11 = 0x8830 DRAW_BUFFER12 = 0x8831 DRAW_BUFFER13 = 0x8832 DRAW_BUFFER14 = 0x8833 DRAW_BUFFER15 = 0x8834 BLEND_EQUATION_ALPHA = 0x883D MAX_VERTEX_ATTRIBS = 0x8869 VERTEX_ATTRIB_ARRAY_NORMALIZED = 0x886A MAX_TEXTURE_IMAGE_UNITS = 0x8872 FRAGMENT_SHADER = 0x8B30 VERTEX_SHADER = 0x8B31 MAX_FRAGMENT_UNIFORM_COMPONENTS = 0x8B49 MAX_VERTEX_UNIFORM_COMPONENTS = 0x8B4A MAX_VARYING_FLOATS = 0x8B4B MAX_VERTEX_TEXTURE_IMAGE_UNITS = 0x8B4C MAX_COMBINED_TEXTURE_IMAGE_UNITS = 0x8B4D SHADER_TYPE = 0x8B4F FLOAT_VEC2 = 0x8B50 FLOAT_VEC3 = 0x8B51 FLOAT_VEC4 = 0x8B52 INT_VEC2 = 0x8B53 INT_VEC3 = 0x8B54 INT_VEC4 = 0x8B55 BOOL = 0x8B56 BOOL_VEC2 = 0x8B57 BOOL_VEC3 = 0x8B58 BOOL_VEC4 = 0x8B59 FLOAT_MAT2 = 0x8B5A FLOAT_MAT3 = 0x8B5B FLOAT_MAT4 = 0x8B5C SAMPLER_1D = 0x8B5D SAMPLER_2D = 0x8B5E SAMPLER_3D = 0x8B5F SAMPLER_CUBE = 0x8B60 SAMPLER_1D_SHADOW = 0x8B61 SAMPLER_2D_SHADOW = 0x8B62 DELETE_STATUS = 0x8B80 COMPILE_STATUS = 0x8B81 LINK_STATUS = 0x8B82 VALIDATE_STATUS = 0x8B83 INFO_LOG_LENGTH = 0x8B84 ATTACHED_SHADERS = 0x8B85 ACTIVE_UNIFORMS = 0x8B86 ACTIVE_UNIFORM_MAX_LENGTH = 0x8B87 SHADER_SOURCE_LENGTH = 0x8B88 ACTIVE_ATTRIBUTES = 0x8B89 ACTIVE_ATTRIBUTE_MAX_LENGTH = 0x8B8A FRAGMENT_SHADER_DERIVATIVE_HINT = 0x8B8B SHADING_LANGUAGE_VERSION = 0x8B8C CURRENT_PROGRAM = 0x8B8D POINT_SPRITE_COORD_ORIGIN = 0x8CA0 LOWER_LEFT = 0x8CA1 UPPER_LEFT = 0x8CA2 STENCIL_BACK_REF = 0x8CA3 STENCIL_BACK_VALUE_MASK = 0x8CA4 STENCIL_BACK_WRITEMASK = 0x8CA5 VERSION_2_1 = 1 PIXEL_PACK_BUFFER = 0x88EB PIXEL_UNPACK_BUFFER = 0x88EC PIXEL_PACK_BUFFER_BINDING = 0x88ED PIXEL_UNPACK_BUFFER_BINDING = 0x88EF FLOAT_MAT2x3 = 0x8B65 FLOAT_MAT2x4 = 0x8B66 FLOAT_MAT3x2 = 0x8B67 FLOAT_MAT3x4 = 0x8B68 FLOAT_MAT4x2 = 0x8B69 FLOAT_MAT4x3 = 0x8B6A SRGB = 0x8C40 SRGB8 = 0x8C41 SRGB_ALPHA = 0x8C42 SRGB8_ALPHA8 = 0x8C43 COMPRESSED_SRGB = 0x8C48 COMPRESSED_SRGB_ALPHA = 0x8C49 VERSION_3_0 = 1 COMPARE_REF_TO_TEXTURE = 0x884E CLIP_DISTANCE0 = 0x3000 CLIP_DISTANCE1 = 0x3001 CLIP_DISTANCE2 = 0x3002 CLIP_DISTANCE3 = 0x3003 CLIP_DISTANCE4 = 0x3004 CLIP_DISTANCE5 = 0x3005 CLIP_DISTANCE6 = 0x3006 CLIP_DISTANCE7 = 0x3007 MAX_CLIP_DISTANCES = 0x0D32 MAJOR_VERSION = 0x821B MINOR_VERSION = 0x821C NUM_EXTENSIONS = 0x821D CONTEXT_FLAGS = 0x821E COMPRESSED_RED = 0x8225 COMPRESSED_RG = 0x8226 CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT = 0x00000001 RGBA32F = 0x8814 RGB32F = 0x8815 RGBA16F = 0x881A RGB16F = 0x881B VERTEX_ATTRIB_ARRAY_INTEGER = 0x88FD MAX_ARRAY_TEXTURE_LAYERS = 0x88FF MIN_PROGRAM_TEXEL_OFFSET = 0x8904 MAX_PROGRAM_TEXEL_OFFSET = 0x8905 CLAMP_READ_COLOR = 0x891C FIXED_ONLY = 0x891D MAX_VARYING_COMPONENTS = 0x8B4B TEXTURE_1D_ARRAY = 0x8C18 PROXY_TEXTURE_1D_ARRAY = 0x8C19 TEXTURE_2D_ARRAY = 0x8C1A PROXY_TEXTURE_2D_ARRAY = 0x8C1B TEXTURE_BINDING_1D_ARRAY = 0x8C1C TEXTURE_BINDING_2D_ARRAY = 0x8C1D R11F_G11F_B10F = 0x8C3A UNSIGNED_INT_10F_11F_11F_REV = 0x8C3B RGB9_E5 = 0x8C3D UNSIGNED_INT_5_9_9_9_REV = 0x8C3E TEXTURE_SHARED_SIZE = 0x8C3F TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH = 0x8C76 TRANSFORM_FEEDBACK_BUFFER_MODE = 0x8C7F MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS = 0x8C80 TRANSFORM_FEEDBACK_VARYINGS = 0x8C83 TRANSFORM_FEEDBACK_BUFFER_START = 0x8C84 TRANSFORM_FEEDBACK_BUFFER_SIZE = 0x8C85 PRIMITIVES_GENERATED = 0x8C87 TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN = 0x8C88 RASTERIZER_DISCARD = 0x8C89 MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS = 0x8C8A MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS = 0x8C8B INTERLEAVED_ATTRIBS = 0x8C8C SEPARATE_ATTRIBS = 0x8C8D TRANSFORM_FEEDBACK_BUFFER = 0x8C8E TRANSFORM_FEEDBACK_BUFFER_BINDING = 0x8C8F RGBA32UI = 0x8D70 RGB32UI = 0x8D71 RGBA16UI = 0x8D76 RGB16UI = 0x8D77 RGBA8UI = 0x8D7C RGB8UI = 0x8D7D RGBA32I = 0x8D82 RGB32I = 0x8D83 RGBA16I = 0x8D88 RGB16I = 0x8D89 RGBA8I = 0x8D8E RGB8I = 0x8D8F RED_INTEGER = 0x8D94 GREEN_INTEGER = 0x8D95 BLUE_INTEGER = 0x8D96 RGB_INTEGER = 0x8D98 RGBA_INTEGER = 0x8D99 BGR_INTEGER = 0x8D9A BGRA_INTEGER = 0x8D9B SAMPLER_1D_ARRAY = 0x8DC0 SAMPLER_2D_ARRAY = 0x8DC1 SAMPLER_1D_ARRAY_SHADOW = 0x8DC3 SAMPLER_2D_ARRAY_SHADOW = 0x8DC4 SAMPLER_CUBE_SHADOW = 0x8DC5 UNSIGNED_INT_VEC2 = 0x8DC6 UNSIGNED_INT_VEC3 = 0x8DC7 UNSIGNED_INT_VEC4 = 0x8DC8 INT_SAMPLER_1D = 0x8DC9 INT_SAMPLER_2D = 0x8DCA INT_SAMPLER_3D = 0x8DCB INT_SAMPLER_CUBE = 0x8DCC INT_SAMPLER_1D_ARRAY = 0x8DCE INT_SAMPLER_2D_ARRAY = 0x8DCF UNSIGNED_INT_SAMPLER_1D = 0x8DD1 UNSIGNED_INT_SAMPLER_2D = 0x8DD2 UNSIGNED_INT_SAMPLER_3D = 0x8DD3 UNSIGNED_INT_SAMPLER_CUBE = 0x8DD4 UNSIGNED_INT_SAMPLER_1D_ARRAY = 0x8DD6 UNSIGNED_INT_SAMPLER_2D_ARRAY = 0x8DD7 QUERY_WAIT = 0x8E13 QUERY_NO_WAIT = 0x8E14 QUERY_BY_REGION_WAIT = 0x8E15 QUERY_BY_REGION_NO_WAIT = 0x8E16 BUFFER_ACCESS_FLAGS = 0x911F BUFFER_MAP_LENGTH = 0x9120 BUFFER_MAP_OFFSET = 0x9121 DEPTH_COMPONENT32F = 0x8CAC DEPTH32F_STENCIL8 = 0x8CAD FLOAT_32_UNSIGNED_INT_24_8_REV = 0x8DAD INVALID_FRAMEBUFFER_OPERATION = 0x0506 FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING = 0x8210 FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE = 0x8211 FRAMEBUFFER_ATTACHMENT_RED_SIZE = 0x8212 FRAMEBUFFER_ATTACHMENT_GREEN_SIZE = 0x8213 FRAMEBUFFER_ATTACHMENT_BLUE_SIZE = 0x8214 FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE = 0x8215 FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE = 0x8216 FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE = 0x8217 FRAMEBUFFER_DEFAULT = 0x8218 FRAMEBUFFER_UNDEFINED = 0x8219 DEPTH_STENCIL_ATTACHMENT = 0x821A MAX_RENDERBUFFER_SIZE = 0x84E8 DEPTH_STENCIL = 0x84F9 UNSIGNED_INT_24_8 = 0x84FA DEPTH24_STENCIL8 = 0x88F0 TEXTURE_STENCIL_SIZE = 0x88F1 TEXTURE_RED_TYPE = 0x8C10 TEXTURE_GREEN_TYPE = 0x8C11 TEXTURE_BLUE_TYPE = 0x8C12 TEXTURE_ALPHA_TYPE = 0x8C13 TEXTURE_DEPTH_TYPE = 0x8C16 UNSIGNED_NORMALIZED = 0x8C17 FRAMEBUFFER_BINDING = 0x8CA6 DRAW_FRAMEBUFFER_BINDING = 0x8CA6 RENDERBUFFER_BINDING = 0x8CA7 READ_FRAMEBUFFER = 0x8CA8 DRAW_FRAMEBUFFER = 0x8CA9 READ_FRAMEBUFFER_BINDING = 0x8CAA RENDERBUFFER_SAMPLES = 0x8CAB FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE = 0x8CD0 FRAMEBUFFER_ATTACHMENT_OBJECT_NAME = 0x8CD1 FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL = 0x8CD2 FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE = 0x8CD3 FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER = 0x8CD4 FRAMEBUFFER_COMPLETE = 0x8CD5 FRAMEBUFFER_INCOMPLETE_ATTACHMENT = 0x8CD6 FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT = 0x8CD7 FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER = 0x8CDB FRAMEBUFFER_INCOMPLETE_READ_BUFFER = 0x8CDC FRAMEBUFFER_UNSUPPORTED = 0x8CDD MAX_COLOR_ATTACHMENTS = 0x8CDF COLOR_ATTACHMENT0 = 0x8CE0 COLOR_ATTACHMENT1 = 0x8CE1 COLOR_ATTACHMENT2 = 0x8CE2 COLOR_ATTACHMENT3 = 0x8CE3 COLOR_ATTACHMENT4 = 0x8CE4 COLOR_ATTACHMENT5 = 0x8CE5 COLOR_ATTACHMENT6 = 0x8CE6 COLOR_ATTACHMENT7 = 0x8CE7 COLOR_ATTACHMENT8 = 0x8CE8 COLOR_ATTACHMENT9 = 0x8CE9 COLOR_ATTACHMENT10 = 0x8CEA COLOR_ATTACHMENT11 = 0x8CEB COLOR_ATTACHMENT12 = 0x8CEC COLOR_ATTACHMENT13 = 0x8CED COLOR_ATTACHMENT14 = 0x8CEE COLOR_ATTACHMENT15 = 0x8CEF COLOR_ATTACHMENT16 = 0x8CF0 COLOR_ATTACHMENT17 = 0x8CF1 COLOR_ATTACHMENT18 = 0x8CF2 COLOR_ATTACHMENT19 = 0x8CF3 COLOR_ATTACHMENT20 = 0x8CF4 COLOR_ATTACHMENT21 = 0x8CF5 COLOR_ATTACHMENT22 = 0x8CF6 COLOR_ATTACHMENT23 = 0x8CF7 COLOR_ATTACHMENT24 = 0x8CF8 COLOR_ATTACHMENT25 = 0x8CF9 COLOR_ATTACHMENT26 = 0x8CFA COLOR_ATTACHMENT27 = 0x8CFB COLOR_ATTACHMENT28 = 0x8CFC COLOR_ATTACHMENT29 = 0x8CFD COLOR_ATTACHMENT30 = 0x8CFE COLOR_ATTACHMENT31 = 0x8CFF DEPTH_ATTACHMENT = 0x8D00 STENCIL_ATTACHMENT = 0x8D20 FRAMEBUFFER = 0x8D40 RENDERBUFFER = 0x8D41 RENDERBUFFER_WIDTH = 0x8D42 RENDERBUFFER_HEIGHT = 0x8D43 RENDERBUFFER_INTERNAL_FORMAT = 0x8D44 STENCIL_INDEX1 = 0x8D46 STENCIL_INDEX4 = 0x8D47 STENCIL_INDEX8 = 0x8D48 STENCIL_INDEX16 = 0x8D49 RENDERBUFFER_RED_SIZE = 0x8D50 RENDERBUFFER_GREEN_SIZE = 0x8D51 RENDERBUFFER_BLUE_SIZE = 0x8D52 RENDERBUFFER_ALPHA_SIZE = 0x8D53 RENDERBUFFER_DEPTH_SIZE = 0x8D54 RENDERBUFFER_STENCIL_SIZE = 0x8D55 FRAMEBUFFER_INCOMPLETE_MULTISAMPLE = 0x8D56 MAX_SAMPLES = 0x8D57 FRAMEBUFFER_SRGB = 0x8DB9 HALF_FLOAT = 0x140B MAP_READ_BIT = 0x0001 MAP_WRITE_BIT = 0x0002 MAP_INVALIDATE_RANGE_BIT = 0x0004 MAP_INVALIDATE_BUFFER_BIT = 0x0008 MAP_FLUSH_EXPLICIT_BIT = 0x0010 MAP_UNSYNCHRONIZED_BIT = 0x0020 COMPRESSED_RED_RGTC1 = 0x8DBB COMPRESSED_SIGNED_RED_RGTC1 = 0x8DBC COMPRESSED_RG_RGTC2 = 0x8DBD COMPRESSED_SIGNED_RG_RGTC2 = 0x8DBE RG = 0x8227 RG_INTEGER = 0x8228 R8 = 0x8229 R16 = 0x822A RG8 = 0x822B RG16 = 0x822C R16F = 0x822D R32F = 0x822E RG16F = 0x822F RG32F = 0x8230 R8I = 0x8231 R8UI = 0x8232 R16I = 0x8233 R16UI = 0x8234 R32I = 0x8235 R32UI = 0x8236 RG8I = 0x8237 RG8UI = 0x8238 RG16I = 0x8239 RG16UI = 0x823A RG32I = 0x823B RG32UI = 0x823C VERTEX_ARRAY_BINDING = 0x85B5 VERSION_3_1 = 1 SAMPLER_2D_RECT = 0x8B63 SAMPLER_2D_RECT_SHADOW = 0x8B64 SAMPLER_BUFFER = 0x8DC2 INT_SAMPLER_2D_RECT = 0x8DCD INT_SAMPLER_BUFFER = 0x8DD0 UNSIGNED_INT_SAMPLER_2D_RECT = 0x8DD5 UNSIGNED_INT_SAMPLER_BUFFER = 0x8DD8 TEXTURE_BUFFER = 0x8C2A MAX_TEXTURE_BUFFER_SIZE = 0x8C2B TEXTURE_BINDING_BUFFER = 0x8C2C TEXTURE_BUFFER_DATA_STORE_BINDING = 0x8C2D TEXTURE_RECTANGLE = 0x84F5 TEXTURE_BINDING_RECTANGLE = 0x84F6 PROXY_TEXTURE_RECTANGLE = 0x84F7 MAX_RECTANGLE_TEXTURE_SIZE = 0x84F8 R8_SNORM = 0x8F94 RG8_SNORM = 0x8F95 RGB8_SNORM = 0x8F96 RGBA8_SNORM = 0x8F97 R16_SNORM = 0x8F98 RG16_SNORM = 0x8F99 RGB16_SNORM = 0x8F9A RGBA16_SNORM = 0x8F9B SIGNED_NORMALIZED = 0x8F9C PRIMITIVE_RESTART = 0x8F9D PRIMITIVE_RESTART_INDEX = 0x8F9E COPY_READ_BUFFER = 0x8F36 COPY_WRITE_BUFFER = 0x8F37 UNIFORM_BUFFER = 0x8A11 UNIFORM_BUFFER_BINDING = 0x8A28 UNIFORM_BUFFER_START = 0x8A29 UNIFORM_BUFFER_SIZE = 0x8A2A MAX_VERTEX_UNIFORM_BLOCKS = 0x8A2B MAX_GEOMETRY_UNIFORM_BLOCKS = 0x8A2C MAX_FRAGMENT_UNIFORM_BLOCKS = 0x8A2D MAX_COMBINED_UNIFORM_BLOCKS = 0x8A2E MAX_UNIFORM_BUFFER_BINDINGS = 0x8A2F MAX_UNIFORM_BLOCK_SIZE = 0x8A30 MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS = 0x8A31 MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS = 0x8A32 MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS = 0x8A33 UNIFORM_BUFFER_OFFSET_ALIGNMENT = 0x8A34 ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH = 0x8A35 ACTIVE_UNIFORM_BLOCKS = 0x8A36 UNIFORM_TYPE = 0x8A37 UNIFORM_SIZE = 0x8A38 UNIFORM_NAME_LENGTH = 0x8A39 UNIFORM_BLOCK_INDEX = 0x8A3A UNIFORM_OFFSET = 0x8A3B UNIFORM_ARRAY_STRIDE = 0x8A3C UNIFORM_MATRIX_STRIDE = 0x8A3D UNIFORM_IS_ROW_MAJOR = 0x8A3E UNIFORM_BLOCK_BINDING = 0x8A3F UNIFORM_BLOCK_DATA_SIZE = 0x8A40 UNIFORM_BLOCK_NAME_LENGTH = 0x8A41 UNIFORM_BLOCK_ACTIVE_UNIFORMS = 0x8A42 UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES = 0x8A43 UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER = 0x8A44 UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER = 0x8A45 UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER = 0x8A46 INVALID_INDEX = 0xFFFFFFFF VERSION_3_2 = 1 CONTEXT_CORE_PROFILE_BIT = 0x00000001 CONTEXT_COMPATIBILITY_PROFILE_BIT = 0x00000002 LINES_ADJACENCY = 0x000A LINE_STRIP_ADJACENCY = 0x000B TRIANGLES_ADJACENCY = 0x000C TRIANGLE_STRIP_ADJACENCY = 0x000D PROGRAM_POINT_SIZE = 0x8642 MAX_GEOMETRY_TEXTURE_IMAGE_UNITS = 0x8C29 FRAMEBUFFER_ATTACHMENT_LAYERED = 0x8DA7 FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS = 0x8DA8 GEOMETRY_SHADER = 0x8DD9 GEOMETRY_VERTICES_OUT = 0x8916 GEOMETRY_INPUT_TYPE = 0x8917 GEOMETRY_OUTPUT_TYPE = 0x8918 MAX_GEOMETRY_UNIFORM_COMPONENTS = 0x8DDF MAX_GEOMETRY_OUTPUT_VERTICES = 0x8DE0 MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS = 0x8DE1 MAX_VERTEX_OUTPUT_COMPONENTS = 0x9122 MAX_GEOMETRY_INPUT_COMPONENTS = 0x9123 MAX_GEOMETRY_OUTPUT_COMPONENTS = 0x9124 MAX_FRAGMENT_INPUT_COMPONENTS = 0x9125 CONTEXT_PROFILE_MASK = 0x9126 DEPTH_CLAMP = 0x864F QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION = 0x8E4C FIRST_VERTEX_CONVENTION = 0x8E4D LAST_VERTEX_CONVENTION = 0x8E4E PROVOKING_VERTEX = 0x8E4F TEXTURE_CUBE_MAP_SEAMLESS = 0x884F MAX_SERVER_WAIT_TIMEOUT = 0x9111 OBJECT_TYPE = 0x9112 SYNC_CONDITION = 0x9113 SYNC_STATUS = 0x9114 SYNC_FLAGS = 0x9115 SYNC_FENCE = 0x9116 SYNC_GPU_COMMANDS_COMPLETE = 0x9117 UNSIGNALED = 0x9118 SIGNALED = 0x9119 ALREADY_SIGNALED = 0x911A TIMEOUT_EXPIRED = 0x911B CONDITION_SATISFIED = 0x911C WAIT_FAILED = 0x911D TIMEOUT_IGNORED = 0xFFFFFFFFFFFFFFFF SYNC_FLUSH_COMMANDS_BIT = 0x00000001 SAMPLE_POSITION = 0x8E50 SAMPLE_MASK = 0x8E51 SAMPLE_MASK_VALUE = 0x8E52 MAX_SAMPLE_MASK_WORDS = 0x8E59 TEXTURE_2D_MULTISAMPLE = 0x9100 PROXY_TEXTURE_2D_MULTISAMPLE = 0x9101 TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9102 PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9103 TEXTURE_BINDING_2D_MULTISAMPLE = 0x9104 TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY = 0x9105 TEXTURE_SAMPLES = 0x9106 TEXTURE_FIXED_SAMPLE_LOCATIONS = 0x9107 SAMPLER_2D_MULTISAMPLE = 0x9108 INT_SAMPLER_2D_MULTISAMPLE = 0x9109 UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE = 0x910A SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910B INT_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910C UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910D MAX_COLOR_TEXTURE_SAMPLES = 0x910E MAX_DEPTH_TEXTURE_SAMPLES = 0x910F MAX_INTEGER_SAMPLES = 0x9110 VERSION_3_3 = 1 VERTEX_ATTRIB_ARRAY_DIVISOR = 0x88FE SRC1_COLOR = 0x88F9 ONE_MINUS_SRC1_COLOR = 0x88FA ONE_MINUS_SRC1_ALPHA = 0x88FB MAX_DUAL_SOURCE_DRAW_BUFFERS = 0x88FC ANY_SAMPLES_PASSED = 0x8C2F SAMPLER_BINDING = 0x8919 RGB10_A2UI = 0x906F TEXTURE_SWIZZLE_R = 0x8E42 TEXTURE_SWIZZLE_G = 0x8E43 TEXTURE_SWIZZLE_B = 0x8E44 TEXTURE_SWIZZLE_A = 0x8E45 TEXTURE_SWIZZLE_RGBA = 0x8E46 TIME_ELAPSED = 0x88BF TIMESTAMP = 0x8E28 INT_2_10_10_10_REV = 0x8D9F )