Daniel Salvadori
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de78e3c420
Update dependencies and clean up
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4 years ago |
Daniel Salvadori
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9aa4f8c7c2
Improve consistency of comments
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6 years ago |
Daniel Salvadori
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a2e3b3863c
Use different shader version depending on target architecture
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6 years ago |
Daniel Salvadori
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4afe69c400
implemented morphtargets
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7 years ago |
Daniel Salvadori
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010f32d78d
cleaned program.go
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7 years ago |
Daniel Salvadori
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30e9d48dda
implemented shader defines
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7 years ago |
danaugrs
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c9e60f8512
gofmt -s
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7 years ago |
danaugrs
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6d8ef0f9ff
pbr improvements
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7 years ago |
danaugrs
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0e49c32c43
merged with master
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7 years ago |
danaugrs
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753095026f
cleanup
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7 years ago |
danaugrs
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d9a4b5c565
fixed misspelling
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7 years ago |
danaugrs
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194239b198
fixed misspellings
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7 years ago |
leonsal
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02badeef40
pbr material dev...
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8 years ago |
leonsal
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d22e286164
pbr material dev...
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8 years ago |
leonsal
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1589153925
pbr material dev...
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8 years ago |
leonsal
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01e8fec3a1
changing shaders preprocessing...
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8 years ago |
leonsal
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6d47c8aa75
changing shaders preprocessing...
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8 years ago |
leonsal
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d2344e7e47
geometry shader support
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8 years ago |
leonsal
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4f6e637c0d
geometry shader support
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8 years ago |
leonsal
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5696885b93
geometry shader support
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8 years ago |
leonsal
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c406664936
geometry shader support
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8 years ago |
leonsal
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f1a8ec6556
gui.Panel shader support for optional texture in the same program instance
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8 years ago |
leonsal
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95b49ab6f2
consider material UseLights flags when selecting shader program
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8 years ago |
leonsal
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873e0b235e
moved the creation of the loop function to shaman Init()
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8 years ago |
Jeff Allen
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3da4ea47ee
Fix shader compile errors with Mesa
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8 years ago |
leonsal
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3585b36aec
first import
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8 years ago |