Commit History

Author SHA1 Message Date
  Daniel Salvadori 973727e925 Make Phong the Standard material. 6 years ago
  danaugrs c2e7b112e2 modified pbr shader to use texture() instead of deprecated texture2D() 7 years ago
  danaugrs dfd37f3a1b pbr improvements 7 years ago
  danaugrs 6d8ef0f9ff pbr improvements 7 years ago
  danaugrs adab8aaad1 improved pbr shader and material 7 years ago
  danaugrs 9516690de4 improved pbr shaders 7 years ago
  leonsal 02badeef40 pbr material dev... 8 years ago
  leonsal d22e286164 pbr material dev... 8 years ago