Commit History

Autor SHA1 Mensaxe Data
  Daniel Salvadori 718f515170 Fix GLTF skinning %!s(int64=6) %!d(string=hai) anos
  Daniel Salvadori 7d69a6540b Simplify perspective camera projection %!s(int64=6) %!d(string=hai) anos
  Daniel Salvadori 520ec3db26 Fix typo %!s(int64=6) %!d(string=hai) anos
  Daniel Salvadori 70eaa04e80 Merge pull request #116 from quillaja/issue-29a-no-groups %!s(int64=6) %!d(string=hai) anos
  Daniel Salvadori 1b502dec54 Merge pull request #115 from quillaja/issue-29-obj-default-mat %!s(int64=6) %!d(string=hai) anos
  Daniel Salvadori 6f4ba47f53 Add precision qualifier to chart fragment shader %!s(int64=6) %!d(string=hai) anos
  Daniel Salvadori a2e3b3863c Use different shader version depending on target architecture %!s(int64=6) %!d(string=hai) anos
  Daniel Salvadori b44649e46a Implement WASM version of GLS API %!s(int64=6) %!d(string=hai) anos
  Ben 63c77b3116 Merge branch 'issue-29-obj-default-mat' into issue-29a-no-groups %!s(int64=6) %!d(string=hai) anos
  Ben 759b6c7e64 removed debug println()s %!s(int64=6) %!d(string=hai) anos
  Ben 7bf6fdb912 added section to DecoderReader() to attempt to read materials from <obj_filename>.mtl %!s(int64=6) %!d(string=hai) anos
  Ben 5c941e74cb Merge branch 'issue-29-obj-default-mat' into issue-29a-no-groups %!s(int64=6) %!d(string=hai) anos
  Ben 9351be513e cleaned up some comments, improved some error messages. %!s(int64=6) %!d(string=hai) anos
  Daniel Salvadori cf98332151 Add precision qualifiers and fix floats %!s(int64=6) %!d(string=hai) anos
  Daniel Salvadori 8168e57010 Adapt to WASM version %!s(int64=6) %!d(string=hai) anos
  Daniel Salvadori 17e2b2f7ae Remove unsafe pointer methods and make API consistent %!s(int64=6) %!d(string=hai) anos
  Daniel Salvadori 48abed3aa8 Create OpenGL state when creating a window %!s(int64=6) %!d(string=hai) anos
  Ben 24db742cfa updated with parent branch %!s(int64=6) %!d(string=hai) anos
  Ben 307c3a42f7 improved handling of material files %!s(int64=6) %!d(string=hai) anos
  Ben 9c69e84aa8 added checks on Decoder.objCurrent to handle case if it's nil. %!s(int64=6) %!d(string=hai) anos
  Daniel Salvadori 14d6b663b0 Prepare for build tag differentiation of implementations of IWindow, IWindowManager %!s(int64=6) %!d(string=hai) anos
  Daniel Salvadori 95d9fbac66 Adapt to WASM version %!s(int64=6) %!d(string=hai) anos
  Ben 340a2467df streamlined error checking/handling. reduced 'changes' to original code. added default material defined in 1 location. %!s(int64=6) %!d(string=hai) anos
  Ben b9d38a1d72 might have gotten "default materials" for the cases when no material file can be found and when no materials are specified in the OBJ file. %!s(int64=6) %!d(string=hai) anos
  Daniel Salvadori 9643172360 Merge pull request #112 from exploser/fix/options-flags-conflict %!s(int64=7) %!d(string=hai) anos
  Pavel 2adf7a8d1e Fix flags overwriting Options values %!s(int64=7) %!d(string=hai) anos
  Daniel Salvadori 4916326d72 Merge pull request #111 from cove/parse-flags-only-when-enabled %!s(int64=7) %!d(string=hai) anos
  cove d1fdee183f only parse flags if flags are enabled in an application %!s(int64=7) %!d(string=hai) anos
  Daniel Salvadori 142f71da85 Merge pull request #110 from exploser/patch-1 %!s(int64=7) %!d(string=hai) anos
  Pavel Vasilev cc8e77164f Fix g3nshaders producint non-standard output %!s(int64=7) %!d(string=hai) anos