Commit History

Autor SHA1 Mensaxe Data
  Daniel Salvadori 643d63832d Remove unnecessary extension declaration %!s(int64=6) %!d(string=hai) anos
  Daniel Salvadori a6db6017ca Fix constant texture indexing and add workaround for gl_FrontFacing %!s(int64=6) %!d(string=hai) anos
  Daniel Salvadori 0aab5201c3 Fix gnarly shader problem (camDir should not be normalized before interpolation) %!s(int64=6) %!d(string=hai) anos
  Daniel Salvadori 973727e925 Make Phong the Standard material. %!s(int64=6) %!d(string=hai) anos
  Daniel Salvadori 90f4f0f128 Convert multiline defines into GLSL functions %!s(int64=6) %!d(string=hai) anos
  Daniel Salvadori cf98332151 Add precision qualifiers and fix floats %!s(int64=6) %!d(string=hai) anos
  leonsal 3edc93f100 changing shaders preprocessing... %!s(int64=8) %!d(string=hai) anos
  leonsal 6d47c8aa75 changing shaders preprocessing... %!s(int64=8) %!d(string=hai) anos