Daniel Salvadori
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973727e925
Make Phong the Standard material.
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6 gadi atpakaļ |
danaugrs
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c2e7b112e2
modified pbr shader to use texture() instead of deprecated texture2D()
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7 gadi atpakaļ |
danaugrs
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dfd37f3a1b
pbr improvements
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7 gadi atpakaļ |
danaugrs
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6d8ef0f9ff
pbr improvements
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7 gadi atpakaļ |
danaugrs
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adab8aaad1
improved pbr shader and material
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7 gadi atpakaļ |
danaugrs
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9516690de4
improved pbr shaders
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7 gadi atpakaļ |
leonsal
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02badeef40
pbr material dev...
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8 gadi atpakaļ |
leonsal
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d22e286164
pbr material dev...
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8 gadi atpakaļ |