Historia zmian

Autor SHA1 Wiadomość Data
  Daniel Salvadori a6db6017ca Fix constant texture indexing and add workaround for gl_FrontFacing 6 lat temu
  Daniel Salvadori 973727e925 Make Phong the Standard material. 6 lat temu
  Daniel Salvadori cf98332151 Add precision qualifiers and fix floats 6 lat temu
  danaugrs 3d9211ec5f improved edit/label/font and panel shader 7 lat temu
  leonsal e61c851b55 changing uniform transfers... 8 lat temu
  leonsal 01e8fec3a1 changing shaders preprocessing... 8 lat temu
  leonsal 6d47c8aa75 changing shaders preprocessing... 8 lat temu