Daniel Salvadori
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a6db6017ca
Fix constant texture indexing and add workaround for gl_FrontFacing
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6 lat temu |
Daniel Salvadori
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973727e925
Make Phong the Standard material.
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6 lat temu |
Daniel Salvadori
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cf98332151
Add precision qualifiers and fix floats
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6 lat temu |
danaugrs
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3d9211ec5f
improved edit/label/font and panel shader
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7 lat temu |
leonsal
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e61c851b55
changing uniform transfers...
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8 lat temu |
leonsal
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01e8fec3a1
changing shaders preprocessing...
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8 lat temu |
leonsal
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6d47c8aa75
changing shaders preprocessing...
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8 lat temu |