提交历史

作者 SHA1 备注 提交日期
  Daniel Salvadori 6b44d8acfa Fix OnFocus/OnFocusLost event dispatching 6 年之前
  Daniel Salvadori 18df3941d9 Make rendering of panels consistent 6 年之前
  Daniel Salvadori 1495a64c40 Fix comment 6 年之前
  Daniel Salvadori 3d7a9f0e74 Require reference to INode when initializing a Node 6 年之前
  Daniel Salvadori 834ff75602 Improve comment 6 年之前
  Daniel Salvadori 0c198013c5 Remove prevStats 6 年之前
  Daniel Salvadori d166c58b29 Improve and simplify renderer 6 年之前
  Daniel Salvadori 8608d89eee Use latest window API 6 年之前
  Daniel Salvadori 718ad72494 Rename some constants 7 年之前
  Daniel Salvadori c6c66dbb37 Remove SetVAO(), VAO() from Geometry 7 年之前
  Daniel Salvadori 9b599be9c7 Add SetDepthFunc() to Material 7 年之前
  Daniel Salvadori 9aa4f8c7c2 Improve consistency of comments 7 年之前
  Daniel Salvadori 20c3cb0c9e Cleanup window package 7 年之前
  Daniel Salvadori d59a5b1e58 Created GUI manager 7 年之前
  Daniel Salvadori 56c20b7f86 Organize app package 7 年之前
  Daniel Salvadori 7bdc844766 Improved Application implementations 7 年之前
  Daniel Salvadori b1251f86f4 Improved Dispatcher 7 年之前
  Daniel Salvadori 4242aa5ceb Create cross-platform app package 7 年之前
  Daniel Salvadori 90f4f0f128 Convert multiline defines into GLSL functions 7 年之前
  Daniel Salvadori 718f515170 Fix GLTF skinning 7 年之前
  Daniel Salvadori 7d69a6540b Simplify perspective camera projection 7 年之前
  Daniel Salvadori 520ec3db26 Fix typo 7 年之前
  Daniel Salvadori 70eaa04e80 Merge pull request #116 from quillaja/issue-29a-no-groups 7 年之前
  Daniel Salvadori 1b502dec54 Merge pull request #115 from quillaja/issue-29-obj-default-mat 7 年之前
  Daniel Salvadori 6f4ba47f53 Add precision qualifier to chart fragment shader 7 年之前
  Daniel Salvadori a2e3b3863c Use different shader version depending on target architecture 7 年之前
  Daniel Salvadori b44649e46a Implement WASM version of GLS API 7 年之前
  Ben 63c77b3116 Merge branch 'issue-29-obj-default-mat' into issue-29a-no-groups 7 年之前
  Ben 759b6c7e64 removed debug println()s 7 年之前
  Ben 7bf6fdb912 added section to DecoderReader() to attempt to read materials from <obj_filename>.mtl 7 年之前