提交歷史

作者 SHA1 備註 提交日期
  Daniel Salvadori 116597ce47 Overhaul camera package and refactor raycasting logic into collision package. 6 年之前
  Daniel Salvadori 3d7a9f0e74 Require reference to INode when initializing a Node 6 年之前
  Daniel Salvadori 185beb174e improved mesh API 7 年之前
  Daniel Salvadori f2f1bf0213 created INode.Clone(), and added ModelMatrix uniform to Graphic 7 年之前
  Pavel e9620d4b9a Fix incorrect index calculation in Mesh.Raycast() 7 年之前
  danaugrs b3566fbac0 improved geometry 7 年之前
  danaugrs 0a5f4dd351 implemented area and volume calculation for arbitrary triangular geometries 7 年之前
  danaugrs e44f34f45b performance improvements 7 年之前
  danaugrs aece9f2fc4 implemented frustum culling 7 年之前
  danaugrs 29a5ff33c8 cleanup/docs/golint 7 年之前
  leonsal 5588169f1d docs/lint fixes 8 年之前
  leonsal 635944fa31 changed uniform transfers 8 年之前
  leonsal e61c851b55 changing uniform transfers... 8 年之前
  leonsal 3585b36aec first import 8 年之前