Commit History

Autor SHA1 Mensaxe Data
  Daniel Salvadori 116597ce47 Overhaul camera package and refactor raycasting logic into collision package. %!s(int64=6) %!d(string=hai) anos
  Daniel Salvadori 3d7a9f0e74 Require reference to INode when initializing a Node %!s(int64=6) %!d(string=hai) anos
  Daniel Salvadori 185beb174e improved mesh API %!s(int64=7) %!d(string=hai) anos
  Daniel Salvadori f2f1bf0213 created INode.Clone(), and added ModelMatrix uniform to Graphic %!s(int64=7) %!d(string=hai) anos
  Pavel e9620d4b9a Fix incorrect index calculation in Mesh.Raycast() %!s(int64=7) %!d(string=hai) anos
  danaugrs b3566fbac0 improved geometry %!s(int64=7) %!d(string=hai) anos
  danaugrs 0a5f4dd351 implemented area and volume calculation for arbitrary triangular geometries %!s(int64=7) %!d(string=hai) anos
  danaugrs e44f34f45b performance improvements %!s(int64=7) %!d(string=hai) anos
  danaugrs aece9f2fc4 implemented frustum culling %!s(int64=7) %!d(string=hai) anos
  danaugrs 29a5ff33c8 cleanup/docs/golint %!s(int64=7) %!d(string=hai) anos
  leonsal 5588169f1d docs/lint fixes %!s(int64=8) %!d(string=hai) anos
  leonsal 635944fa31 changed uniform transfers %!s(int64=8) %!d(string=hai) anos
  leonsal e61c851b55 changing uniform transfers... %!s(int64=8) %!d(string=hai) anos
  leonsal 3585b36aec first import %!s(int64=8) %!d(string=hai) anos