Revīziju vēsture

Autors SHA1 Ziņojums Datums
  Daniel Salvadori 0aab5201c3 Fix gnarly shader problem (camDir should not be normalized before interpolation) 6 gadi atpakaļ
  Daniel Salvadori 973727e925 Make Phong the Standard material. 6 gadi atpakaļ
  Daniel Salvadori cf98332151 Add precision qualifiers and fix floats 6 gadi atpakaļ
  Daniel Salvadori 9233aba005 implemented skinning and glTF loading of rigged meshes 7 gadi atpakaļ
  Daniel Salvadori 4afe69c400 implemented morphtargets 7 gadi atpakaļ
  leonsal 6d47c8aa75 changing shaders preprocessing... 8 gadi atpakaļ