Commit History

Autor SHA1 Mensaxe Data
  Daniel Salvadori 2965961cd3 Fixed initial GUI root size %!s(int64=7) %!d(string=hai) anos
  Daniel Salvadori 5fe5c9556f implemented Vector2.InTriangle() %!s(int64=7) %!d(string=hai) anos
  Daniel Salvadori 185beb174e improved mesh API %!s(int64=7) %!d(string=hai) anos
  Daniel Salvadori 92d561ed52 improved Skybox renderOrder %!s(int64=7) %!d(string=hai) anos
  Daniel Salvadori e995d36b86 fixed Graphic.Clone() %!s(int64=7) %!d(string=hai) anos
  Daniel Salvadori f2f1bf0213 created INode.Clone(), and added ModelMatrix uniform to Graphic %!s(int64=7) %!d(string=hai) anos
  Daniel Salvadori be6cd55f15 Merge branch 'master' of https://github.com/g3n/engine %!s(int64=7) %!d(string=hai) anos
  Daniel Salvadori 4d1094e9cc fixed Vector3.AlmostEquals() %!s(int64=7) %!d(string=hai) anos
  Daniel Salvadori 4008c7c85e improved animation framework %!s(int64=7) %!d(string=hai) anos
  Daniel Salvadori 1837832233 updated README.md %!s(int64=7) %!d(string=hai) anos
  Daniel Salvadori d702c40a9f updated README.md %!s(int64=7) %!d(string=hai) anos
  Daniel Salvadori 31cf28a487 Merge pull request #93 from justinclift/readme_wiki_v1 %!s(int64=7) %!d(string=hai) anos
  Justin Clift ff979677ec Add links to the new Getting Started guide and Guides/Tutorials page %!s(int64=7) %!d(string=hai) anos
  Daniel Salvadori 0611c73549 improved geometry API %!s(int64=7) %!d(string=hai) anos
  Daniel Salvadori 9e56fcca07 Merge branch 'master' of https://github.com/g3n/engine %!s(int64=7) %!d(string=hai) anos
  Daniel Salvadori 9d6952a24f fixed dependency on image/png %!s(int64=7) %!d(string=hai) anos
  Daniel Salvadori a94897836f Merge pull request #91 from justinclift/readme_tweak_v1 %!s(int64=7) %!d(string=hai) anos
  Justin Clift c8839416a8 Updated CentOS and Fedora install steps %!s(int64=7) %!d(string=hai) anos
  Daniel Salvadori 0888d7f6f7 fixed renderer error handling %!s(int64=7) %!d(string=hai) anos
  Daniel Salvadori 75584ac341 Merge pull request #84 from exploser/fix-raycasts %!s(int64=7) %!d(string=hai) anos
  Pavel e9620d4b9a Fix incorrect index calculation in Mesh.Raycast() %!s(int64=7) %!d(string=hai) anos
  Daniel Salvadori fa82212ce3 implemented glTF loader caching of skins %!s(int64=7) %!d(string=hai) anos
  Daniel Salvadori fa2c4d5bd0 improved glTF loader and skinning %!s(int64=7) %!d(string=hai) anos
  Daniel Salvadori 06b7361166 fixed glTF PBR material loading %!s(int64=7) %!d(string=hai) anos
  Daniel Salvadori b7cc1e54cd fixed bone shader chunks %!s(int64=7) %!d(string=hai) anos
  Daniel Salvadori 1947ea87d4 improved Skeleton.BoneMatrices() %!s(int64=7) %!d(string=hai) anos
  Daniel Salvadori 48a6bb9576 improved Node.SetMatrix() %!s(int64=7) %!d(string=hai) anos
  Daniel Salvadori 57bfa50d6a improved Node.SetMatrix() %!s(int64=7) %!d(string=hai) anos
  Daniel Salvadori fab9e465ab added DropDown.SetStyles() %!s(int64=7) %!d(string=hai) anos
  Daniel Salvadori e8ac3daa21 fix node rotation %!s(int64=7) %!d(string=hai) anos