Daniel Salvadori
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ae3b0355a9
Modify GUI and renderer to use Z-layers for panels
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%!s(int64=6) %!d(string=hai) anos |
Daniel Salvadori
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3d7a9f0e74
Require reference to INode when initializing a Node
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%!s(int64=6) %!d(string=hai) anos |
danaugrs
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77ea848ccd
improved docs
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%!s(int64=7) %!d(string=hai) anos |
danaugrs
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3d9211ec5f
improved edit/label/font and panel shader
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%!s(int64=7) %!d(string=hai) anos |
danaugrs
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effc652436
use font metrics
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%!s(int64=7) %!d(string=hai) anos |
leonsal
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b9d0f651c8
centralize icon/image in button when button text is empty.
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%!s(int64=8) %!d(string=hai) anos |
leonsal
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5b7a3d1e6c
changed math32.color and math32.color4 api
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%!s(int64=8) %!d(string=hai) anos |
leonsal
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3a5706f52a
gui.NewIconLabel removed, use gui.NewLabel(icon, true) instead
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%!s(int64=8) %!d(string=hai) anos |
leonsal
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24d012247b
refactored gui style files
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%!s(int64=8) %!d(string=hai) anos |
leonsal
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61319114e7
gui builder...
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%!s(int64=8) %!d(string=hai) anos |
leonsal
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3585b36aec
first import
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%!s(int64=8) %!d(string=hai) anos |