Historique des commits

Auteur SHA1 Message Date
  Daniel Salvadori 0888d7f6f7 fixed renderer error handling il y a 7 ans
  Daniel Salvadori 75584ac341 Merge pull request #84 from exploser/fix-raycasts il y a 7 ans
  Pavel e9620d4b9a Fix incorrect index calculation in Mesh.Raycast() il y a 7 ans
  Daniel Salvadori fa82212ce3 implemented glTF loader caching of skins il y a 7 ans
  Daniel Salvadori fa2c4d5bd0 improved glTF loader and skinning il y a 7 ans
  Daniel Salvadori 06b7361166 fixed glTF PBR material loading il y a 7 ans
  Daniel Salvadori b7cc1e54cd fixed bone shader chunks il y a 7 ans
  Daniel Salvadori 1947ea87d4 improved Skeleton.BoneMatrices() il y a 7 ans
  Daniel Salvadori 48a6bb9576 improved Node.SetMatrix() il y a 7 ans
  Daniel Salvadori 57bfa50d6a improved Node.SetMatrix() il y a 7 ans
  Daniel Salvadori fab9e465ab added DropDown.SetStyles() il y a 7 ans
  Daniel Salvadori e8ac3daa21 fix node rotation il y a 7 ans
  Daniel Salvadori 61cb2ab048 improved geometry API il y a 7 ans
  Daniel Salvadori a11b991caa fixed Node.matNeedsUpdate il y a 7 ans
  Daniel Salvadori 4a6a4c3a3b Merge pull request #76 from tgreiser/master il y a 7 ans
  Cedar Mora f342b6061d Merge branch 'master' of https://github.com/g3n/engine il y a 7 ans
  Cedar Mora 7ee1d61c87 Fixed bug with DropDown where when SelectPos called, previously selected items did not unselect il y a 7 ans
  Daniel Salvadori b41001a978 Merge pull request #71 from tgreiser/master il y a 7 ans
  Cedar Mora 0af1a82a74 Now able to check which item is selected in Dropdown. il y a 7 ans
  Daniel Salvadori f9fcf60e1c added BoundingBox to INode il y a 7 ans
  Daniel Salvadori ce7624a934 implemented glTF loader caching il y a 7 ans
  Daniel Salvadori 2cad427734 cleanup il y a 7 ans
  Daniel Salvadori 161dbc58dd improved docs il y a 7 ans
  Daniel Salvadori 3784cfe2e8 improved glTF PBR material loading il y a 7 ans
  Daniel Salvadori 28a5f9700e added new vbo attribute types il y a 7 ans
  Daniel Salvadori 9233aba005 implemented skinning and glTF loading of rigged meshes il y a 7 ans
  Daniel Salvadori 28c03973c2 fixed rotation channel to use spherical linear interpolation il y a 7 ans
  Daniel Salvadori a9c620390e improved glTF PBR loading il y a 7 ans
  Daniel Salvadori da8709c5c2 improved morph geometry docs il y a 7 ans
  Daniel Salvadori 472d9f7944 fixed morph geometry and morph target animation il y a 7 ans