Added SetAspect to the ICamera interface
@@ -13,6 +13,7 @@ import (
// ICamera is interface for all camera types.
type ICamera interface {
GetCamera() *Camera
+ SetAspect(float32)
ViewMatrix(*math32.Matrix4)
ProjMatrix(*math32.Matrix4)
Project(*math32.Vector3) (*math32.Vector3, error)