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@@ -2,7 +2,6 @@
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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-// Package renderer...
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package renderer
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import (
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@@ -139,14 +138,14 @@ func (r *Renderer) Render(iscene core.INode, icam camera.ICamera) error {
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r.specs.PointLightsMax = len(r.pointLights)
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r.specs.SpotLightsMax = len(r.spotLights)
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- // Render other nodes (audio players, etc)
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- for i := 0; i < len(r.others); i++ {
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+ // Render other nodes (audio players, etc)
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+ for i := 0; i < len(r.others); i++ {
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inode := r.others[i]
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if !inode.GetNode().Visible() {
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continue
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}
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- r.others[i].Render(r.gs)
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- }
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+ r.others[i].Render(r.gs)
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+ }
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// For each *GraphicMaterial
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for _, grmat := range r.grmats {
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