|
@@ -0,0 +1,17 @@
|
|
|
|
|
+// Copyright 2016 The G3N Authors. All rights reserved.
|
|
|
|
|
+// Use of this source code is governed by a BSD-style
|
|
|
|
|
+// license that can be found in the LICENSE file.
|
|
|
|
|
+
|
|
|
|
|
+package physics
|
|
|
|
|
+
|
|
|
|
|
+// RigidBody represents a physics-driven solid body.
|
|
|
|
|
+type RigidBody struct {
|
|
|
|
|
+ // TODO :)
|
|
|
|
|
+}
|
|
|
|
|
+
|
|
|
|
|
+// NewRigidBody creates and returns a pointer to a new RigidBody.
|
|
|
|
|
+func NewRigidBody() *RigidBody {
|
|
|
|
|
+
|
|
|
|
|
+ b := new(RigidBody)
|
|
|
|
|
+ return b
|
|
|
|
|
+}
|