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@@ -3055,9 +3055,9 @@ void glVertexAttrib4usv(GLuint index, const GLushort *v) {
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}
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}
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-void glVertexAttribPointer(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer) {
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+void glVertexAttribPointer(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLsizeiptr pointer) {
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- pglVertexAttribPointer(index, size, type, normalized, stride, pointer);
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+ pglVertexAttribPointer(index, size, type, normalized, stride, (void*)(pointer));
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if (checkError) {
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GLenum err = pglGetError();
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if (err != GL_NO_ERROR) {
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