|
|
@@ -62,7 +62,7 @@ type IMaterial interface {
|
|
|
type Material struct {
|
|
|
refcount int // Current number of references
|
|
|
|
|
|
- // Shader specification // TODO Move ShaderSpecs into Material ?
|
|
|
+ // Shader specification
|
|
|
shader string // Shader name
|
|
|
shaderUnique bool // shader has only one instance (does not depend on lights or textures)
|
|
|
ShaderDefines gls.ShaderDefines // shader defines
|