@@ -44,7 +44,7 @@ type OrbitControl struct {
rotateEnd math32.Vector2
rotateDelta math32.Vector2
panStart math32.Vector2 // initial pan screen coordinates
- panEnd math32.Vector2 // final pan scren coordinates
+ panEnd math32.Vector2 // final pan screen coordinates
panDelta math32.Vector2
panOffset math32.Vector2
zoomStart float32