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@@ -1,12 +1,15 @@
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-# G3N - Go 3D Game Engine
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-[](https://godoc.org/github.com/g3n/engine)
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-[](https://goreportcard.com/report/github.com/g3n/engine)
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+<p align="center"><img width="150" src="https://github.com/g3n/g3nd/blob/master/data/images/g3n_logo.png" alt="G3N Banner"/></p>
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+<p align="center">
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+ <a href="https://godoc.org/github.com/g3n/engine"><img src="https://godoc.org/github.com/g3n/engine?status.svg" alt="Godoc"></img></a>
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+ <a href="https://goreportcard.com/report/github.com/g3n/engine"><img src="https://goreportcard.com/badge/github.com/g3n/engine" alt="Go Report Card"/></a>
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+</p>
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+<p><h1 align="center">G3N - Go 3D Game Engine</h1></p>
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-G3N is a basic (for now!) OpenGL 3D game engine written in Go.
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-G3N was heavily inspired and based on the [three.js](https://threejs.org/) Javascript 3D library.
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+G3N (pronounced "gen") is an OpenGL 3D game engine written in Go.
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+G3N was heavily inspired by the [three.js](https://threejs.org/) Javascript 3D library.
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-### **To see G3N in action try the [G3N demo](https://github.com/g3n/g3nd).**
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+### **To see G3N in action try the [G3N demo](https://github.com/g3n/g3nd) or the [Gokoban](https://github.com/danaugrs/gokoban) highlighted project.**
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<p align="center">
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<img style="float: right;" src="https://github.com/g3n/g3n.github.io/blob/master/g3n_banner_small.png" alt="G3N Banner"/>
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@@ -41,7 +44,7 @@ In all cases it is necessary to have a gcc compatible C compiler installed.
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* For Windows the necessary audio libraries sources and `dlls` are supplied but they need to be installed
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manually. Please see [Audio libraries for Windows](audio/windows) for details.
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We tested the Windows build using the [mingw-w64](https://mingw-w64.org) toolchain.
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-* Currently not tested on OS X.
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+* Currently not tested on OS X
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G3N was only tested with Go1.7.4+
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