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@@ -10,10 +10,10 @@ func init() {
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const chunkAttributes = `
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// Vertex attributes
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-in layout(location = 0) vec3 VertexPosition;
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-in layout(location = 1) vec3 VertexNormal;
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-in layout(location = 2) vec3 VertexColor;
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-in layout(location = 3) vec2 VertexTexcoord;
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-in layout(location = 4) float VertexDistance;
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-in layout(location = 5) vec4 VertexTexoffsets;
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+layout(location = 0) in vec3 VertexPosition;
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+layout(location = 1) in vec3 VertexNormal;
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+layout(location = 2) in vec3 VertexColor;
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+layout(location = 3) in vec2 VertexTexcoord;
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+layout(location = 4) in float VertexDistance;
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+layout(location = 5) in vec4 VertexTexoffsets;
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`
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