@@ -366,8 +366,8 @@ func (n *Node) SetDirection(x, y, z float32) {
n.changed = true
}
-// SetDirection sets this node initial direction vector
-func (n *Node) SetDirectionv(vdir *math32.Vector3) {
+// SetDirectionVec sets this node initial direction vector from a pointer to Vector3
+func (n *Node) SetDirectionVec(vdir *math32.Vector3) {
n.direction = *vdir