@@ -383,7 +383,7 @@ func (r *Renderer) CreatePostprocessor(width, height int32, vertexShaderSource,
},
}
- pp.Fbo = r.gs.GenFrameBuffer()
+ pp.Fbo = r.gs.GenFramebuffer()
r.gs.BindFramebuffer(pp.Fbo)
// set up a texture to render into